Scheduled-task pattern

From HandWiki

A scheduled-task pattern is a type of software design pattern used with real-time systems.[1] It is not to be confused with the "scheduler pattern". While the scheduler pattern delays access to a resource (be it a function, variable, or otherwise) only as long as absolutely needed, the scheduled-task pattern delays execution until a determined time. This is important in real-time systems for a variety of reasons.

References

External links

See also