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  1. Work-based learning [62%] (Philosophy) " Work-based learning ( WBL ) is an educational strategy that ...
  2. Cumulative learning [62%] (Philosophy) [Learning] Cumulative learning is the cognitive process by which we accumulate and ...
  3. Implicit learning [62%] (Philosophy) [Learning] Implicit learning is the learning of complex information in an unintentional ...
  4. Discovery learning [62%] (Social) [Educational psychology] Technique of inquiry-based learning and is considered a constructivist based approach ...
  5. Self-regulated learning [62%] (Philosophy) [Motivation] [Educational psychology] Self-regulated learning ( SRL ) is one of the domains of ...
  6. Learning power [62%] (Philosophy) [Learning] Concept in cognitive science ...
  7. Melodic learning [62%] (Philosophy) [Educational psychology] Melodic Learning is a multimodal learning method that uses the defining ...
  8. Active learning [62%] (Social) [Management education] Educational technique ...
  9. Connections-based learning [62%] (Philosophy) [Learning] !-- Please do not remove or change this AfD message until ...
  10. Learning Factory [62%] (Philosophy) [Lean manufacturing] [Learning] Realistic manufacturing environment for education, training, and research ...
  11. Project-based learning [62%] (Social) [School terminology] Learner centric pedagogy ...
  12. Collaborative learning [62%] (Social) [Collaboration] Situation in which two or more people learn or attempt to ...
  13. Visible Learning [62%] (Philosophy) [Learning] The question is which strategies and innovations work best and where ...
  14. Lifewide learning [62%] (Social) [Educational psychology] [Alternative education] Lifewide learning ( LWL ) is a teaching strategy and an ...
  15. Agile learning [62%] (Philosophy) [Project management] [Learning] Agile learning generally refers to the transfer of agile methods of ...
  16. Learning society [62%] (Social) [Educational stages] Learning society is an educational philosophy advocated by the OECD and ...
  17. Learning enterprises [62%] (Philosophy) [Learning] Learning Enterprises is the type of learning which reflected capabilities that ...
  18. Learning plan [62%] (Philosophy) [Learning] Document to plan learning ...
  19. Peer learning [62%] (Philosophy) [Social constructionism] [Learning] Educational practice of interaction among students ...
  20. Transformative learning [62%] (Philosophy) [Learning] A type of learning powerful enough to revise worldview and self-perception ...
  21. Challenge-based learning [62%] (Social) [Educational psychology] Challenge-based learning ( CBL ) is a framework for learning while ...
  22. Narrative-based learning [62%] (Philosophy) [Learning] Narrative-based learning is a learning model grounded in the theory that ...
  23. Discrimination learning [62%] (Philosophy) [Learning] Ability to respond differently to different stimuli ...
  24. Meaningful learning [62%] (Philosophy) [Learning] Type of learning ...
  25. Networked learning [62%] (Philosophy) [Learning] [Alternative education] Networked learning is a process of developing and maintaining connections with ...
  26. Integrative learning [62%] (Social) [Educational psychology] Learning theory predicated on making connections across curricula ...
  27. Out-of-school learning [62%] (Social) [Alternative education] [Community building] Educational concept ...
  28. Dialogic learning [62%] (Philosophy) [Theory of mind] [Psychological theories] [Learning] Learning through egalitarian dialogue ...
  29. Learning artifact [62%] (Social) [Educational psychology] Education; To be considered an artifact, an object needs to be lasting, ...
  30. Team-based learning [62%] (Social) [Educational psychology] Team-based learning ( TBL ) is a collaborative learning and teaching ...
  31. Just-in-time learning [62%] (Social) [Human resource management] Approach to learning when training is available exactly when and how ...
  32. Meta learning [62%] (Philosophy) [Learning] [Educational psychology] [Business models] Aspect of metacognition ...
  33. Learning agenda [62%] (Social) [Project management] A learning agenda is a set of questions, assembled by an ...
  34. Observational learning [62%] (Philosophy) [Animal cognition] [Learning] [Behavioral concepts] Learning that occurs through observing the behaviour of others ...
  35. Vocal learning [62%] (Philosophy) [Animal cognition] [Learning] Vocal learning is the ability to modify acoustic and syntactic sounds, ...
  36. Artful Learning [62%] (Organization) [Organizations] [Organizations (Social)] [Alternative education] Artful Learning is an educational philosophy model that is concept-based and ...
  37. Learning theory [62%] (Philosophy) [Psychological theories] Education; Theory that describes how students receive, process, and retain knowledge during ...
  38. Han learning [62%] (Philosophy) [Chinese philosophy] [Confucianism] Han learning ( ), or the Han school of classical philology, ...
  39. Organizational learning [62%] (Organization) [Organizational theory] [Educational psychology] Academic discipline; examines how goal-driven social entities add and create knowledge ...
  40. Validated learning [62%] (Philosophy) [Agile software development] [Learning] Validated learning is used in scrum. The term was proposed by ...
