Software:Hanjuku Hero

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Short description: Video game series

Hanjuku Hero (半熟英雄, Hanjuku Hīrō, "Soft-Boiled Hero")[Note 1] is a Japan -exclusive series of real-time strategy video games. It is directed by Takashi Tokita and published by Square Enix (formerly Square). The series contains four main titles and a spin-off game. The main titles are Hanjuku Hero (1988), Hanjuku Hero: Aa, Sekaiyo Hanjukunare...! (1992), Hanjuku Hero Tai 3D (2003), and Hanjuku Hero 4: 7-Nin no Hanjuku Hero (2005). The spin-off is a Nintendo DS game called Egg Monster Hero (2005), which is a role-playing game with an emphasis on touch-based gameplay. The series is known for its humor and is centered on Lord Almamoon, the protagonist who must save his country from danger in each game.[1]

Games

Hanjuku Hero

Hanjuku Hero
Developer(s)Square
Publisher(s)Square
Producer(s)Masafumi Miyamoto
Designer(s)Kazuhiko Aoki
Artist(s)Hiromi Nakada
Takashi Tokita
Masanori Hoshino
Composer(s)Nobuo Uematsu
Platform(s)Famicom
Release
  • JP: December 2, 1988
Genre(s)Real-time strategy
Mode(s)Single-player

Hanjuku Hero (半熟英雄, Hanjuku Hīrō, "Soft-Boiled Hero") is the first game in the series, released in 1988 for Famicom. It was re-released on the Virtual Console in 2007 for the Wii, in 2013 for the Nintendo 3DS and in April 2014 for the Wii U.[2]

Although the game did not receive a stand-alone soundtrack album release, a bonus disc of 17 tracks from the game was included in the soundtrack album to Hanjuku Hero VS 3D, featuring some of the earliest work by Nobuo Uematsu of later Final Fantasy fame.[3]

Hanjuku Hero: Aa, Sekaiyo Hanjukunare...!

Hanjuku Hero: Aa, Sekaiyo Hanjukunare...!
Developer(s)Square
Publisher(s)Square
Director(s)Kazuhiko Aoki
Designer(s)Yasuyuki Hasabe
Artist(s)Kazuyuki Kurashima
Writer(s)Takashi Tokita
Composer(s)Koichi Sugiyama
Platform(s)Super Famicom, WonderSwan Color, iOS, Android
ReleaseSuper Famicom
  • JP: December 12, 1992
WonderSwan Color
  • JP: February 14, 2002
iOS, Android
  • JP: October 19, 2017
Genre(s)Real-time strategy
Mode(s)Single-player

Hanjuku Hero: Aa, Sekaiyo Hanjukunare...! (半熟英雄 ああ、世界よ半熟なれ…!! "Let the world become soft-boiled!") is the second game in the series. The Egg Monsters featured in the game are parodies of Final Fantasy IV characters. The game was re-released on the WonderSwan Color in 2002. This version features a graphical overhaul and twelve new summons.[4] The game was re-released once again for iOS and Android in 2017.[5]

A soundtrack album for the game, titled Divertimento Hanjuku Hero, was released by NTT Publishing on January 21, 1993. It features four orchestral renderings of songs from the soundtrack, and 42 tracks from the original soundtrack, composed by Dragon Quest series composer, Koichi Sugiyama.[6]

Hanjuku Hero Tai 3D

Hanjuku Hero Tai 3D
Developer(s)Square Enix PDD 7
Publisher(s)Square Enix
Director(s)Takashi Tokita
Producer(s)Takashi Tokita
Designer(s)Takashi Tokita
Kazuyuki Kurashima
Composer(s)Nobuo Uematsu
Platform(s)PlayStation 2
Release
  • JP: June 26, 2003
Genre(s)Real-time strategy
Mode(s)Single-player

Hanjuku Hero Tai 3D (半熟英雄 対 3D, "Soft-Boiled Hero vs. 3D") is the first title in the series to be in 3D. Lord Almamoon and his kingdom are sucked into an alternate 3-dimensional world and must fight off polygonal Egg Monsters.[7] A limited edition of the game was released alongside the standard edition, and included merchandise such as playing cards, an egg monster sheet, and a sketchbook.[8] The game sold 151,000 copies the week of its release.[9]

A soundtrack album for the game, titled Hanjuku Hero VS 3D OST, was released by DigiCube on June 25, 2003. It features two discs of tracks from this game, totaling 58 tracks and 1:50:27, and a bonus disc of tracks from the original Hanjuku Hero game, 17:57 long and with 17 tracks.[3] Patrick Gann of RPGFan praised the quirky and referential album, which features humorous vocal songs, musical allusions to Final Fantasy tracks, and numerous puns in the track titles.[3] Additionally, a single for the game's theme song was released by DigiCube on April 23 the same year, with the theme song "Fight! Hanjuku Hero", the song "Without Yolk...", and instrumental versions of the two, totaling 16:02 in duration.[10]

