E-graph

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In computer science, an e-graph is a data structure that stores an equivalence relation over terms of some language.

Definition and operations

Let Σ be a set of uninterpreted functions, where Σn is the subset of Σ consisting of functions of arity n. Let 𝕚𝕕 be a countable set of opaque identifiers that may be compared for equality, called e-class IDs. The application of f∈Σn to e-class IDs i1,i2,…,in∈𝕚𝕕 is denoted f(i1,i2,…,in) and called an e-node.

The e-graph then represents equivalence classes of e-nodes, using the following data structures:[1]

  • A union-find structure U representing equivalence classes of e-class IDs, with the usual operations find, add and merge. An e-class ID e is canonical if find(U,e)=e; an e-node f(i1,…,in) is canonical if each ij is canonical (j in 1,…,n).
  • An association of e-class IDs with sets of e-nodes, called e-classes. This consists of
    • a hashcons H (i.e. a mapping) from e-nodes to e-class IDs, and
    • an e-class map M that maps e-class IDs to e-classes, such that M maps equivalent IDs to the same set of e-nodes: ∀i,j∈𝕚𝕕,M[i]=M[j]⇔find(U,i)=find(U,j)

Invariants

In addition to the above structure, a valid e-graph conforms to several data structure invariants.[2] Two e-nodes are equivalent if they are in the same e-class. The congruence invariant states that an e-graph must ensure that equivalence is closed under congruence, where two e-nodes f(i1,…,in),f(j1,…,jn) are congruent when find(U,ik)=find(U,jk),k∈{1,…,n}. The hashcons invariant states that the hashcons maps canonical e-nodes to their e-class ID.

Operations

E-graphs expose wrappers around the add, find, and merge operations from the union-find that preserve the e-graph invariants. The last operation, e-matching, is described below.

Equivalent formulations

An e-graph can also be formulated as a bipartite graph G=(N⊎id,E) where

  • id is the set of e-class IDs (as above),
  • N is the set of e-nodes, and
  • E⊆(id×N)∪(N×id) is a set of directed edges.

There is a directed edge from each e-class to each of its members, and from each e-node to each of its children.[3]

E-matching

Let V be a set of variables and let Term(Σ,V) be the smallest set that includes the 0-arity function symbols (also called constants), includes the variables, and is closed under application of the function symbols. In other words, Term(Σ,V) is the smallest set such that V⊂Term(Σ,V), Σ0⊂Term(Σ,V), and when x1,…,xn∈Term(Σ,V) and f∈Σn, then f(x1,…,xn)∈Term(Σ,V). A term containing variables is called a pattern, a term without variables is called ground.

An e-graph E represents a ground term t∈Term(Σ,∅) if one of its e-classes represents t. An e-class C represents t if some e-node f(i1,…,in)∈C does. An e-node f(i1,…,in)∈C represents a term g(j1,…,jn) if f=g and each e-class M[ik] represents the term jk (k in 1,…,n).

e-matching is an operation that takes a pattern p∈Term(Σ,V) and an e-graph E, and yields all pairs (σ,C) where σ⊂V×𝕚𝕕 is a substitution mapping the variables in p to e-class IDs and C∈𝕚𝕕 is an e-class ID such that the term σ(p) is represented by C. There are several known algorithms for e-matching,[4][5] the relational e-matching algorithm is based on worst-case optimal joins and is worst-case optimal.[6]

Extraction

Given an e-class and a cost function that maps each function symbol in Σ to a natural number, the extraction problem is to find a ground term with minimal total cost that is represented by the given e-class. This problem is NP-hard.[7] There is also no constant-factor approximation algorithm for this problem, which can be shown by reduction from the set cover problem. However, for graphs with bounded treewidth, there is a linear-time, fixed-parameter tractable algorithm.[8]

Complexity

  • An e-graph with n equalities can be constructed in O(n log n) time.[9]

Equality saturation

Equality saturation is a technique for building optimizing compilers using e-graphs.[10] It operates by applying a set of rewrites using e-matching until the e-graph is saturated, a timeout is reached, an e-graph size limit is reached, a fixed number of iterations is exceeded, or some other halting condition is reached. After rewriting, an optimal term is extracted from the e-graph according to some cost function, usually related to AST size or performance considerations.

Applications

E-graphs are used in automated theorem proving. They are a crucial part of modern SMT solvers such as Z3[11] and CVC4, where they are used to decide the empty theory by computing the congruence closure of a set of equalities, and e-matching is used to instantiate quantifiers.[12] In DPLL(T)-based solvers that use conflict-driven clause learning (also known as non-chronological backtracking), e-graphs are extended to produce proof certificates.[13] E-graphs are also used in the Simplify theorem prover of ESC/Java.[14]

Equality saturation is used in specialized optimizing compilers,[15] e.g. for deep learning[16], linear algebra[17] and auto-vectorization for digital signal processors[18]. Equality saturation has also been used for translation validation applied to the LLVM toolchain.[19]

E-graphs have been applied to several problems in program analysis, including fuzzing,[20] abstract interpretation,[21] and library learning.[22]

