Engineering:Clay modeling
Clay modeling (or clay model making) for automobile prototypes was first introduced in the 1930s by automobile designer Harley Earl, head of the General Motors styling studio (known initially as the Art and Color Section, and later as the Design and Styling Department).[1]
The design method prior had used wood and metal, a process that required more time.[2]
Clay modeling is adopted throughout the industry and remains in use today, with designers and modelers using this method to refine their ideas, and for leadership for decision making, with high levels of confidentiality.[3][4]
Industrial plasticine or "clay" used for this purpose, is a material that can be easily shaped, thus enabling designers to create models to visualize a product.[5][6]
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Clay model seen in Zagato design studio (2009)
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AMC designers with clay model (1961)
References
- ↑ An Introduction to Modern Vehicle Design. United Kingdom: Elsevier Science & Technology Books. 2001. pp. 103-107. https://books.google.com/books?id=36kg2DJiy7cC&pg=PA103. Retrieved 2024-08-23.
- ↑ Culmer, Kris (28 February 2025). "The story behind clay modelling - and why it's still used today | Autocar" (in en). https://www.autocar.co.uk/car-news/from-the-archive/story-behind-clay-modelling-and-why-its-still-used-today.
- ↑ "A Soul of Clay". 10 November 2025. https://www.volvocars.com/intl/news/stories/a-soul-of-clay/.
- ↑ "#7 Kazushi Eto, a master of clay modeling (Part 1)" (in en). 17 January 2022. https://toyotatimes.jp/en/series/masters/047.html.
- ↑ "Icon: Clay Art | Porsche Christophorus" (in en). Porsche Christophorus. https://christophorus.porsche.com/en/2023/409/icon.html.
- ↑ "Hidden figures of design: car sculptors" (in en-GB). 4 January 2022. https://www.skoda-storyboard.com/en/skoda-world/design/hidden-figures-of-design-car-sculptors/.
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