Company:NinjaBee
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Revision as of 19:12, 18 September 2021 by imported>OrgMain (add)
Type | Video Game Developer |
---|---|
Industry | Video games |
Founded | 2004 |
Headquarters | Orem, Utah, United States |
Key people | Steve Taylor, Brent Fox, Lane Kiriyama |
Number of employees | 45 (approx.) |
Website | www.ninjabee.com |
NinjaBee is a game development studio that develops downloadable games for Microsoft Windows, Mac OS, handheld consoles, the Wii's WiiWare service, the Xbox 360's Xbox Live Arcade, and PlayStation 3's PlayStation Network. As a sub-division of Wahoo Studios, NinjaBee is primarily involved in downloadable games, with Wahoo being responsible for any larger projects.[1] Both are located in Orem, UT and employ around 45 employees total, including off-site contractors.[2]
Games
- A Handful of Keflings - Oculus Rift, HTC Vive (2018)
- Nutjitsu - PC (2013), Xbox One (2014)
- Akimi Village - PlayStation 3 (PSN) (2011)
- A World of Keflings - Xbox 360 (XBLA) (2010), PC (2013), Wii U (2014)
- Ancients of Ooga - Xbox 360 (XBLA), PC (2010)
- Dash of Destruction – Xbox 360 (XBLA) (2008)
- Boingz – Wii (WiiWare) (2008)
- A Kingdom for Keflings – Xbox 360 (XBLA), PC (2008, 2010)
- Band of Bugs – Xbox 360 (XBLA), PC (2007)
- Cloning Clyde – Xbox 360 (XBLA), PC (Steam) (2006, 2011)
- Outpost Kaloki – PC, Xbox 360 (XBLA) (2004, 2005)
- Void War – PC (2004)
The NinjaBee website also serves as an online sales and distribution hub for a small number of independent PC games, such as Klei Entertainment's Eets.
References
- ↑ "About NinjaBee". ninjabee.com. http://www.ninjabee.com/about-2/. Retrieved 2013-11-08.
- ↑ "Where are you guys located?". NinjaBee Player Community. http://www.ninjabee.com/forums/viewtopic.php?t=154. Retrieved 2007-02-21.
External links