Egg Monster Hero

Egg Monster Hero
Developer(s)Neverland[11]
Publisher(s)Square Enix
Director(s)Masahide Miyata
Producer(s)Takashi Tokita
Designer(s)Takashi Tokita
Composer(s)Nobuo Uematsu
Platform(s)Nintendo DS, mobile phone
ReleaseNintendo DS
  • JP: March 24, 2005
Mobile
  • JP: June 6, 2005
Genre(s)Action
Mode(s)Single-player

Egg Monster Hero (エッグモンスターHERO) is a role playing game spin-off of the Hanjuku Hero. Between Egg Monster invasions, Lord Almamoon has begun slacking off. In order to counteract this, his minister Sebastian sends him to an island to train, which kicks off the story.[12] Egg Monster Hero was released on the Nintendo DS in Japan on March 24, 2005, and was the first game Square Enix published for that console. Players primarily interact using the stylus to drag Egg Monsters towards the enemy and perform special attacks.[1] A mobile phone version of the game became available in Japan on June 6.[13] The game was intended for a North American release but ultimately canceled due to poor reception by focus groups.[12] It was the 141st best-selling game of 2005 in Japan, selling 92,096 copies.[14]

Hanjuku Hero 4: 7-Nin no Hanjuku Hero

Hanjuku Hero 4: 7-Nin no Hanjuku Hero
Developer(s)Square Enix PDD 7
Publisher(s)Square Enix
Director(s)Takashi Tokita
Producer(s)Takashi Tokita
Designer(s)Takashi Tokita
Composer(s)Nobuo Uematsu
Kenji Ito
Tsuyoshi Sekito
Hirosato Noda
Naoshi Mizuta
Ai Yamashita
Kenichiro Fukui
Platform(s)PlayStation 2
Release
  • JP: April 26, 2005
Genre(s)Real-time strategy
Mode(s)Single-player

Hanjuku Hero 4: 7-Nin no Hanjuku Hero (半熟英雄4 ~7人の半熟英雄~, "Hanjuku Hero 4: The 7 Hanjuku Heroes") was released for the PlayStation 2 in Japan on April 26, 2005. It was released in a normal edition as well as a limited edition titled Hanjuku Ginga Bentō (半熟銀河弁当, Hanjuku Galaxy Lunch) which contained a lunch box and promotional items.[15] In this game, Lord Almamoon discovers that he has been tricked into marrying the princess of the Katri Kingdom, who is considered to be the ugliest woman in the world.[1] The game contains two types of battles: 100 on 100 battle using a mix of 2D and 3D, and three-on-three party-based Egg Monster vs. Egg Monster battles.[16]

Composers Nobuo Uematsu, Kenji Ito, Tsuyoshi Sekito, Hirosato Noda, Naoshi Mizuta, and Ai Yamashita did the soundtrack of the game. Uematsu has a cameo appearance within the game, along with Sekito and Kenichiro Fukui, both of whom were members of his former band, The Black Mages.[17][18] The limited edition of the game came with a two-disc soundtrack album for the game, titled Hanjuku Hero 4 - The 7 Heroes- ~Sound Collection~. The album contains 43 tracks and covers a duration of 1:51:42.[19]

Reception

Review scores of the Hanjuku Hero series have been fairly good. The Japanese magazine Famitsu has scored the WonderSwan version of Hanjuku Hero: Aa, Sekaiyo Hanjukunare...! a 30.[20]

By February 1994, sales of the first two Hanjuku Hero games had totaled 400,000 units in Japan.[21]

Hanjuku Hero Tai 3D was the second best-selling game on the day of its release at 49,904 copies.[22] The game sold over 169,000 copies during 2003.[23] Egg Monster Hero debuted on the Japanese Dengeki sales charts at number 6 during the week of its release and stayed in the top 50 until the week of May 31, 2005.[24][25] The game has managed to sell approximately 92,096 copies as of November 2008.[26] Media Create sales data suggests that Hanjuku Hero 4 sold around 42,819 copies by the week ending on June 5, 2005.[27]

