ExploreLearning
ExploreLearning is a Charlottesville, Virginia-based company which operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization.[1] ExploreLearning is a business unit of Cambium Learning Group.[2]
Products
Gizmos
"Gizmos" are a collection of online interactive simulations that are operated by ExploreLearning.[3] The simulations are centered on science education and mathematics.[4][5]
These simulations have been recognized with many[vague] educational awards.[6] The Gizmos earned finalist honors from the Software and Information Industry Association.[7] They have been the subject of numerous scholarly studies of educational technology.[8][9][10][11]
Reflex
Reflex is an adaptive, game-based solution for assessing and developing math fact fluency in grade 2-8 students. Reflex has been recognized with many educational awards, including the "Best K-12 Instructional Solution" Codie award from the Software and Information Industry Association.[12]
References
- ↑ "2012 CODiE Award Finalist listing for Best K-12 Instructional Solution". http://www.siia.net/codies/2012/finalist_detail.asp?id=29.
- ↑ Cambium Learning Group Inc (2019-07-11). "Cambium Learning Partners with Clever Across Four Business Units". GlobeNewswire News Room (Press release). Retrieved 2022-10-20.
- ↑ "Explorelearning Gizmos - Powerful Web Based Simulations for Math and Science, Grades 3-12". LHRIC. http://www.lhric.org/instructional_tech.cfm?subpage=775. Retrieved October 24, 2012.
- ↑ "Learning with Gizmos!". Tech 4 Mathed. July 19, 2011. http://www.tech4mathed.com/blog/2011/07/19/learning-with-gizmos/. Retrieved October 24, 2012.
- ↑ "Company Overview of ExploreLearning, Inc.". Business Week. http://investing.businessweek.com/research/stocks/private/snapshot.asp?privcapId=1453186. Retrieved October 24, 2012.
- ↑ "Awards of Excellence Winners 2008". Tech Learning. January 3, 2009. http://www.techlearning.com/article/15112. Retrieved October 24, 2012.
- ↑ "ExploreLearning Gizmos Earn Finalist Honors in Three Categories from Software & Information Industry Association". PRNewswire. http://www.prnewswire.com/news-releases/explorelearning-gizmos-earn-finalist-honors-in-three-categories-from-software--information-industry-association-61720337.html. Retrieved October 24, 2012.
- ↑ http://publish.edu.uwo.ca/george.gadanidis/pdf/applets-Montreal.PDF , George Gadanidis, University of Western Ontario
- ↑ Analysis of Technology in the Classroom–Explorelearning's Gizmos, Kathryn Robles, Michigan State University, July 1, 2008
- ↑ Sivit, F. (2004). A practical example of Mathematics Teaching using the Internet. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 3188–3193). Chesapeake, VA: AACE.
- ↑ Projecting Science and Mathematics, Randy Bell & Joe Garofalo, School Science and Mathematics, Volume 105(1), January 2005
- ↑ "Winner In Best K-12 instructional Solution". https://www.siia.net/codies/2012/winners_detail.asp?nID=118.
External links
- ExploreLearning website
- ExploreLearning, Inc. snapshot on Bloomberg Businessweek
Original source: https://en.wikipedia.org/wiki/ExploreLearning.
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