| Display title | Proactor pattern |
| Default sort key | Proactor pattern |
| Page length (in bytes) | 2,041 |
| Namespace ID | 0 |
| Page ID | 241925 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
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| Counted as a content page | Yes |
| HandWiki item ID | None |
| Edit | Allow all users (infinite) |
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| Page creator | imported>John Marlo |
| Date of page creation | 00:33, 14 January 2021 |
| Latest editor | imported>John Marlo |
| Date of latest edit | 00:33, 14 January 2021 |
| Total number of edits | 1 |
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated.
The proactor pattern can be considered to be an asynchronous variant of the synchronous reactor pattern... |