Software:Golaem Crowd

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Golaem Crowd
Developer(s)Golaem
Initial releaseMay 2011; 13 years ago (2011-05)
Stable release
8.0.3 / November 3, 2021; 3 years ago (2021-11-03)[1]
Written inC++, MEL, Python
Operating systemLinux, Windows
Platformx64
Available inEnglish
Type3D Computer Graphics
LicenseProprietary
Websitegolaem.com/crowd

Golaem Crowd is a plug-in for Autodesk Maya that allows for the simulation of controllable character crowds based on independent agents.[2] It is developed by Golaem, a France-based software company (created in Rennes in 2009).

History

  • The first public version of the software was presented and released in May 2011 at the 16th annual FMX conference in Stuttgart.[3][4][5]
  • V1.1 was released in June 2011 with the added support of 3Delight.[6]
  • During SIGGRAPH 2011, Golaem and the Academy award-winning post-production studio Mikros Images[7] released Golaem Project, a short film showcasing Golaem Crowd capabilities.[8]
  • V1.2 was released in September 2011, it was the first version supporting Chaos Group's V-Ray rendering engine and using Disney's Partio particle cache.[9]
  • V1.3 was released in November 2011, added new character behaviors relying on IK. At the same time, the new pricing was announced, as well as the official Golaem Crowd blog.[10][11]
  • V1.5 was released in July 2012.
  • V2.0 was released in August 2012, added a graphical behavior editor, as well as ragdoll physics and formations.[12]
  • V2.2 was released in January 2013, added support for Solid Angle's Arnold rendering engine.[13]
  • V3.0 was released in December 2013, added n-peds support, flocks behaviors and a new previsualization.[14]
  • V3.1 was released in February 2014, added visual debug and Arnold mtoa 1.x compatibility.[15]
  • V4.0 was released in March 2015, added timeline scrubbing, cache editing, cloth simulation, squash and stretch, and alembic support.[16]

In production

Some examples where Golaem Crowd was used in production includes:

