AtScript
AtScript was a proposed JavaScript-based scripting language extending Microsoft's TypeScript and transcompiling to JavaScript. It was introduced in October 2014 at the ng-Europe conference by the developers of Google's AngularJS web development framework as the language that the upcoming Angular 2.0 would be built with.[1][2]
AtScript was originally intended to run on top of TypeScript, while including some features from Dart. In October 2014, Google announced that Angular 2.0 would be written in AtScript.[3] In March 2015, Microsoft announced that many of AtScript's features would be implemented in the TypeScript 1.5 release, and that Angular 2.0 would be built on pure TypeScript.[4]
The name “AtScript” comes from the @ “at” symbol used for annotations in many languages (e.g. Java annotations and Python decorators).
References
- ↑ "Angular 2 sera basé sur TypeScript : convergence de AtScript et TypeScript 1.5, c'est une collaboration entre Google et Microsoft" (in fr-FR). Developpez.com. http://typescript.developpez.com/actu/82182/Angular-2-sera-base-sur-TypeScript-convergence-de-AtScript-et-TypeScript-1-5-c-est-une-collaboration-entre-Google-et-Microsoft/.
- ↑ "Miško Hevery - Keynote on AtScript at ng-europe 2014". YouTube. October 28, 2014. https://www.youtube.com/watch?v=lGdnh8QSPPk.
- ↑ "AtScript: Google's new superset JavaScript runtime - SD Times" (in en-US). SD Times. 27 October 2014. http://sdtimes.com/atscript-googles-new-superset-javascript-runtime/.
- ↑ "Google, Microsoft to combine TypeScript and AtScript in Angular 2 - SD Times" (in en-US). SD Times. 5 March 2015. http://sdtimes.com/google-microsoft-combine-typescript-atscript-angular-2/.
Original source: https://en.wikipedia.org/wiki/AtScript.
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