Software:Fantasy Westward Journey

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Short description: 2001 video game

Fantasy Westward Journey (simplified Chinese: 梦幻西游; traditional Chinese: 夢幻西遊; pinyin: Mèng Huàn Xī Yóu) is a MMORPG developed and run by NetEase. It was released for the Microsoft Windows platform in December 2001.[1] The game is the most popular online game in China as of May 2007 by peak concurrent users (PCU), with a peak count of 1.5 million.[2] Registered users reached 25 million by April 2005,[3] with 576,000 peak concurrent players on 198 game servers, considered the fastest growing online game in China at the time.[3] Average concurrent users was reported in August 2006 to be around 400,000.[4] The game uses the same engine as Westward Journey II with a distinctively different graphical style. Both games are inspired by the Chinese novel Journey to the West. Together with Westward Journey II, it is one of the highest-grossing video games of all time, having grossed an estimated $6.5 billion in lifetime revenue, as of 2019 and having 400 million users as of 2015.[5]

History

In 2006 July, the administrators dissolved a 700-member anti-Japan ese guild, and locked the account of its founder for having an anti-Japanese username.[6] A mass protest took place in the game days later on July 7, the anniversary of the beginning of the Second Sino-Japanese War, with up to 80,000 users joining the online protest on one of the servers.[7]

Total registered users of Fantasy Westward Journey reached 310 million as of 2015.[8]

Mobile version

A mobile version was released for the Apple iOS and Google Android operating systems in 2015. It grossed over $800 million in China alone by 2016.[9] In 2017, it grossed $1.5 billion worldwide,[10] bringing the mobile version's total revenue to approximately $2.3 billion by 2017.

Fantasy Westward Journey launched its first 3D animation in 2015. After release on the Chinese mainstream online video platform, it successively launched on several Chinese TV stations.[11]

See also

References

  1. "About NetEase Games". http://game.campus.163.com/en/about/. 
  2. "China Analyst - News and Insights on U.S.-Listed Chinese Stocks: Ranking of Top 10 Online Games in China and Its Implications". http://www.cnanalyst.com/2007/05/ranking_of_top_.html. 
  3. 3.0 3.1 Xinhua. "夢幻西遊"搭車"動感地帶" 網遊結盟中移動. Apr 6, 2005. (in Chinese)
  4. "if:book: controversy in a MMORPG". http://www.futureofthebook.org/blog/archives/2006/08/controversy_in_a_mmorpg.html. 
  5. Messner, Steven (16 September 2019). "The 5 biggest PC games in China that you'll probably never play". https://www.pcgamer.com/the-5-biggest-pc-games-in-china-that-youll-probably-never-play/. 
  6. Jenkins, Henry (August 2006). "National Politics within Virtual Game Worlds: The Case of China" (in en-US). http://henryjenkins.org/blog/2006/08/national_politics_within_virtu_1.html. 
  7. "WORLDBEAT - Chinese take anti-Japan protest online - Network World". http://www.networkworld.com/news/2006/071106-worldbeat-chinese-take-anti-japan-protest.html?page=1. 
  8. "Press Release - April 21, 2015" (Press release).
  9. "App Annie 2016 Retrospective". App Annie. 2017. https://staging.podcast.rss.com/unaprova/media/2018-01-29_1701_report_2016_retrospective_en.pdf. 
  10. "2017 YEAR IN REVIEW: DIGITAL GAMES AND INTERACTIVE MEDIA". SuperData Research. January 25, 2018. http://strivesponsorship.com/wp-content/uploads/2018/02/SuperData-2017-year-in-review-digital-games-and-interactive-media.pdf. 
  11. "情怀之作 梦幻西游2动画片感动继续_网络游戏梦幻西游2_官方网站合作专区_新浪游戏_新浪网". http://games.sina.com.cn/o/n/2015-05-08/1327863601.shtml. 

External links