Compatible renderers

See also

References

  1. "Release Notes | Golaem". 4 November 2013. https://golaem.com/content/doc/golaem-crowd-documentation/release-notes. 
  2. "Interview with Golaem's CEO Stéphane Donikian". Archived from the original on 2011-04-12. https://web.archive.org/web/20110412235117/http://en.inria.fr/innovation/partnerships-transfer-of-technology/start-ups/golaem. Retrieved 2011-04-29. 
  3. "Attack Of The Crowds - New Tools For Crowd Simulation". Archived from the original on 2011-04-27. https://web.archive.org/web/20110427065656/http://www.fmx.de/program/detail.html?tx_fmxevents_pi1%5Bevent%5D=97&tx_fmxevents_pi1%5Bdate%5D=99&tx_fmxevents_pi1%5Blocationuid%5D=26&tx_fmxevents_pi1%5Beventlocationdate%5D=99&tx_fmxevents_pi1%5Baction%5D=detail&tx_fmxevents_pi1%5Bcontroller%5D=Event&cHash=85141343495adfba274fcdea04d751c1. Retrieved 2011-04-29. 
  4. www.vizworld.com (28 April 2011). "Golaem launches Golaem Crowd at FMX". http://www.vizworld.com/2011/04/golaem-launches-golaem-crowd-fmx. Retrieved 2011-08-12. 
  5. www.3dworldmag.com. "Golaem Crowd for Maya released". http://www.3dworldmag.com/2011/04/28/golaem-crowd-for-maya-released/. Retrieved 2011-08-12. 
  6. "Golaem Crowd 1.1, Golaem Puppet 2.2, Golaem SDK 2.3 available". http://www.golaem.com/content/news/golaem-crowd-11-golaem-puppet-22-golaem-sdk-23-available. Retrieved 2011-08-12. 
  7. "Logorama remporte l'Oscar 2010 du meilleur court-métrage d'animation". http://www.mikrosimage.eu/realisations/logorama-remporte-oscar-2010-meilleur-court-metrage-danimation/. Retrieved 2011-08-12. 
  8. "Golaem and Mikros Image partnered to produce funny short mov". http://forum.cgarena.com/viewtopic.php?f=3&t=13054. Retrieved 2011-08-12. 
  9. "Golaem Announces Golaem Crowd 1.2, supporting V-Ray rendering". 7 September 2011. http://www.golaem.com/content/news/golaem-announces-golaem-crowd-12-supporting-v-ray-rendering. Retrieved 2011-11-04. 
  10. "Golaem Crowd 1.3". 7 November 2011. http://www.golaem.com/content/news/golaem-crowd-13. Retrieved 2011-11-08. 
  11. www.cgchannel.com. "Golaem releases Golaem Crowd 1.3 for Maya". http://www.cgchannel.com/2011/11/golaem-releases-golaem-crowd-1-3-for-maya/. Retrieved 2011-11-09. 
  12. www.cgchannel.com. "Golaem ships Golaem Crowd 2.0". http://www.cgchannel.com/2012/08/golaem-ships-golaem-crowd-2-0/. 
  13. 13.0 13.1 "https://cgmeetup.com/home/golaem-crowd-2-2-supporting-solid-angles-arnold?" (in en). https://cgmeetup.com/home/golaem-crowd-2-2-supporting-solid-angles-arnold?. 
  14. "Golaem Crowd 3, unleash your imagination" (in en). 2013-12-04. https://golaem.com/content/news/golaem-crowd-3-unleash-your-imagination. 
  15. "https://golaem.com/content/news/golaem-crowd-31-visual-debug-and-arnold-mtoa-1x-compatibility" (in en). https://golaem.com/content/news/golaem-crowd-31-visual-debug-and-arnold-mtoa-1x-compatibility. 
  16. "Golaem Crowd 4.0, Take Full Control Of Your Crowds" (in en). 2015-03-23. https://golaem.com/crowd4. 
  17. Alesia, le reve d'un roi nu (2011) on IMDb.
  18. Alesia, le reve d'un roi nu (2011) on Facebook.
  19. Bande annonce Alésia, le rêve d'un roi nu
  20. Once Upon a Time (TV Series 2011) on IMDb.
  21. Mikros testimonial on Nissan Juke commercial.
  22. Mathematic commercials: Orange Sport Be Prepared.
  23. Astérix et Obélix au service de Sa Majesté.
  24. The 5 step zombie plan: Warm Bodies.
  25. How Dan Schrecker and Jonathan Levine brought the undead to life in Warm Bodies.
  26. Framestore - Nike 'Dare to be Brasilian'
  27. Framestore Creates Brazilian Crowds for Nike Using Golaem Crowd
  28. Golaem: la start-up rennaise s'invite dans Game of Thrones
  29. Palme de l'animation : Golaem crée les armées de Game of Thrones
  30. "Golaem, numéro un mondial de la création de foules virtuelles". http://www.valeursactuelles.com/golaem-bo%C3%AEte-foules20130625.html-0. 
  31. Pixomondo : retour sur les effets du film Der Medicus
  32. Sky Sports 'Making Sports Better'
  33. 'Legend or truth: the VFX of Hercules'
  34. 'Going full vamp: Dracula Untold'
  35. 'How one VFX artist made these 3 minutes of madness'
  36. 'Woodlawn Vfx Breakdown'
  37. 'It’s Guitar Hero, but not as you know it'
  38. "Cine Gear Expo 2023". http://digital.copcomm.com/t/3836-post-magazine/32. 
  39. 'Art of VFX: PIRATES OF THE CARIBBEAN – DEAD MEN TELL NO TALES'
  40. Pixar Launches RenderMan On Demand™ , on Pixar Press Releases
  41. Pixar launches RenderMan On Demand online service, on cgchannel.com
  42. Chaos Group newsletter
  43. "Golaem announces Golaem Crowd 1.2, supporting V-Ray rendering" (in en). 2011-09-07. https://golaem.com/v1.2. 
  44. "Guerilla Render Technology". http://guerillarender.com/technology.