ExploreLearning

From HandWiki

ExploreLearning is a Charlottesville, Virginia-based company which operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization.[1] ExploreLearning is a business unit of Cambium Learning Group.[2]

Products

Gizmos

"Gizmos" are a collection of online interactive simulations that are operated by ExploreLearning.[3] The simulations are centered on science education and mathematics.[4][5]

These simulations have been recognized with many[vague] educational awards.[6] The Gizmos earned finalist honors from the Software and Information Industry Association.[7] They have been the subject of numerous scholarly studies of educational technology.[8][9][10][11]

Reflex

Reflex is an adaptive, game-based solution for assessing and developing math fact fluency in grade 2-8 students. Reflex has been recognized with many educational awards, including the "Best K-12 Instructional Solution" Codie award from the Software and Information Industry Association.[12]

References

  1. "2012 CODiE Award Finalist listing for Best K-12 Instructional Solution". http://www.siia.net/codies/2012/finalist_detail.asp?id=29. 
  2. Cambium Learning Group Inc (2019-07-11). "Cambium Learning Partners with Clever Across Four Business Units". GlobeNewswire News Room (Press release). Retrieved 2022-10-20.
  3. "Explorelearning Gizmos - Powerful Web Based Simulations for Math and Science, Grades 3-12". LHRIC. http://www.lhric.org/instructional_tech.cfm?subpage=775. Retrieved October 24, 2012. 
  4. "Learning with Gizmos!". Tech 4 Mathed. July 19, 2011. http://www.tech4mathed.com/blog/2011/07/19/learning-with-gizmos/. Retrieved October 24, 2012. 
  5. "Company Overview of ExploreLearning, Inc.". Business Week. http://investing.businessweek.com/research/stocks/private/snapshot.asp?privcapId=1453186. Retrieved October 24, 2012. 
  6. "Awards of Excellence Winners 2008". Tech Learning. January 3, 2009. http://www.techlearning.com/article/15112. Retrieved October 24, 2012. 
  7. "ExploreLearning Gizmos Earn Finalist Honors in Three Categories from Software & Information Industry Association". PRNewswire. http://www.prnewswire.com/news-releases/explorelearning-gizmos-earn-finalist-honors-in-three-categories-from-software--information-industry-association-61720337.html. Retrieved October 24, 2012. 
  8. http://publish.edu.uwo.ca/george.gadanidis/pdf/applets-Montreal.PDF , George Gadanidis, University of Western Ontario
  9. Analysis of Technology in the Classroom–Explorelearning's Gizmos, Kathryn Robles, Michigan State University, July 1, 2008
  10. Sivit, F. (2004). A practical example of Mathematics Teaching using the Internet. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 3188–3193). Chesapeake, VA: AACE.
  11. Projecting Science and Mathematics, Randy Bell & Joe Garofalo, School Science and Mathematics, Volume 105(1), January 2005
  12. "Winner In Best K-12 instructional Solution". https://www.siia.net/codies/2012/winners_detail.asp?nID=118. 

External links