Company:Minakuchi Engineering

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Minakuchi Engineering Co., Ltd.
Native name
水口エンジニアリング株式会社
TypeKabushiki gaisha
IndustryVideo games
FateClosed
FoundedMay 1984 (1984-05)
FounderKunishige Yoshida
Defunct2002 (2002) (estimated)
HeadquartersKōka, Shiga
Area served
Japan
ProductsMega Man series

Minakuchi Engineering Co., Ltd. (水口エンジニアリング株式会社) was a Japanese video game developer based in Kōka, Shiga. Founded in May 1984, it had worked on approximately 40 titles for arcade, computer and home consoles, a large number of which went uncredited.[1][2] It is best known for developing Mega Man games for Capcom, namely all of the Game Boy Mega Man games (except II) and Mega Man X3. Its exact fate is unknown, but its website was taken down in 2002.[3]

History

Minakuchi Engineering was established in May 1984, basing its headquarter on Kōka District of Shiga, and named their company after one of the towns in the area, Minakuchi.[1]

According to its now defunct website, Minakuchi Engineering had worked on about 40 different games for a variety of publishers, but due to the anonymous nature of the video game credits at the time, it's difficult to identify exactly which it's responsible for.[2] One of its better known footnotes is the partnership with Capcom, having developed the Mega Man games including Mega Man for Sega Genesis, Mega Man X3 for SNES, and four of the Game Boy Mega Man titles (from Mega Man to Mega Man V, with exception of II).[4]

One of its employees was Mega Man series composer Kouji Murata, who worked on the Game Boy Mega Man games starting from Mega Man III.[5]

Games developed

Arcade

  • Power Spikes (1991)
  • Turbo Force (1991)

Game Boy

Genesis

MSX2

  • Kimagure Orange Road: Natsu no Mirage (1988)
  • Maison Ikkoku: Kanketsuhen: Sayonara, Soshite... (1988)
  • What's Michael? (1989)

SNES

References

Links

  • (Wayback Machine)