Biovision Hierarchy
From HandWiki
Short description: File format for 3D animations
The Biovision Hierarchy (BVH) character animation file format was developed by Biovision, a defunct motion capture services company, to give motion capture data to customers. This format largely displaced an earlier format Biovision providing skeleton hierarchy information as well as motion data.
As of 2019, BVH is widely used and most 3D applications support importing and exporting files in this format.
Examples of software using files in BVH format:
- Lightwave 3D
- 3ds Max (version 9 or later)
- Blender
- Clara.io
- Cobalt
- Daz Studio
- Esenthel Engine
- Lifeforms
- MakeHuman
- Maya
- Modo
- Poser
- Seamless3d Free open source modeller
- Second Life / OpenSim
- Avimator and its Qt port Qavimator
- Maxon Cinema 4d
- formZ
- Milkshape 3D
- Papervision 3D
- OpenQwaq
- Webots
- Xsens
See also
![]() | Original source: https://en.wikipedia.org/wiki/Biovision Hierarchy.
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