Category:Virtual reality
From HandWiki
Here is a list of articles in the Virtual reality category of the Computing portal that unifies foundations of mathematics and computations using computers. Articles related to virtual reality, a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality include entertainment (e.g. video games) and education (e.g. medical or military training). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR.
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Virtual reality"
The following 200 pages are in this category, out of 276 total.
(previous page) (next page)A
- Software:A-Frame (virtual reality framework)
- Advanced disaster management simulator
- Affective haptics
- Software:AGX Multiphysics
- Amateur flight simulation
- Software:Amazon Lumberyard
- Software:Amira
- Software:ApertusVR
- Medicine:Aphelion
- Apple Look Around
- Applications of virtual reality
- Applications of VR
- Artificial Reality
- Asynchronous reprojection
- Avatar (computing)
- Software:Avizo
C
D
E
F
G
- Company:GameFace Labs
- Organization:Games for Change
- GeoWall
- Gesture recognition
- Biography:William Gibson
- Goggles
- Organization:Google Expeditions
- Software:Google Street View
- Gouraud shading
- Graphics processing unit
- Graphics Turing Test
- Graphics Turing test
- Group VR
- Gran Turismo official steering wheel
- GT Racing Cockpit
H
I
L
M
O
P
- Pac-Man VR
- Biography:Tony Parisi (software developer)
- Particle system
- Peripheral nerve interface
- Software:Perpetuum
- Persistent world
- Biography:Mark Pesce
- Software:Photosynth
- Physical computing
- Software:PhysX
- Software:Pointman (user interface)
- Polygon mesh
- Polynomial texture mapping
- Pose tracking
- Positional tracking
- Power Glove
- Presence (telepresence)
- Procedural animation
R
S
- Software:Sairento VR
- Screenless video
- Company:SenseGlove
- Sensorama
- Sensorial transposition
- Shading
- SIMNET
- Simple task-actor protocol
- Simulation hypothesis
- Philosophy:Simulation hypothesis
- SixthSense
- Biography:George Smoot
- Social:Social presence theory
- Company:Spatial (platform)
- Software:SpeedTree
- ST1080
- Stereotaxy
- Biography:Stroker Serpentine
- StyleGAN
- Surgery simulator
- Surround sound