CAREN (system)
CAREN (Computer Assisted Rehabilitation Environment) protocol—is a versatile, multi-sensory virtual reality system used for treatment and rehabilitation of human locomotion, or walking, as well as pain, posture, balance spinal stability and motor control integration.[1][2][3]
History
MOTEK was founded in 1993[citation needed] as a privately held motion capture, animation and visualization studio.
The early mission of MOTEK focused on the development and implementation of innovative animation and visualization techniques focusing on real time generation of realistic animation.[citation needed]
The company managed project work to ensure growth without the need for venture capital or going public until 1998. In 1997, MOTEK had applied for a research grant to the European commission in order to develop the system now known as CAREN. This grant was received in 1998 and enabled the development of CAREN's 1st prototype.
The company also received external funding through TWINNING and NPM capital, both Dutch based investment companies.
The 1st production grade CAREN system was sold to the University of Groningen in 2000. Within the annals of CAREN’s beginnings, the technology was being used primarily by scientific and military organizations because of the sheer complexity of its modern intricacies and somewhat complicated testing.[4][5][6]
References
- ↑ "CAREN--Computer Assisted Rehabilitation Environment". Studies in Health Technology and Informatics 62 (Medicine Meets Virtual Reality): 373–8. 1999. doi:10.3233/978-1-60750-906-6-373. PMID 10538390.
- ↑ "A real-time system for biomechanical analysis of human movement and muscle function". Medical & Biological Engineering & Computing 51 (10): 1069–77. October 2013. doi:10.1007/s11517-013-1076-z. PMID 23884905.
- ↑ Geijtenbeek, Thomas; Steenbrink, Frans; Otten, Bert; Even-Zohar, Oshri (2011). "D-flow: immersive virtual reality and real-time feedback for rehabilitation". Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry - VRCAI '11. pp. 201–8. doi:10.1145/2087756.2087785. ISBN 978-1-4503-1060-4.
- ↑ Collins, John-David; Markham, Amanda; Service, Kathrine; Reini, LT Seth; Wolf, Erik; Sessoms, Pinata (August 2014). "A systematic literature review of the use and effectiveness of the computer assisted rehabilitation environment for research and rehabilitation as it relates to the wounded warrior". Work 50 (1): 121–9. doi:10.3233/WOR-141927. PMID 25167904. http://iospress.metapress.com/content/v1t4r2k468755mqj/.
- ↑ "Task-specific fall prevention training is effective for warfighters with transtibial amputations". Clinical Orthopaedics and Related Research 472 (10): 3076–84. October 2014. doi:10.1007/s11999-014-3664-0. PMID 24811543.
- ↑ "The use of a computer-assisted rehabilitation environment (CAREN) for enhancing wounded warrior rehabilitation regimens". The Journal of Spinal Cord Medicine 36 (4): 296–9. July 2013. doi:10.1179/2045772313Y.0000000119. PMID 23820145.
Further reading
- van den Bogert, Antonie J.; Geijtenbeek, Thomas; Even-Zohar, Oshri. "Real-Time Biomechanical Analysis for Virtual Reality Based Rehabilitation". http://www.irc-web.co.jp/vicon_web/news_bn/samplepaper1.pdf.
- Van Den Bogert, Antonie J.; Geijtenbeek, Thomas; Even-Zohar, Oshri (2009). "Evaluation of a system for real-time analysis of muscle function: Shoulder and elbow muscles". Virtual Rehabilitation International Conference. p. 222. doi:10.1109/ICVR.2009.5174260. ISBN 978-1-4244-4188-4.
- Jessop, David; Bouyer, Laurent; McFadyen, BJ (July 2009). "Vestibulo-visual integration for postural stability during standing". International Symposium on Posture and Gait. Bologna, Italy. http://www.motekmedical.com/publications/vestibulo-visual-integration-for-postural-stability-during-standing/. Retrieved 2014-12-31.
- "Locomotor rehabilitation in a complex virtual environment". Engineering in Medicine and Biology Society, 2004. IEMBS '04. 26th Annual International Conference of the IEEE 7: 4859–61. 2004. doi:10.1109/IEMBS.2004.1404344. ISBN 0-7803-8439-3. PMID 17271400.
- "Reaching in reality and virtual reality: a comparison of movement kinematics in healthy subjects and in adults with hemiparesis". Journal of Neuroengineering and Rehabilitation 1 (1): 11. December 2004. doi:10.1186/1743-0003-1-11. PMID 15679937.
- "A treadmill and motion coupled virtual reality system for gait training post-stroke". Cyberpsychology & Behavior 9 (2): 157–62. April 2006. doi:10.1089/cpb.2006.9.157. PMID 16640470.
- "Aging and selective sensorimotor strategies in the regulation of upright balance". Journal of Neuroengineering and Rehabilitation 4: 19. 2007. doi:10.1186/1743-0003-4-19. PMID 17584501.
- "Effects of perturbation magnitude on dynamic stability when walking in destabilizing environments". Journal of Biomechanics 45 (12): 2084–91. August 2012. doi:10.1016/j.jbiomech.2012.05.039. PMID 22749389.
- "Age effects on mediolateral balance control". PLOS One 9 (10): e110757. 2014. doi:10.1371/journal.pone.0110757. PMID 25350846. Bibcode: 2014PLoSO...9k0757C.