References

  1. ↑ (Willsey Nandi)
  2. ↑ (Willsey Nandi)
  3. ↑ (Goharshady Lam)
  4. ↑ (de Moura Bjørner)
  5. ↑ Moskal, Michał; Łopuszański, Jakub; Kiniry, Joseph R. (2008-05-06). "E-matching for Fun and Profit" (in en). Electronic Notes in Theoretical Computer Science. Proceedings of the 5th International Workshop on Satisfiability Modulo Theories (SMT 2007) 198 (2): 19–35. doi:10.1016/j.entcs.2008.04.078. ISSN 1571-0661. 
  6. ↑ Zhang, Yihong; Wang, Yisu Remy; Willsey, Max; Tatlock, Zachary (2022-01-12). "Relational e-matching". Proceedings of the ACM on Programming Languages 6 (POPL): 35:1–35:22. doi:10.1145/3498696. 
  7. ↑ Stepp, Michael Benjamin (2011). Equality saturation: engineering challenges and applications (PhD thesis). USA: University of California at San Diego. ISBN 978-1-267-03827-2.
  8. ↑ (Goharshady Lam)
  9. ↑ (Flatt Coward)
  10. ↑ (Tate Stepp)
  11. ↑ de Moura, Leonardo; Bjørner, Nikolaj (2008). "Z3: An Efficient SMT Solver". in Ramakrishnan, C. R.; Rehof, Jakob (in en). Tools and Algorithms for the Construction and Analysis of Systems. Lecture Notes in Computer Science. 4963. Berlin, Heidelberg: Springer. pp. 337–340. doi:10.1007/978-3-540-78800-3_24. ISBN 978-3-540-78800-3. 
  12. ↑ Rümmer, Philipp (2012). "Logic for Programming, Artificial Intelligence, and Reasoning. Proceedings". in Bjørner, Nikolaj; Voronkov, Andrei (in en). 18th International Conference, LPAR-18, Merida, Venezuela, March 11–15, 2012. 7180. Berlin, Heidelberg: Springer. pp. 359–374. doi:10.1007/978-3-642-28717-6_28. ISBN 978-3-642-28717-6. 
  13. ↑ (Flatt Coward)
  14. ↑ Detlefs, David; Nelson, Greg; Saxe, James B. (May 2005). "Simplify: a theorem prover for program checking". Journal of the ACM 52 (3): 365–473. doi:10.1145/1066100.1066102. ISSN 0004-5411. 
  15. ↑ Joshi, Rajeev; Nelson, Greg; Randall, Keith (2002-05-17). "Denali: a goal-directed superoptimizer". ACM SIGPLAN Notices 37 (5): 304–314. doi:10.1145/543552.512566. ISSN 0362-1340. 
  16. ↑ Yang, Yichen; Phothilimtha, Phitchaya Mangpo; Wang, Yisu Remy; Willsey, Max; Roy, Sudip; Pienaar, Jacques (2021-03-17). "Equality Saturation for Tensor Graph Superoptimization". arXiv:2101.01332 [cs.AI].
  17. ↑ Wang, Yisu Remy; Hutchison, Shana; Leang, Jonathan; Howe, Bill; Suciu, Dan (2020-12-22). "SPORES: Sum-Product Optimization via Relational Equality Saturation for Large Scale Linear Algebra". arXiv:2002.07951 [cs.DB].
  18. ↑ Thomas, Samuel; Bornholt, James (2026-06-01). "Automatic Generation of Vectorizing Compilers for Customizable Digital Signal Processors" (in en). Communications of the ACM 69 (6): 97–105. doi:10.1145/3802600. ISSN 0001-0782. https://dl.acm.org/doi/10.1145/3802600. 
  19. ↑ Stepp, Michael; Tate, Ross; Lerner, Sorin (2011). "Equality-Based Translation Validator for LLVM". in Gopalakrishnan, Ganesh; Qadeer, Shaz (in en). Computer Aided Verification. Lecture Notes in Computer Science. 6806. Berlin, Heidelberg: Springer. pp. 737–742. doi:10.1007/978-3-642-22110-1_59. ISBN 978-3-642-22110-1. 
  20. ↑ "Wasm-mutate: Fuzzing WebAssembly Compilers with E-Graphs (EGRAPHS 2022) - PLDI 2022". https://pldi22.sigplan.org/details/egraphs-2022-papers/3/Wasm-mutate-Fuzzing-WebAssembly-Compilers-with-E-Graphs. 
  21. ↑ Coward, Samuel; Constantinides, George A.; Drane, Theo (2022-03-17). "Abstract Interpretation on E-Graphs". arXiv:2203.09191 [cs.LO].
    Coward, Samuel; Constantinides, George A.; Drane, Theo (2022-05-30). "Combining E-Graphs with Abstract Interpretation". arXiv:2205.14989 [cs.DS].
  22. ↑ Cao, David; Kunkel, Rose; Nandi, Chandrakana; Willsey, Max; Tatlock, Zachary; Polikarpova, Nadia (2023-01-09). "babble: Learning Better Abstractions with E-Graphs and Anti-Unification". Proceedings of the ACM on Programming Languages 7 (POPL): 396–424. doi:10.1145/3571207. ISSN 2475-1421. 

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