Deforestation (computer science)
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In the theory of programming languages in computer science, deforestation (also known as fusion) is a program transformation to eliminate intermediate lists or tree structures that are created and then immediately consumed by a program. The term "deforestation" was originally coined by Philip Wadler in his 1990 paper "Deforestation: transforming programs to eliminate trees".[1]
Deforestation is typically applied to programs in functional programming languages, particularly non-strict programming languages such as Haskell. One particular algorithm for deforestation, shortcut deforestation,[2] is implemented in the Glasgow Haskell Compiler.[3] Deforestation is closely related to escape analysis.
See also
References
- ↑ Wadler, Philip (1990). "Deforestation: transforming programs to eliminate trees". Theoretical Computer Science 73 (2): 231–248. doi:10.1016/0304-3975(90)90147-A. http://homepages.inf.ed.ac.uk/wadler/papers/deforest/deforest.ps.
- ↑ Gill, Andrew; John Launchbury; Simon Peyton Jones (1993). "A short cut to deforestation". pp. 223–232. doi:10.1145/165180.165214. http://research.microsoft.com/en-us/um/people/simonpj/papers/deforestation-short-cut.pdf.
- ↑ Peyton Jones, Simon; Andrew Tolmach; C.A.R. Hoare (2001). "Playing by the rules: rewriting as a practical optimization technique in GHC". https://www.microsoft.com/en-us/research/wp-content/uploads/2001/09/rules.pdf.
Original source: https://en.wikipedia.org/wiki/Deforestation (computer science).
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