  41. LinkedIn Learning [62%] (Company) [Companies] [Companies (Software)] [Android (operating system) software] Online education company ...
  42. Team learning [62%] (Philosophy) [Learning] Group Education ...
  43. Learning crisis [62%] (Philosophy) [Learning] The reality that many children who attend school are not learning ...
  44. Experiential learning [62%] (Social) [Alternative education] Learn by reflect on active involvement ...
  45. Connected learning [62%] (Social) [Alternative education] Connected learning is a type of learning in which a young ...
  46. Learning pathway [62%] (Social) [Educational technology] Learning pathway is described as the chosen route, taken by a ...
  47. Contextual learning [62%] (Social) [Alternative education] Increasing one’s efforts results in more ability ...
  48. Semi-Supervised Learning [62%] (Computing) [Machine learning] Semi-supervised learning is a branch of machine learning that combines a ...
  49. DreamBox Learning [62%] (Company) [Software companies of the United States] American online software provider ...
  50. Nessy Learning [62%] (Company) [Educational software companies] ...
  51. Anglian Learning [62%] (Philosophy) [Learning] Anglian Learning is a Multi-Academy Trust (MAT) that operates 16 schools ...
  52. Curriculum learning [62%] (Computing) [Machine learning algorithms] Technique in machine learning ...
  53. Three-factor learning [62%] (Computing) [Machine learning] ...
  54. Adaptive learning [62%] (Software) [Educational software] Educational learning method using computer algorithms and AI ...
  55. Preference learning [62%] (Computing) [Machine learning] [Information retrieval techniques] Subfield of machine learning ...
  56. Imitative learning [62%] (Philosophy) [Learning] [Behavioral concepts] Type of social learning ...
  57. AI/Machine Learning algorithms [50%] (DMelt) [Artificial neural networks] You can also use Weka in the GUI mode using the ...
  58. Action model learning [50%] (Computing) [Data mining] [Machine learning] [Inductive reasoning] Action model learning (sometimes abbreviated action learning ) is an area ...
  59. Adversarial machine learning [50%] (Computing) [Computer security] [Machine learning] Research field that lies at the intersection of machine learning and ...
  60. Automated machine learning [50%] (Computing) [Machine learning] Process of automating the application of machine learning ...
  61. Academies of Classical Learning [50%] (Philosophy) [Chinese philosophy] They were places where scholars could teach and study the classics, ...
  62. Computational learning theory [50%] (Computing) [Computational fields of study] [Computational learning theory] Theory of machine learning ...
  63. Contrast set learning [50%] (Computing) [Data mining] [Data management] Form of association rule learning ...
  64. Deep reinforcement learning [50%] (Computing) [Deep learning] [Reinforcement learning] [Machine learning algorithms] Machine learning that combines deep learning and reinforcement learning ...
  65. End-to-end reinforcement learning [50%] (Computing) [Reinforcement learning] In end-to-end reinforcement learning , the entire process from sensors to ...
  66. Flex model of learning [50%] (Computing) [Infographics] The flex model is a method of teaching for students who ...
  67. Inferential theory of learning [50%] (Computing) [Machine learning] [Learning] [Cybernetics] Inferential Theory of Learning ( ITL ) is an area of ...
  68. Learning object metadata [50%] (Computing) [Technical communication] [Computer standards] [Metadata] Data model ...
  69. Learning Tools Interoperability [50%] (Computing) [Software architecture] Education technology specification by IMS Global Learning Consortium ...
  70. Learning to rank [50%] (Computing) [Ranking functions] [Machine learning] [Information retrieval techniques] Use of machine learning to rank items ...
  71. Learning with errors [50%] (Computing) [Post-quantum cryptography] [Machine learning] Mathematical problem in cryptography ...
  72. Machine learning control [50%] (Computing) [Cybernetics] [Control theory] [Machine learning] Subfield of machine learning, intelligent control, and control theory ...
  73. Machine learning in bioinformatics [50%] (Computing) [Bioinformatics] [Machine learning] Software for understanding biological data ...
  74. Multilinear subspace learning [50%] (Computing) [Tensors] [Multilinear algebra] [Dimension reduction] Approach to dimensionality reduction ...
  75. Multiple instance learning [50%] (Computing) [Machine learning] Multiple instance learning (MIL) falls under the supervised learning framework, where ...
  76. Multiple kernel learning [50%] (Computing) [Data mining] [Machine learning algorithms] Set of machine learning methods ...
  77. Online credentials for learning [50%] (Computing) [Distance education] [Qualifications] [Cryptography] Online credentials for learning are digital credentials that are offered in ...
  78. Ring learning with errors [50%] (Computing) [Lattice-based cryptography] [Post-quantum cryptography] [Computational problems] Computational problem possibly useful for post-quantum cryptography ...
  79. Sparse dictionary learning [50%] (Computing) [Unsupervised learning] Representation learning method ...
  80. Statistical learning theory [50%] (Computing) [Estimation theory] [Machine learning] Framework for machine learning ...
