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- Social:Spiritual successor (section In video games)leading them to create a new property with similar gameplay mechanics. Irrational Games' BioShock is a spiritual successor to their earlier System Shock 222 KB (2,576 words) - 16:16, 5 February 2024
- Software:BioShock Infinite: Burial at Sea (category Alternate history video games)reator-ken-levine-winding-down-irrational-games-as-you-know-it/. Sarkar, Samit (February 28, 2014). "Irrational Games closure led to 75 layoffs, job fair47 KB (4,167 words) - 07:08, 9 February 2024
- description: none This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date94 KB (389 words) - 09:40, 9 February 2024
- Software:SWAT 3: Close Quarters Battle (category Cooperative video games)A sequel, SWAT 4, was released in 2005, developed and published by Irrational Games and Sierra owner Vivendi Universal. In SWAT 3, players control a police32 KB (3,694 words) - 08:18, 9 February 2024
- Software:Tribes 2 (category Linux games)Sierra, which was then part of Vivendi Universal Games, licensed the franchise to Irrational Games for a third installment; Tribes was released in October16 KB (1,747 words) - 12:11, 9 February 2024
- Octal (section Irrational numbers)common irrational numbers in decimal and octal. Computer number format – Internal representation of numeric values in a digital computer Octal games, a game41 KB (3,354 words) - 16:31, 6 February 2024
- Game theory (section Different types of games)Government-sector–private-sector games (games that model public–private partnerships) Contractor–contractor games Contractor–subcontractor games Subcontractor–subcontractor156 KB (16,971 words) - 17:53, 8 February 2024
- Organization:The Bureau: XCOM Declassified (category Alien invasions in video games)publisher 2K Games, purchased the intellectual property rights of X-COM from Infogrames in 2005. In 2006, 2K Games acquired Irrational Games, which had an68 KB (7,107 words) - 03:04, 7 February 2024
- Company:Nightdive Studios (section Games)2015). "Ghosts of Games Past". https://www.portlandmercury.com/portland/ghosts-of-games-past/Content?oid=15066279. "Nightdive turns games of the past into36 KB (2,881 words) - 21:31, 9 February 2024
- Company:Night Dive Studios (section Games)later video games. Stephen Kick had been a character artist with Sony Online Entertainment but had found the desire to make his own games. He took time29 KB (1,553 words) - 18:55, 9 February 2024
- Software:Perception (video game) (category Adventure games)developed by The Deep End Games, a Boston-based development studio founded by Bill Gardner. Gardner had previously worked for Irrational Games where he had worked9 KB (918 words) - 11:08, 9 February 2024
- eliminating implausible equilibria in richer games. Let [math]\displaystyle{ \Gamma }[/math] be the class of all games and, for each game [math]\displaystyle{12 KB (1,630 words) - 17:39, 6 February 2024
- important and recurring roles across mathematics. Like the constant π, e is irrational, meaning that it cannot be represented as a ratio of integers, and moreover50 KB (5,863 words) - 19:45, 8 February 2024
- Software:Starsiege: Tribes (category Windows games)Tribes 2, was released in March 2001. Sierra licensed the franchise to Irrational Games for a third installment, Tribes, which was released in October 200421 KB (2,178 words) - 15:21, 9 February 2024
- "Controversial Games". Yahoo! Games. http://videogames.yahoo.com/feature/controversial-games/530593. A Brief History of Star War Games, Part 1, Tom's88 KB (8,662 words) - 14:22, 9 February 2024
- Software:BioShock: The Collection (category MacOS games)Collection is a compilation of the BioShock video games, developed by Blind Squirrel Games and published by 2K Games. The Collection features upgraded versions23 KB (2,226 words) - 10:11, 9 February 2024
- predicted by expected utility theory. These deviations are described as "irrational" because they can depend on the way the problem is presented, not on the43 KB (5,490 words) - 15:20, 6 February 2024
- player's opponents may play. Many simple games can be solved using dominance. The opposite, intransitivity, occurs in games where one strategy may be better or16 KB (2,246 words) - 22:43, 6 February 2024
- utilised in difficult situations (e.g chess). Both games, as defined by game theory economics, are finite games with perfect information, and therefore equivalent31 KB (3,729 words) - 18:55, 8 February 2024
- Simultaneous game (section Symmetric Games)knowledge of the actions chosen by other players. Simultaneous games contrast with sequential games, which are played by the players taking turns (moves alternate22 KB (2,827 words) - 16:45, 6 February 2024