Software:LocoCycle
LocoCycle is an action-adventure beat-'em-up video game[1] developed by Twisted Pixel Games[2] and published by Microsoft Studios.[3] Originally announced as an Xbox Live Arcade title at E3 2012, LocoCycle was released in November 2013 for Xbox One in its digital storefronts as a launch title that coincided with the release of the Xbox One, and on February 14, 2014 for Microsoft Windows and Xbox 360. The Xbox One version was localized for Japan for release on September 4, 2014.[4]
Gameplay
LocoCycle is an action-adventure beat-'em-up game where players control the main character, a sentient combat motorcycle named I.R.I.S, to fight against a military weapons company seeking to destroy her. I.R.I.S can attack enemies while driving, use her artillery for long-range damage, and can even fight against airborne enemies. In the driving portions, I.R.I.S can use a turbo boost for greater speed. I.R.I.S has a health bar that will diminish through damage from enemies and hitting obstacles. The player fails the current mission if I.R.I.S' health is fully depleted.
During and at the end of each level, the player is awarded with a letter rank for their combos, long-range attack accuracy, and passing each level with little damage. These will be traded into credits that can be used to purchase upgrades for I.R.I.S, such as increasing her attack power, amplifying the power of her combos, increasing her boost capacity, and other various effects.
In some mid-level moments, the player will have to complete special missions. Also, I.R.I.S will occasionally break down, and the player will have to perform a series of quick time events as Pablo in order to repair her. Additionally, the player will also perform other QTEs to avoid or dodge hazards.
Plot
At an unveiling event in the jungles of Nicaragua, the executive director of military arms company Big Arms introduces to an audience of military leaders their most revolutionary inventions: I.R.I.S and S.P.I.K.E, two artificially intelligent combat motorcycles with a limitless amount of modifications. As the party goes on, two guards move the bikes to the venue to be sold, but as one of them leaves for a phone call, I.R.I.S is struck by lightning, causing the bike to gain sentience, but scrambling her circuitry in the process.
In a garage, mechanic Pablo is ordered to give I.R.I.S a maintenance check to be in top shape for the showroom. As he gets to work, the newly self-aware I.R.I.S discovers via a commercial the annual Freedom Rally in Scottsburg, Indiana. At the same time, Pablo's pant leg gets stuck in I.R.I.S' chassis, literally dragging him along as the bike escapes the facility. Learning of I.R.I.S' escape, Big Arms sends S.P.I.K.E to intercept her.
I.R.I.S travels through the Americas, fighting off Big Arms' numerous attempts to capture her, while the Spanish-speaking Pablo unsuccessfully attempts to negotiate with I.R.I.S to release him, due to her freak accident malfunctioning her language translator. Meanwhile, S.P.I.K.E also gains a human companion of his own to match I.R.I.S in combat by borrowing a vacationing woman named Ella Mae. The two bikes run into each other repeatedly and eventually battle in a decisive showdown, with I.R.I.S seemingly destroying S.P.I.K.E.
Arriving at the Freedom Rally, an overjoyed I.R.I.S discovers a sinister plot by Holt Ryebach, one of the guests at the unveiling party, who plans to use mass-produced I.R.I.S and S.P.I.K.E models, as well as a legion of missiles, to attack a biker club in Janesville, Wisconsin with a bomb strike, as revenge for refusing to join them. His army of bikers also takes the attending model, Miss Scottsburg, hostage when she protests against this. I.R.I.S intercepts the missiles and shoots them down, with help from S.P.I.K.E, who had survived his defeat to I.R.I.S, and they defeat Holt, while Pablo hurriedly disarms the last missile, saving Janesville.
While the local Janesville bike club hails her and Pablo heroes, I.R.I.S finally gets him unstuck from her. They later part ways at a gas station as Pablo shares a heartfelt goodbye with the motorcycle. S.P.I.K.E also returns Ella Mae to her motor home, where she is greeted by her grandchildren, and decides to travel the country for sightseeing.
Reception
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The PC version of LocoCycle received "mixed" reviews, while the Xbox 360 and Xbox One versions received "generally unfavorable reviews", according to the review aggregation website Metacritic.[21][22][23] GameZone's Mike Splechta said of the Xbox One version: "While LocoCycle is the worst looking game of the Xbox One launch, it's saved thanks to its over the top and fun gameplay".[12]
See also
- Carmageddon
- Road Rash
- Tron
References
- ↑ Usher, Will (June 4, 2012). "E3 2012: LocoCycle Is Xbox 360's Exclusive Light-Cycle Style Racer". GatewayBlend Entertainment. https://www.cinemablend.com/games/E3-2012-LocoCycle-Xbox-360-Exclusive-Light-Cycle-Style-Racer-43198.html.
