Company:Givro Corporation

From HandWiki
Short description: Japanese video game development company
Givro Co., Ltd.
Givro
Native name
株式会社ギブロ
Kabushiki gaisha Giburo
FormerlyAlmanic Corporation
TypeKabushiki gaisha
IndustryVideo games
FateDissolution
Founded1989; 35 years ago (1989)
FounderTakashi Yoneda[1]
Defunct1998; 26 years ago (1998)
HeadquartersTokyo, Japan
Area served
Japan
Key people
ProductsVideo games

Givro Corporation[lower-alpha 1] was a Japanese video game development company founded in 1989 in Tokyo, Japan by Takashi Yoneda, who was previously employed by Technos Japan and Enix. The company was originally established under the name Almanic Corporation,[lower-alpha 2] which it operated under for a few years before changing its corporate name in 1995.[3][4] Givro would go on to produce games for home consoles such as the Super Nintendo Entertainment System, Sega Genesis, 32X, Nintendo 64 and Sega Saturn.[5][6] Givro released their final game in late 1997 and quietly dissolved at the end of the following year.[7]

History

Origins

As Almanic Corp.

As Givro Corp.

Closure

Games

Year Title Original platform(s) Publisher Co-developer Co-Publisher Ref.
1990 46 Okunen Monogatari: The Shinka Ron NEC PC-9801 Enix Deltasoft, Dynamic Inc. N/A [8]
1991 Fighting Masters Sega Genesis Treco Aicom, ALU N/A [5][9][10]
1992 CB Chara Wars: Ushinawareta Gag Super Famicom Banpresto N/A N/A [11]
E.V.O. Super Nintendo Entertainment System Enix Brahman, Cube, Micro Creative N/A [12]
1993 Mazin Saga Sega Genesis Sega ALU, Team "Saga" Vic Tokai [13][14][15]
1994 Shien's Revenge Super Nintendo Entertainment System Dynamic Planning Bee Media, Shuna Vic Tokai [12]
Shin Nekketsu Kōha Super Famicom Technōs Japan ALU, Mint N/A [10][16]
Cosmic Carnage 32X Sega ALU N/A [17][18][19]
Wonder Project J Super Famicom Enix Mint, Omnibus Promotion N/A [20]
1995 Super Mad Champ Super Famicom Tsukuda Original N/A N/A [21]
1996 Wonder Project J2 Nintendo 64 Enix Mint N/A [22]
1997 Nanatsu Kaze no Shima Monogatari Sega Saturn Enix Buddy Zoo, Crowd, Two Five N/A [23]

