Company:Motive Studios

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Short description: Canadian video game developer
Motive Studios
TypeSubsidiary
IndustryVideo games
Founded13 July 2015; 8 years ago (2015-07-13)
FounderJade Raymond
Headquarters,
Canada
Number of locations
2 studios (2018)
Key people
Patrick Klaus (general manager)
Number of employees
>100[1] (2017)
ParentElectronic Arts
Websiteea.com/studios/motive

Motive Studios (also known as EA Motive or Motive) is a Canadian video game developer and studio of Electronic Arts (EA) based in Montreal .

History

Motive Studios was founded within Electronic Arts (EA) by Jade Raymond, a former Ubisoft executive and producer, at the helm. Her appointment was announced on 13 July 2015.[2] Motive focuses on action-adventure games and creating new intellectual properties.[3][4]

Kim Swift was hired as Motive's design director in January 2017.[5] The Montreal studio of BioWare, another EA developer, was merged into Motive in August 2017.[6] A Vancouver branch for Motive was announced in June 2018.[7] Following Raymond's departure in 2018, Patrick Klaus, a former managing director for Ubisoft Quebec, was hired by EA as senior vice-president and Motive's general manager.[8]

While Motive had been working on Star Wars titles from the formation of the studio, the studio also had a second project under the working name Gaia that it had been developing. Motive nor EA had said much of this game outside of a 2020 promotional video showing a few seconds of footage from it, and calling it "a highly ambitious, innovative new game that puts the power and creativity in your hands". According to Bloomberg News , while part of Motive was working on Star Wars Battlefront II, the other portion was working on Gaia; once Battlefront II had shipped, its team was absorbed into the Gaia team by 2018 and caused some cultural clashes within the studio, causing some of the studio executives to leave, followed by Raymond later that year. Gaia had to be rebooted following these departures, extending its development time. Further, according to Bloomberg, as a result of a review of its current slate of projects in February 2021, EA cancelled the development of Gaia, though Motive will continue on with other projects.[9]

Venture Beat reported that Motive was working on a revival of the Dead Space series starting with a remake of the first game, in the same vein as the Resident Evil 2 remake.[10]

Games developed

Year Title Platform(s) Notes Ref(s).
2017 Star Wars Battlefront II Microsoft Windows, PlayStation 4, Xbox One In collaboration with DICE and Criterion Games [11]
2020 Star Wars Microsoft Windows, PlayStation 4, Xbox One N/A [12]
2022 Dead Space Microsoft Windows, PlayStation 5, Xbox Series X/S A remake of the 2008 video game of the same name [13]

References

  1. Takahashi, Dean (9 May 2017). "Jade Raymond's EA Motive studio now employs more than 100 people". https://venturebeat.com/2017/05/09/jade-raymonds-ea-motive-studio-now-employs-more-than-100-people/. 
  2. Molina, Brett (13 July 2015). "EA launches Montreal studio with ex-Ubisoft developer". https://www.usatoday.com/story/tech/gaming/2015/07/13/jade-raymond-motive-ea/30081383/. 
  3. Pereira, Chris (15 October 2015). "EA Wants to Expand Into the GTA, Assassin's Creed "Gigantic Action" Game Genre". https://www.gamespot.com/articles/ea-wants-to-expand-into-the-gta-assassins-creed-gi/1100-6431450/. 
  4. Saed, Sherif (17 November 2015). "EA working on its own action game in the style of Assassin's Creed". https://www.vg247.com/2015/11/17/ea-working-on-its-own-action-game-in-the-style-of-assassins-creed/. 
  5. Makuch, Eddie (19 January 2007). "Portal, Left 4 Dead Developer Kim Swift Joins EA". https://www.gamespot.com/articles/portal-left-4-dead-developer-kim-swift-joins-ea/1100-6447075/. 
  6. Kerr, Chris (1 August 2017). "EA confirms BioWare Montreal is merging with Motive". https://gamasutra.com/view/news/302885/EA_confirms_BioWare_Montreal_is_merging_with_Motive.php. 
  7. Kerr, Chris (1 June 2018). "Battlefront II developer EA Motive expands with Vancouver opening". https://gamasutra.com/view/news/319217/Battlefront_II_developer_EA_Motive_expands_with_Vancouver_opening.php. 
  8. Sinclair, Brendan (12 December 2019). "Motive GM establishes means and opportunity". https://www.gamesindustry.biz/articles/2019-12-12-motive-gm-establishes-means-and-opportunity. 
  9. Schreier, Jason (February 25, 2021). "Electronic Arts Cancels 'Gaia' Game After Years in Development". Bloomberg News. https://www.bloomberg.com/news/articles/2021-02-25/electronic-arts-cancels-gaia-game-after-years-in-development. 
  10. Grubb, Jeff (July 1, 2021). "Dead Space remake is in the works at Motive". Venture Beat. https://venturebeat.com/2021/07/01/dead-space-remake-is-in-the-works-at-motive/. Retrieved July 1, 2021. 
  11. Sarkar, Samit (29 March 2017). "Star Wars Battlefront 2 officially announced". https://www.polygon.com/2017/3/29/15113292/star-wars-battlefront-2-ea-celebration. 
  12. Skrebels, Joe (15 June 2020). "Star Wars: Squadrons Officially Revealed, Out in October". https://www.ign.com/articles/star-wars-squadrons-release-date-details-trailer-multiplayer. 
  13. Fillari, Alessandro (July 22, 2021). "Dead Space Remake Announced, Developed By EA Motive". https://www.gamespot.com/articles/dead-space-remake-announced-developed-by-ea-motive/1100-6494273/. 

External links