Company:Wolfire Games

From HandWiki
Short description: American independent video game development company
Wolfire Games
TypePrivate
IndustryVideo games
Founded2003
FounderDavid Rosen
Headquarters
San Francisco Bay Area, California
,
US
Key people
David Rosen (CEO and lead programmer)
Jeffrey Rosen (president)
John Graham (COO)
Aubrey Serr (lead artist)
ProductsLugaru
Black Shades
Overgrowth
Receiver
Number of employees
4[1]
Websitewolfire.com

Wolfire Games is an American independent video game development company founded by David Rosen. Wolfire Games develops video games for macOS, Windows, and Linux.[2]

History

David Rosen founded Wolfire Games in 2003 to organize his open source video game contest entries.[3] After graduating from Swarthmore College in 2008, he was joined by his twin brother, Jeff, and two friends. In 2010, Wolfire ran the first Humble Bundle, later spun off as a separate company.[citation needed]

The company was awarded 5th Best Indie Game for their game Overgrowth by ModDB during the 7th Annual Mod of the Year Awards.[4]

The company operates a YouTube channel on which it releases game footage and highlights new features.[5]

The company name was inspired by "Wolfenstein", a stray dog the Rosen brothers adopted in 1996 and named for the video game series.[6]

In 2021, Wolfire Games filed a lawsuit against Valve Corporation alleging that Valve's video game storefront, Steam, uses its large market share to stifle competition and inflate the prices of games.[7]

Games

  • GLFighters – 2001 – Mac OS 9[8]
  • Black Shades
    • Black Shades – 2002 – Linux, Mac OS 9, Mac OS X, Windows[9]
    • Black Shades iPhone – 2009 – iPhone[10]
  • Lightning's Shadow – 2003 – Mac OS 9[11]
  • Lugaru – 2005 – Linux, Mac OS X, Windows[12]
  • The Broadside Express – 2012 – Linux, Mac OS X, Windows (developed for the Humble Bundle Mojam using the Unity game engine)
  • Receiver – 2012 – Linux, Mac OS X, Windows (developed for the 2012 7dfps challenge using the Unity game engine)
  • Desperate Gods – 2012 – Mac OS X, Windows (developed for the 2012 Fuck This Jam challenge using the Unity game engine. Updates will continue after the challenge)
  • Low-light Combat – 2013 – Linux, Mac OS X, Windows (developed for the Humble Bundle Mojam 2 using the Unity game engine)
  • Overgrowth – 2017 – Windows, macOS, Linux[1]
  • Receiver II – 2020 – Windows, macOS, Linux

See also

  • Humble Indie Bundle

References

  1. 1.0 1.1 "Overgrowth – Wolfire Games". Wolfire.com. http://www.wolfire.com/overgrowth. 
  2. "Independent Video Games – Wolfire Games". Wolfire.com. http://www.wolfire.com/. 
  3. "College Corner: Interview with David Rosen, computer game-creator extraordinaire | Daily Gazette". Daily.swarthmore.edu. February 6, 2006. http://daily.swarthmore.edu/2006/02/06/college-corner-interview-with-david-rosen-computer-game-creator-extraordinaire/. 
  4. "Overgrowth Voted 5th Best Indie Game on ModDB – Wolfire Games Blog". Blog.wolfire.com. March 1, 2009. http://blog.wolfire.com/2009/03/overgrowth-voted-5th-best-indie-game-on-moddb/. 
  5. "WolfireGames Youtube". https://youtube.com/c/WolfireGames. 
  6. "The origin of Wolfire – Wolfire Games Blog". Blog.wolfire.com. April 15, 2009. http://blog.wolfire.com/2009/04/the-origin-of-wolfire/. 
  7. Andy Chalk (2021-04-29). "Overgrowth developer Wolfire Games files antitrust lawsuit against Valve" (in en). PC Gamer. https://www.pcgamer.com/overgrowth-developer-wolfire-games-files-antitrust-lawsuit-against-valve/. 
  8. "GLFighters – Wolfire Games". Wolfire.com. http://www.wolfire.com/glfighters. 
  9. "Black Shades – Wolfire Games". Wolfire.com. http://www.wolfire.com/black-shades. 
  10. "Black Shades iPhone – Wolfire Games". Wolfire.com. http://www.wolfire.com/black-shades-iphone. 
  11. "Lightning's Shadow – Wolfire Games". Wolfire.com. http://www.wolfire.com/lightnings-shadow. 
  12. "Lugaru HD – Wolfire Games". Wolfire.com. http://www.wolfire.com/lugaru. 

External links