| Display title | Retained mode |
| Default sort key | Retained Mode |
| Page length (in bytes) | 6,104 |
| Namespace ID | 0 |
| Page ID | 207535 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| HandWiki item ID | None |
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
| Page creator | imported>JMinHep |
| Date of page creation | 21:35, 6 February 2024 |
| Latest editor | imported>JMinHep |
| Date of latest edit | 21:35, 6 February 2024 |
| Total number of edits | 1 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Retained mode in computer graphics is a major pattern of API design in graphics libraries, in which
the graphics library, instead of the client, retains the scene (complete object model of the rendering primitives) to be rendered and
the client calls into the graphics library do not directly cause actual... |