Company:Nanobit

From HandWiki
Nanobit
IndustryVideo games
Founded2008; 18 years ago (2008)
FounderAlan Sumina
Zoran Vučinić
HeadquartersZagreb, Croatia
Area served
Worldwide
Number of employees
~125 (2020)[1]
Websitewww.nanobit.com

Nanobit is a Croatian mobile game developer from Zagreb, and subsidiary of the Stillfront Group. They specialize in iOS and Android platform games. They have opened two additional offices in Budapest and Bucharest.[2]

History

In April 2020, a strategic partnership between Nanobit and Tamatem Games was made to launch Nanobit's Hollywood Story mobile game in the MENA region.[3] During the same year, the company was acquired by the Stillfront Group in a deal worth at least $100 million.[1]

In 2022, it released the game Too Hot to Handle, in collaboration with Netflix, based on its show Too Hot to Handle.[4]

In 2025, it was mentioned as among the mobile game developers criticized for promoting 'harmful stereotypes and gender-based violence' in their mobile game adverts (Hollywood Story) by Sky News.[5]

Games

Year Title Platform(s)
2015 Hollywood Story: Fashion Star Android, iOS
2017 My Story: Choose Your Own Path Android, iOS
2020 Tabou Stories: Love Episodes Android, iOS
2022 Too Hot to Handle: Love is a Game Android, iOS
2023 Too Hot to Handle 2 Android, iOS

Accolades and recognition

The company won technological innovation Ernst & Young Entrepreneur of the Year Award in 2015.[6] In 2014, they were on top 200 most profitable developers on Apple store.[7]

References

  1. ↑ 1.0 1.1 Valentine, Rebekah. "Stillfront Group acquires Nanobit for at least $100 million". https://www.gamesindustry.biz/stillfront-group-acquires-nanobit-for-at-least-usd100-million. 
  2. ↑ "Krenuli su sa dva zaposlenika, a danas ih imaju 100 u tri europska ureda". http://www.poslovni.hr/domace-kompanije/krenuli-su-sa-dva-zaposlenika-a-danas-ih-imaju-100-u-tri-europska-ureda-321861. 
  3. ↑ Cowley, Ric (2020-04-10). "Tamatem secures strategic partnership with Nanobit for launch of Hollywood Story in the MENA region". Pocket Gamer. https://www.pocketgamer.biz/news/73096/tamatem-strategic-partnership-nanobit-hollywood-story/. 
  4. ↑ Radulovic, Petrana. "Netflix’s Too Hot to Handle mobile games healed my jaded microtransaction-weary heart". https://www.polygon.com/mobile/562174/netflix-too-hot-to-handle-mobile-game-good-visual-novel-mobile-romance/. 
  5. ↑ Blake, Vikki. "Match-3 devs blasted for "incredibly harmful" stereotypes and gender-based violence in advertisements". https://www.gamesindustry.biz/match-3-devs-blasted-for-incredibly-harmful-stereotypes-and-gender-based-violence-in-advertisements. 
  6. ↑ "Alan Sumina i Zoran Vučinić iz tvrtke Nanobit ponijeli titulu EY poduzetnika godine". http://www.poslovni.hr/poduzetnik/alan-sumina-i-zoran-vucinic-iz-tvrtke-nanobit-ponijeli-titulu-ey-poduzetnika-godine-292517. 
  7. ↑ "‘Imamo samo 36 zaposlenih, a ušli smo na top-listu 200 najprofitabilnijih kompanija na svijetu na Apple Storeu’". http://www.jutarnji.hr/-imamo-samo-36-zaposlenih--a-usli-smo-na-top-listu-200-najprofitabilnijih-kompanija-na-svijetu-na-apple-storeu-/1172925/.