- ↑ Goldfarb, Andrew (June 4, 2012). "E3 2012: Twisted Pixel's LocoCycle Announced". Ziff Davis. https://www.ign.com/articles/2012/06/04/e3-2012-twisted-pixels-lococycle-announced.
- ↑ Mann, Matt (June 4, 2012). "E3: Microsoft Announces Ascend: New Gods, LocoCycle, and Matter". http://whatculture.com/gaming/e3-microsoft-announces-ascend-new-gods-lococycle-and-matter.php.
- ↑ "Lococycle(ロコサイクル) [Xbox One"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=30542&redirect=no. Retrieved November 4, 2019.
- ↑ Carter, Chris (November 18, 2013). "Review: LocoCycle (Xbox One)". Enthusiast Gaming. https://www.destructoid.com/review-lococycle-xbox-one--265718.phtml.
- ↑ Edge staff (November 18, 2013). "Lococycle review (Xbox One)". Edge (Future plc). http://www.edge-online.com/review/lococycle-review/. Retrieved November 4, 2019.
- ↑ Holzworth, Chris (November 26, 2013). "EGM Review: LocoCycle (Xbox One)". EGMNow (EGM Media, LLC). http://www.egmnow.com/articles/reviews/egm-review-lococycle/. Retrieved November 5, 2019.
- ↑ Donlan, Christian (November 18, 2013). "LocoCycle review (Xbox One)". Gamer Network. https://www.eurogamer.net/articles/2013-11-18-lococycle-review.
- ↑ Cork, Jeff (November 18, 2013). "LocoCycle (Xbox One): Monotonous Combat Drags Down A Hilarious Adventure". Game Informer (GameStop). https://www.gameinformer.com/games/lococycle/b/xboxone/archive/2013/11/18/lococycle-review-game-informer.aspx. Retrieved November 4, 2019.
- ↑ VanOrd, Kevin (November 18, 2013). "LocoCycle Review (XONE)". CBS Interactive. https://www.gamespot.com/reviews/lococycle-review/1900-6415557/.
- ↑ Nguyen, Chris (November 18, 2013). "LocoCycle - Review (Xbox One)". Viacom. http://www.gametrailers.com/reviews/c04j61/lococycle-review.
- ↑ 12.0 12.1 Splechta, Mike (December 5, 2013). "LocoCycle Review: El moto loco (Xbox One)". https://www.gamezone.com/reviews/lococycle-review-el-moto-loco/.
- ↑ Ingenito, Vince (November 18, 2013). "LocoCycle Review (Xbox One)". Ziff Davis. https://www.ign.com/articles/2013/11/18/lococycle-review.
- ↑ Conditt, Jessica (November 18, 2013). "LocoCycle review: Ay, caramba [sic (Xbox One)"]. Oath Inc.. https://www.engadget.com/2013/11/18/lococycle-review-ay-caramba/.
- ↑ Rudden, Dave (November 18, 2013). "LocoCycle Xbox One review". Official Xbox Magazine (Future US). http://www.oxmonline.com/lococycle-xbox-one-review. Retrieved November 5, 2019.
- ↑ "LocoCycle". PC Gamer UK (Future plc): 74. May 2014.
- ↑ Riendeau, Danielle (November 20, 2013). "LocoCycle review: flat tire (Xbox One)". Vox Media. https://www.polygon.com/2013/11/20/5126664/lococycle-review.
- ↑ Yoon, Andrew (November 19, 2013). "LocoCycle review: crazy bad (Xbox One)". Gamerhub. https://www.shacknews.com/article/82097/lococycle-review-crazy-bad.
- ↑ Goodman, Paul (November 18, 2013). "Lococycle Review - Silly But Not Much Else (Xbox One)". Enthusiast Gaming. https://v1.escapistmagazine.com/articles/view/video-games/editorials/reviews/10755-Lococycle-Review-Silly-But-Not-Much-Else.
- ↑ Hargreaves, Roger (November 21, 2013). "LocoCycle review - crazy like a loon (Xbox One)". Metro (DMG Media). https://metro.co.uk/2013/11/21/lococycle-review-crazy-like-a-loon-4195172/.
- ↑ 21.0 21.1 "LocoCycle for PC Reviews". CBS Interactive. https://www.metacritic.com/game/lococycle/critic-reviews/?platform=pc.
- ↑ 22.0 22.1 "LocoCycle for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/lococycle/critic-reviews/?platform=xbox-360.
- ↑ 23.0 23.1 "LocoCycle for Xbox One Reviews". CBS Interactive. https://www.metacritic.com/game/lococycle/critic-reviews/?platform=xbox-one.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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