  81. Statistical relational learning [50%] (Computing) [Machine learning] [Computational statistics] Subdiscipline of artificial intelligence ...
  82. Logic learning machine [50%] (Computing) [Machine learning algorithms] [Classification algorithms] Machine learning method ...
  83. Outline of machine learning [50%] (Computing) [Data mining] [Machine learning] [Computing-related lists] 1=Overview of and topical guide to machine learning ...
  84. Timeline of machine learning [50%] (Computing) [Computing timelines] [Machine learning] This page is a timeline of machine learning . Major discoveries, ...
  85. Version space learning [50%] (Computing) [Machine learning] Green pluses are positive examples, and red circles are negative examples ...
  86. Decision tree learning [50%] (Computing) [Classification algorithms] [Decision trees] Machine learning algorithm ...
  87. Learning vector quantization [50%] (Computing) [Classification algorithms] [Artificial neural networks] In winner-take-all training algorithms one determines, for each data point, the ...
  88. Advanced Distributed Learning [50%] (Computing) [Technical communication] [Educational technology] The Advanced Distributed Learning ( ADL ) Initiative is a US ...
  89. Nest Learning Thermostat [50%] (Engineering) [Temperature control] [American inventions] Communicating systems are used with some two-stage and all variable-capacity HVAC ...
  90. Extreme learning machine [50%] (Computing) [Artificial neural networks] Type of artificial neural network ...
  91. Virtual learning environment [50%] (Computing) [Educational software] [Technical communication] [Content management systems] A virtual learning environment ( VLE ) in educational technology is ...
  92. Jones & Bartlett Learning [50%] (Company) [Academic publishing companies] The name comes from Donald W. Jones, the company's founder, and ...
  93. Learning Resource Metadata Initiative [50%] (Computing) [Metadata] Common vocabulary project ...
  94. Distribution learning theory [50%] (Computing) [Computational learning theory] The distributional learning theory or learning of probability distribution is a ...
  95. Algorithmic learning theory [50%] (Computing) [Formal languages] [Computational learning theory] Framework for analyzing machine learning algorithms ...
  96. Probably approximately correct learning [50%] (Computing) [Computational learning theory] Framework for mathematical analysis of machine learning ...
  97. Geometric feature learning [50%] (Computing) [Applications of computer vision] [Feature detection (computer vision)] Geometric feature learning is a technique combining machine learning and computer ...
  98. Learning classifier system [50%] (Computing) [Evolutionary algorithms] Paradigm of rule-based machine learning methods ...
  99. Games and learning [50%] (Philosophy) [Educational video games] [Learning] Field of educational research ...
  100. Psychology of learning [62%] (Philosophy) [Learning] Study of psychological theories of learning ...
  101. Transfer of learning [62%] (Social) [Educational psychology] Educational psychology concept ...
  102. Learning by teaching [62%] (Social) [Progressivism] [Alternative education] Method of teaching in which students teach the subject to each ...
  103. Principles of learning [62%] (Social) [Educational psychology] Educational psychology & Educational psychologists have identified several principles of learning, ...
  104. The Learning Company [62%] (Company) [Video game publishers] [Video game development companies] [Defunct educational software companies] The company produced a grade-based line of learning software, edutainment games, ...
  105. Learning for a Cause [62%] (Social) Canadian nonprofit student press ...
  106. Meta-learning [62%] (Philosophy) [Learning] [Educational psychology] [Business models] Aspect of metacognition ...
  107. Meta-learning [62%] (Computing) [Machine learning] Computer science; Subfield of machine learning ...
  108. In-context learning [62%] (redirect)
  109. Explanation-based learning [50%] (Computing) [Machine learning] Explanation-based learning ( EBL ) is a form of machine learning ...
  110. Instance-based learning [50%] (Computing) [Machine learning] ...
  111. Multiple-instance learning [50%] (redirect)
  112. Multi-task learning [50%] (Computing) [Machine learning] Solving multiple machine learning tasks at the same time ...
  113. Proximal gradient methods for learning [50%] (Computing) [Machine learning] [Convex optimization] [First order methods] Proximal gradient (forward backward splitting) methods for learning is an area ...
  114. Ring learning with errors signature [50%] (Computing) [Lattice-based cryptography] [Post-quantum cryptography] Public key cryptography provides a rich set of different cryptographic algorithms ...
  115. Semi-supervised learning [50%] (redirect)
  116. Mathematical models of social learning [50%] (Computing) [Bayesian inference] Mathematical models of social learning aim to model opinion dynamics in ...
  117. History of virtual learning environments [50%] (Computing) [History of human–computer interaction] [Technical communication] [Educational technology] It predominantly relies on computer hardware and software, enabling distance learning ...
  118. Multi-agent learning [50%] (Computing) [Machine learning] [Multi-agent systems] Multi-agent learning is the use of machine learning in a multi-agent ...
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