Color bleeding (computer graphics)
From HandWiki
In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces.
This is a visible effect that appears when a scene is rendered with Radiosity or full global illumination, or can otherwise be simulated by adding colored lights to a 3D scene.
References
- University of Düsseldorf, Glossary of terms
- Color bleeding
See also
- Attribute clash
- Radiosity
Original source: https://en.wikipedia.org/wiki/Color bleeding (computer graphics).
Read more |