Software:DogDay

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DogDay
DogDay game.jpg
Release1997
Genre(s)Adventure
Mode(s)Single-player

DogDay is a 1997 adventure game developed by Australia studio Asylum Productions, later known as Eyst and published by Infogrames Europe SA for the PlayStation and Windows. The Japanese PlayStation title translates in English as "Curiosity kills the cat?".

Production

The game was published by Impact Interactive Publishing (USA), Bomico Entertainment Software (Germany) and Hyper Force (Netherlands).[1] In late 1998 the game was ported on the PlayStation by the studio Something Good as a Japan-only title, re-titled Curiosity kills the cat?.[1]

Dog Day II was tentatively scheduled for release in the third quarter of 1999,[2] but this never came to fruition.

Plot and gameplay

The title plays as a 1st-person point and click adventure game. The narrative sees the player take the role of a dog (in a world where dogs are people). They are living under a corrupt regime caused by a dictator named Chegga. The player must find evidence of Chegga's crimes and sell it to a group called C.A.T.S. (Coalition Against Totalitarian Society), who will give him enough money to buy a train ticket to escape.

Critical reception

Just Adventure praised the "great graphics, music, and wonderful puzzles", and noted its replay value.[2] Hardcore Gaming praised the game's atmosphere and mise-en-scène.[1] Tap Repeatedly wrote the game was visually impressive by 2003 standards.[3] PC Joker felt the title embodied "solid mediocrity" and "all around average[ness]".[4]

References