Notes

  1. The kanji would normally be read eiyū, but furigana (not displayed) indicate the intended reading.

References

  1. 1.0 1.1 1.2 Niizumi, Hirohiko (2004-09-26). "New details on next Square Enix Egg Monster games". GameSpot. http://www.gamespot.com/articles/new-details-on-next-square-enix-egg-monster-games/1100-6108860/. 
  2. NE_Brian (2014-04-01). "Super Punch-Out!!, Hanjuku Hero hitting the Japanese Wii U Virtual Console next week". Nintendo Everything. http://nintendoeverything.com/super-punch-out-hanjuku-hero-hitting-the-japanese-wii-u-virtual-console-next-week/. 
  3. 3.0 3.1 3.2 Gann, Patrick (2006-02-14). "Hanjuku Hero VS 3D OST". RPGFan. http://www.rpgfan.com/soundtracks/hanjukuhero3d/index.html. 
  4. Harnest, Michael (November 22, 2001). "Hanjuku Hero Sequel Remake Announced with Changes". RPGamer.com. http://www.rpgamer.com/news/Q4-2001/112201a.html. 
  5. "Hanjuku Hero: Aa, Sekaiyo Hanjukunare...!". http://www.jp.square-enix.com/hanjuku_hero/. 
  6. Gann, Patrick (2000-08-06). "Divertimento Hanjuku Hero". RPGFan. http://www.rpgfan.com/soundtracks/hanjukuhero/index.html. 
  7. Niizumi, Hirohiko (2003-03-21). "Square's Hanjuku Hero vs. 3D site gets a major update". GameSpot. http://www.gamespot.com/articles/squares-hanjuku-hero-vs-3d-site-gets-a-major-update/1100-6023606/. 
  8. Winkler, Chris (April 16, 2003). "Hanjuku Eiyuu Tai 3D Limited Edition Details". RPGFan.com. http://www.rpgfan.com/news/2003/1356.html. 
  9. "ファミ通.com / 集計期間:2003年7月14日〜2003年7月20日" (in ja). Famitsu. 2003-08-01. http://www.famitsu.com/game/rank/top30/2003/07/31/120,1059628201,14392,0,0.html. 
  10. Gann, Patrick (2004-10-28). "Fight! Hanjuku Hero / Without Yolk...". RPGFan. http://www.rpgfan.com/soundtracks/hanjukuhero3d-theme/index.html. 
  11. "「エッグモンスターHERO」公式ホームページも見てみる?". http://www.n-land.co.jp/develop/emh/emh.html. 
  12. 12.0 12.1 Spencer (2011-03-31). "Why Egg Monster Hero, Square Enix's First DS Game, Was Canned". Siliconera. http://www.siliconera.com/2011/03/31/egg-monster-hero-square-enixs-first-ds-game-also-was-canned-after-a-focus-group/. 
  13. Jackson, Jordan (June 13, 2005). "Yukata". RPGamer.com. http://www.rpgamer.com/news/japan/jj061305.html. 
  14. "Media Create Top 500 2005". Geimin.net. http://geimin.net/da/db/2005_ne_fa/index.php. 
  15. "スクウェア・エニックス、PS2「半熟英雄4」、限定版「半熟銀河弁当」のパッケージと特典を公開". May 15, 2020. http://watch.impress.co.jp/game%2Fdocs/20050407/hanjuk.htm. 
  16. Jackson, Jordan (February 28, 2005). "Kamera no Kitamura". RPGamer.com. http://www.rpgamer.com/news/japan/jj022805.html. 
  17. Niizumi, Hirohiko (2005-01-21). "Uematsu's Hanjuku plans will make fans smile". GameSpot. http://www.gamespot.com/articles/uematsus-hanjuku-plans-will-make-fans-smile/1100-6116820/. 
  18. Winkler, Chris (January 21, 2005). "Hanjuku Eiyuu 4 Composers Revealed". RPGFan.com. http://www.rpgfan.com/news/2005/1076.html. 
  19. Gann, Patrick (2005-10-30). "Hanjuku Hero 4 - The 7 Heroes- ~Sound Collection~". http://www.rpgfan.com/soundtracks/hanjukuhero4/index.html. 
  20. ワンダースワン - 半熟英雄 ああ、世界よ半熟なれ・・・!!. Weekly Famitsu. No.915 Pt.2. Pg.113. 30 June 2006.
  21. Kai, Norton (February 1994). "The Secret of Mana's Success". SNES Force (9): 16, 17. 
  22. Winkler, Chris (2003-06-27). "Hanjuku Hero VS 3D and Viorate no Atelier Sales". RPGFan.com. http://www.rpgfan.com/news/2003/1660.html. 
  23. "2003 Top 100 Best Selling Japanese Console Games". The-MagicBox.com. http://the-magicbox.com/Chart-BestSell2003b.shtml. 
  24. Jackson, Jordan (May 31, 2005). "Culture Shock". RPGamer. http://www.rpgamer.com/news/japan/pc053105.html. 
  25. Jackson, Jordan (April 4, 2005). "Konnichiwa". RPGamer. http://www.rpgamer.com/news/japan/jj040405.html. 
  26. "Nintendo DS Japanese Ranking". Japan-GameCharts.com. http://www.japan-gamecharts.com/ds.php. 
  27. Bayer, Glen (June 14, 2005). "[Japa-N Sales data; info on Lunar and Goemon"]. N-Sider.com. http://www.n-sider.com/contentview.php?contentid=1329. 

External links

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