Company:Bonfire Studios

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Short description: California video game developer


Bonfire Studios
IndustryVideo games
Headquarters
Irvine, California
Websitehttp://www.bonfirestudios.com/

Bonfire Studios is a video game development studio located in Orange County, California . It was founded in 2016 with funding from Andreessen Horowitz and Riot Games.[1]

Games

Bonfire has not officially announced their first project. However in an interview with Morgan Webb at the VentureBeat Summit in April 2019, Rob Pardo announced they were working with the Unity game engine on an online multiplayer game. He also announced some details of the project.[2]

Our first game is going to be a PC focused game. I think it might eventually go cross platform, but it's a PC game. It's definitely much more for a core audience, we're not going to suddenly go out and make Candy Crush.

Pardo also described the pitch process. Everyone in the studio had the opportunity to pitch a game. Of the 40 original ideas, the studio chose 7 to expand into full fledged pitch decks. Everyone then stack-ranked their favorites, and when they chose the game the result was fairly unanimous.[3]

Team

Rob Pardo, former chief creative officer at Blizzard Entertainment and lead designer of World of Warcraft[1] is joined by former CEO of Nexon America Min Kim,[4] game designer Josh Mosqueira (Homeworld 2,[5] Company of Heroes,[6] Far Cry 3,[7] Diablo III),[8] producer Sigurlína Ingvarsdóttir (Eve Online, Star Wars),[9] and former games journalist Morgan Webb (The Screen Savers, X-Play).[10]

References

  1. 1.0 1.1 Wingfield, Nick (2016-09-11). "A New Phase for World of Warcraft's Lead Designer: His Own Start-Up" (in en-US). The New York Times. ISSN 0362-4331. https://www.nytimes.com/2016/09/12/technology/a-new-phase-for-world-of-warcrafts-lead-designer-his-own-start-up.html. 
  2. VentureBeat (2019-04-29), Building a Culture that Lasts | GamesBeat Summit 2019 | Hero Stage Day 1, https://www.youtube.com/watch?v=DRt39y1LXQo, retrieved 2019-04-29 
  3. "Bonfire Studios is not 'gonna suddenly go out and make Candy Crush'" (in en-US). 2019-04-24. https://venturebeat.com/2019/04/23/bonfire-studios-is-not-gonna-suddenly-go-out-and-make-candy-crush/. 
  4. "Building Bonfire: Rob Pardo's plans for 2018 and beyond" (in en). https://www.gamesindustry.biz/articles/2017-11-03-building-bonfire-rob-pardos-plans-for-2018-and-beyond. 
  5. "Joshua Mosqueira Video Game Credits and Biography". https://www.mobygames.com/developer/sheet/view/developerId,105890/. 
  6. Scott, Ryan (July 2006). "Company of Heroes: Dawn of (World) War (II)". Computer Gaming World 264. 
  7. "Josh Mosqueira appointed as Diablo III game director" (in en). https://www.gamesindustry.biz/articles/2013-06-06-josh-mosqueira-appointed-as-diablo-iii-game-director. 
  8. Carlson, Patrick (2013-06-07). "Diablo 3 gets a new game director" (in en-US). https://www.pcgamer.com/diablo-3-appoints-new-game-director/. 
  9. "Meet the woman responsible for the year's biggest video game" (in en). http://fortune.com/2015/09/22/sigurlina-ingvarsdottir-star-wars-battlefront/. 
  10. "Our Story & Our Team" (in en). http://www.bonfirestudios.com/about-us.