Principle of good enough
From HandWiki
Short description: Principle of social research
The principle of good enough or "good enough" principle is a rule in software and systems design. It indicates that consumers will use products that are good enough for their requirements, despite the availability of more advanced technology.[1]
See also
- 80:20 rule
- Heuristic
- KISS principle
- Minimalism (computing)
- Perfect is the enemy of good
- Proof of concept
- Rule of thumb
- Satisficing
- Worse is Better
- You aren't gonna need it
References
- ↑ Capps, Robert (2009-08-24). "The Good Enough Revolution: When Cheap and Simple Is Just Fine". Wired magazine. https://www.wired.com/gadgets/miscellaneous/magazine/17-09/ff_goodenough?currentPage=all. Retrieved 2014-03-18.
- Software Craftsmanship: The New Imperative'
- Creating a Software Engineering Culture
- Fundamental Concepts for the Software Quality Engineer, Volume 2
- Software Creativity 2.0
- Software War Stories: Case Studies in Software Management
External links
- "The New Mantra of Tech: It's Good Enough" (Gizmodo by Mark Wilson April 27, 2009)
Original source: https://en.wikipedia.org/wiki/Principle of good enough.
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