Notes

  1. Japanese: 株式会社ギブロ Hepburn: Kabushiki gaisha Giburo
  2. 株式会社アルマニック (Kabushiki gaisha Arumaniku)

References

  1. Yoneda, Takashi (2012). "スタジオ概要". Studio Morinogameyasan. http://www.mori-game.com/about-mori-game.html. 
  2. Shichijo, Takashige (2020). "Work and Education". Facebook. Facebook, Inc.. https://www.facebook.com/takashige.shichijo/about_work_and_education. 
  3. Prof.moriya t (21 February 2013). "あ - アルマニック". Developer Table. http://review-site.net/dt/index.php/%E3%81%82#.E3.82.A2.E3.83.AB.E3.83.9E.E3.83.8B.E3.83.83.E3.82.AF. 
  4. Prof.moriya t (21 February 2013). "き - ギブロ(GIVRO)". Developer Table. http://review-site.net/dt/index.php/%E3%81%8D#.E3.82.AE.E3.83.96.E3.83.AD.EF.BC.88GIVRO.EF.BC.89. 
  5. 5.0 5.1 "Company Profile: Almanic Corp.". GameSpot. CBS Interactive. 2008. http://www.gamespot.com/pages/company/index.php?company=76692. 
  6. "Company Profile: Givro". GameSpot. CBS Interactive. 2008. http://www.gamespot.com/pages/company/index.php?company=78882. 
  7. Yoneda, Takashi (2003). "Hirano Bucho-Do: Cyber Games Profile". Takashi Yoneda Official Website. http://www008.upp.so-net.ne.jp/yonegon/game.htm#46pc. 
  8. Ciolek, Todd (August 6, 2012). "Falls from Grace: How Four Creative Game Companies Went Astray - Givro: Growing Pains". 1UP.com. IGN. http://www.1up.com/features/falls-grace-creative-game-companies. 
  9. "ソフトウェア一覧(ソフトライセンシー発売)| メガドライブ". SEGA HARD Encyclopedia. Sega. 2020. https://sega.jp/fb/segahard/md/soft_licensee.html. Retrieved 2020-08-09. 
  10. 10.0 10.1 "コンシューマーゲームソフト". ALU. D3 Publisher. 2003. http://www.alu.co.jp/Product11.html. 
  11. "NEW GAMES CROSS REVIEW: CBキャラウォーズ 失われたギャ〜グ". Famitsu (ASCII Corporation). 1992. https://www.famitsu.com/games/t/17239/reviews/. Retrieved 2020-08-08. 
  12. 12.0 12.1 "Super NES Games". Nintendo. http://www.nintendo.com:80/consumer/gameslist/manuals/snes_games.pdf. 
  13. "ソフトウェア一覧(セガ発売)| メガドライブ". SEGA HARD Encyclopedia. Sega. 2020. https://sega.jp/fb/segahard/md/soft.html. Retrieved 2020-08-08. 
  14. Mellerick, Paul (March 1993). "Game Review - Mazin Wars". Mega (Future Publishing) (10): 48–49. https://archive.org/stream/mega-10#page/48/mode/2up. 
  15. Anglin, Paul (August 1993). "CVG Review - SoulStar". Computer and Video Games (EMAP) (141): 63. https://archive.org/stream/Computer_and_Video_Games_Issue_141_1993-08_EMAP_Images_GB#page/n62/mode/1up. Retrieved 2020-08-09. 
  16. Lopes, Gonçalo (1 June 2017). "Shin Nekketsu Kōha: Kunio-tachi no Banka Review (SNES) — Say that title three times in a row". Nintendo Life. Nlife Media. https://www.nintendolife.com/reviews/snes/shin_nekketsu_kha_kunio-kun_kunio_tachi_no_banka. 
  17. McConville, James A. (January 2, 1995). "Sega 32X upgrade sees a sold-out Yule". Business Wire (Berkshire Hathaway). http://www.thefreelibrary.com/Sega+32X+upgrade+sees+a+sold-out+Yule.-a016020605. "Sega 32X was launched nationally on Nov. 21 with four software titles. [...] Sega 32X titles launched to date include Doom, Star Wars Arcade, Virtual Racing Deluxe [sic] and Cosmic Carnage." 
  18. "スーパー32X対応ソフトウェア". SEGA HARD Encyclopedia. Sega. 2020. http://sega.jp/fb/segahard/32x/soft.html. Retrieved 2020-08-08. 
  19. Swan, Gus; Merrett, Steve (February 1995). "32X Review - Cosmic Carnage". Mean Machines Sega (EMAP) (28): 74–75. https://archive.org/stream/mean-machines-sega-magazine-28#page/n73/mode/2up. 
  20. "ワンダープロジェクトJ~機械の少年ピーノ~". Square Enix. 2020. https://www.jp.square-enix.com/game/detail/wpj/. 
  21. "スーパーマッドチャンプの最新ニュースやレビュー". Gamer. ixll Co., Ltd.. 2020. https://www.gamer.ne.jp/game/1000002767/. 
  22. "ワンダープロジェクトJ2 コルロの森のジョゼット". Square Enix. 2020. https://www.jp.square-enix.com/game/detail/wpj2/. 
  23. "セガサターン対応ソフトウェア(ライセンシー発売)- 1997年発売". SEGA HARD Encyclopedia. Sega. 2020. https://sega.jp/fb/segahard/ss/soft_licensee3.html. Retrieved 2020-08-08. 

External links