Biography:Johanna Brewer

From HandWiki
Short description: American developer
Johanna Brewer
NationalityAmerican
Alma materBoston University
University of California
Scientific career
FieldsUbiquitous computing, Human-computer interaction
InstitutionsMassachusetts Institute of Technology, Smith College

Johanna Brewer is a developer, designer, ethnographer and professor at Smith College.[1] Brewer was a co-founder and CEO of Frestyl.[2][3] In 2014, they started work on a tracking toolkit for home automation systems with a special focus on user privacy.[3] In 2016, they founded a research and design studio called Neta Snook,[4][5] focusing on the creation of technology that works towards a diverse society.[3][5] In spring 2019, they started as a research associate and postdoctoral researcher at MIT.[3] Their research areas include ubiquitous computing and human-computer interaction, social connectivity and how technology functions in society.[6]

Education

Johanna Brewer graduated with a B.A. in Computer Science and Philosophy and a Master's Degree in Computer Science from Boston University.[6] They then acquired a PhD in Informatics and Computer Science at the University of California[2][7] where they also worked as a staff researcher.[6] One area of their research in this time focused on urban computing and mobility in urban spaces.[8] They did ethnographic studies on inclusivity and diversity in the online gaming scene, as well as on public transportation, and helped create a new interface for a molecular simulator on the Swiss National Supercomputer.[3] They also developed a real-time tracking system for radiation therapy at the Massachusetts General Hospital.[2]

Publications

  • Brewer, Johanna, Dourish, Paul (2008): Storied spaces: Cultural accounts of mobility, technology, and environmental knowing. In International Journal of Human-Computer Studies, 20 (12) pp. 963–976.
  • Bassoli, Arianna, Brewer, Johanna, Martin, Karen, Dourish, Paul, Mainwaring, Scott D. (2007): Underground Aesthetics: Rethinking Urban Computing. In IEEE Pervasive Computing, 6 (3) pp. 39–45.
  • Dourish, Paul, Brewer, Johanna, Bell, Genevieve (2005): Information as a cultural category. In Interactions, 12 (4) pp. 31–33.
  • Brewer, Johanna, Williams, Amanda, Dourish, Paul (2007): A handle on what\'s going on: combining tangible interfaces and ambient displays for colla. In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction , 2007, pp. 3–10.
  • Brewer, Johanna, Mainwaring, Scott, Dourish, Paul (2008): Aesthetic journeys. In: Proceedings of DIS08 Designing Interactive Systems , 2008, pp. 333–341.
  • Brewer, Johanna, Williams, Amanda, Dourish, Paul (2007): A handle on what's going on: combining tangible interfaces and ambient displays for collab. In: Ullmer, Brygg, Schmidt, Albrecht (eds.) Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, Baton Rouge, Louisiana, USA, February 15–17, 2007, 2007, pp. 3–10.[6]

Reference list