Software:Portable object (computing): Difference between revisions

From HandWiki
(import)
 
No edit summary
 
Line 1: Line 1:
{{Short description|Object in distributed programming}}
{{Short description|Object in distributed programming}}
{{redirect|.po|the extension as used with GNU|GNU gettext|the internationalized top-level domain|.рф}}
<!-- Please do not remove or change this AfD message until the discussion has been closed. -->
{{Article for deletion/dated|page=Portable object (computing)|timestamp=20241114132843|year=2024|month=November|day=14|substed=yes|help=off}}
<!-- Once discussion is closed, please place on talk page: {{Old AfD multi|page=Portable object (computing)|date=14 November 2024|result='''keep'''}} -->
<!-- End of AfD message, feel free to edit beyond this point -->


In distributed programming, a '''portable object''' is an [[Object (computer science)|object]] which can be accessed through a normal method call while possibly residing in memory on another [[Computer|computer]].<ref>{{Cite patent|number=WO2006136923A1|title=Method and system using a portable object for providing an extension to a server|gdate=2006-12-28|invent1=Castillo|invent2=Siegelin|inventor1-first=Laurent|inventor2-first=Christoph|url=https://patents.google.com/patent/WO2006136923A1/}}</ref>  It is portable in the sense that it moves from machine to machine, irrespective of [[Operating system|operating system]] or [[Computer architecture|computer architecture]].  This mobility is the end goal of many [[Remote procedure call|remote procedure call]] systems.
In distributed programming, a '''portable object''' is an [[Object (computer science)|object]] which can be accessed through a normal method call while possibly residing in memory on another [[Computer|computer]].<ref>{{Cite patent|number=WO2006136923A1|title=Method and system using a portable object for providing an extension to a server|gdate=2006-12-28|invent1=Castillo|invent2=Siegelin|inventor1-first=Laurent|inventor2-first=Christoph|url=https://patents.google.com/patent/WO2006136923A1/}}</ref>  It is portable in the sense that it moves from machine to machine, irrespective of [[Operating system|operating system]] or [[Computer architecture|computer architecture]].  This mobility is the end goal of many [[Remote procedure call|remote procedure call]] systems.

Latest revision as of 09:09, 23 November 2024

Short description: Object in distributed programming


In distributed programming, a portable object is an object which can be accessed through a normal method call while possibly residing in memory on another computer.[1] It is portable in the sense that it moves from machine to machine, irrespective of operating system or computer architecture. This mobility is the end goal of many remote procedure call systems.

An advantage of portable objects is that they are easy to use and expressive, allowing programmers to be completely unaware that objects reside in other locations. Detractors cite this as a fault, as some programmers will not expect network-related errors or the unbounded nondeterminism associated with large networks.

See also

References

  1. , Laurent & Christoph Siegelin"Method and system using a portable object for providing an extension to a server" patent WO2006136923A1, issued 2006-12-28