Software:Twixt animation system

From HandWiki
Short description: 3D computer animation

Twixt was a 3D computer animation system originally created in 1984 by Julian Gomez at Sun Microsystems.[1] It featured keyframes and tweening in a track-based graphical interface, and was capable of real-time wireframe playback.[2] An Apple Macintosh port, called MacTwixt, was the first known 3D animation software to be released for the Macintosh. It was used by Apple's Advanced Technology Group (including future Pixar principals John Lasseter, Andrew Stanton, and Galyn Susman) to create the 1988 short film Pencil Test.[3][4] Twixt was maintained until 1987 by Cranston/Csuri Productions, and used in their animated television and advertising projects.[5]

References

  1. Gómez, Julian E. (January 1985). "TWIXT: A 3D animation system". Computers & Graphics 9 (3): 291–298. doi:10.1016/0097-8493(85)90056-1. 
  2. Nadia Magnenat-Thalmann; Daniel Thalmann (6 December 2012). Computer Animation: Theory and Practice. Springer Science & Business Media. pp. 26–. ISBN 978-4-431-68105-2. https://books.google.com/books?id=l9-oCAAAQBAJ&pg=PA26. 
  3. Mealing, Stuart (1998). The Art and Science of Computer Animation. ISBN 9781871516715. https://books.google.com/books?id=DMHJgz91_88C&q=twixt+animation&pg=PA261. Retrieved 19 May 2020. 
  4. Magnenat-Thalmann, Nadia; Thalmann, Daniel (6 December 2012). State-of-the-art in Computer Animation. ISBN 9784431682936. https://books.google.com/books?id=fHCrCAAAQBAJ&q=twixt+animation&pg=PA207. Retrieved 19 May 2020. 
  5. Carlson, Wayne. "A Critical History of Computer Graphics and Animation". OSU Dept. of Design. Ohio State University. https://design.osu.edu/carlson/history/lesson6.html#ccp. Retrieved 2015-07-24.