ExploreLearning

From HandWiki
ExploreLearning
Formation1999
HeadquartersCharlottesville, Virginia, U.S.
President and Founder
David Shuster
Parent organization
Cambium Learning Group
Websitewww.explorelearning.com

ExploreLearning is a Charlottesville, Virginia-based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization.[1] ExploreLearning is a business unit of Cambium Learning Group.[2]

History

The company was founded in 1999 by David Shuster.[3]

In 2017, ExploreLearning acquired IS3D, LLC for an undisclosed amount.[4]

In August 2025, Cambium Learning Group announced that it would merge its ExploreLearning and Learning A-Z brands, with a new unified name and brand identity to be introduced in early 2026.[5] The consolidated platform is planned to offer supplemental curriculum and professional learning resources across K-12 literacy, mathematics, and science.[5] As part of the merger, Learning A-Z president Aaron Ingold will assume leadership of the combined organisation, while David Shuster will transition into a senior advisory role.[6]

Products

Gizmos

"Gizmos" are a collection of online interactive simulations that are operated by ExploreLearning.[7] The simulations are centered on science education and mathematics.[8][9]

These simulations have been recognized with educational awards.[10] The Gizmos earned finalist honors from the Software and Information Industry Association.[11] They have been the subject of scholarly studies of educational technology.[12][13][14][15]

Reflex

Reflex is for assessing and developing math fact fluency in grade 2-8 students.[16]

References

  1. "2012 CODiE Award Finalist listing for Best K-12 Instructional Solution". http://www.siia.net/codies/2012/finalist_detail.asp?id=29. 
  2. Cambium Learning Group Inc (2019-07-11). "Cambium Learning Partners with Clever Across Four Business Units". GlobeNewswire News Room (Press release). Retrieved 2022-10-20.
  3. "David Shuster | Cambium Learning Group" (in en). https://www.cambiumlearning.com/about-us/team/david-shuster. 
  4. Innovates, Dallas; Sorter, Amy Wolff (2017-11-16). "ExploreLearning Boosts STEM Education Power With IS3D Buy" (in en-US). https://dallasinnovates.com/explorelearning-boosts-education-power-with-is3d-buy/. 
  5. 5.0 5.1 Rhea Kelly (2025-08-25). "Cambium Learning Group to Combine ExploreLearning and Learning A-Z Brands". https://thejournal.com/articles/2025/08/25/cambium-learning-group-to-combine-explorelearning-and-learning-a-z-brands.aspx. 
  6. Michelle Caffrey (2025-08-20). "Learning A-Z to Merge with ExploreLearning; Yourway Raises $9M to Expand AI Platform". https://marketbrief.edweek.org/strategy-operations/learning-a-z-to-merge-with-explorelearning-yourway-raises-9m-to-expand-ai-platform/2025/08. 
  7. "Explorelearning Gizmos - Powerful Web Based Simulations for Math and Science, Grades 3-12". LHRIC. http://www.lhric.org/instructional_tech.cfm?subpage=775. Retrieved October 24, 2012. 
  8. "Learning with Gizmos!". Tech 4 Mathed. July 19, 2011. http://www.tech4mathed.com/blog/2011/07/19/learning-with-gizmos/. Retrieved October 24, 2012. 
  9. "Company Overview of ExploreLearning, Inc.". Business Week. http://investing.businessweek.com/research/stocks/private/snapshot.asp?privcapId=1453186. Retrieved October 24, 2012. 
  10. "Awards of Excellence Winners 2008". Tech Learning. January 3, 2009. http://www.techlearning.com/article/15112. Retrieved October 24, 2012. 
  11. "ExploreLearning Gizmos Earn Finalist Honors in Three Categories from Software & Information Industry Association". PRNewswire. http://www.prnewswire.com/news-releases/explorelearning-gizmos-earn-finalist-honors-in-three-categories-from-software--information-industry-association-61720337.html. Retrieved October 24, 2012. 
  12. http://publish.edu.uwo.ca/george.gadanidis/pdf/applets-Montreal.PDF , George Gadanidis, University of Western Ontario
  13. Analysis of Technology in the Classroom–Explorelearning's Gizmos, Kathryn Robles, Michigan State University, July 1, 2008
  14. Sivit, F. (2004). A practical example of Mathematics Teaching using the Internet. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 3188–3193). Chesapeake, VA: AACE.
  15. Projecting Science and Mathematics , Randy Bell & Joe Garofalo, School Science and Mathematics, Volume 105(1), January 2005
  16. "Winner In Best K-12 instructional Solution". https://www.siia.net/codies/2012/winners_detail.asp?nID=118.