| Display title | Immediate mode (computer graphics) |
| Default sort key | Immediate mode (computer graphics) |
| Page length (in bytes) | 4,993 |
| Namespace ID | 0 |
| Page ID | 219638 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| HandWiki item ID | None |
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
| Page creator | imported>Scavis2 |
| Date of page creation | 18:13, 6 March 2023 |
| Latest editor | imported>Scavis2 |
| Date of latest edit | 18:13, 6 March 2023 |
| Total number of edits | 1 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Immediate mode is an API design pattern in computer graphics libraries, in which
the client calls directly cause rendering of graphics objects to the display, or in which
the data to describe rendering primitives is inserted frame by frame directly from the client into a command list (in the case of... |