Learning pyramid
The learning pyramid (also known as “the cone of learning”, “the learning cone”, “the cone of retention”, “the pyramid of learning”, or “the pyramid of retention”)[1] is a group of popular learning models and representations relating different degrees of retention induced from various type of learning. The representations is generally via percentages and discrete layers within a "pyramid of learning". The divide is generally 10, 20, 30, 50 and 90 percent.[1][2][3][4]
Description
The earliest such representation is believed to originate in a 1954 book called Audio-Visual Methods in Teaching.[1] A pyramid model was supposedly developed by the National Training Laboratories Institute in the early 1960s, on its main campus in Bethel, Maine, for which the original, internal research is said to have been lost.[1] Despite this, NTL's learning pyramid model became a central representation of this concept with a large number of models drawing from it. NTL's model generally used the following divisions:
Retention rate | Learning activity before test of knowledge |
---|---|
90% | Teach someone else/use immediately. |
75% | Practice what one learned. |
50% | Engage in a group discussion. |
30% | Watch a demonstration. |
20% | Watch audiovisual. |
10% | Read. |
5% | Listen to a lecture. |
Criticisms
Criticism emerged on early versions of the model such as Edgar Dale's Cone of Experience.[2][3][4] Critics reported inconsistencies between the pyramid of learning and research.[1] The NTL learning pyramid study being lost, the field largely stands on an unknown methodology of unknown quality, with unknown mitigation of influential parameters such as time, population tested, etc., making the original study's results untrustworthy.[1]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Letrud, Kåre (2012), "A rebuttal of NTL Institute's learning pyramid", Education (133): 117–124, https://www.researchgate.net/publication/285798853
- ↑ 2.0 2.1 Subramony, D.P. (2003). “Dale’s Cone revisited: Critically examining the misapplication of a nebulous theory to guide practice”. Educational technology, 7-8, (25-30).
- ↑ 3.0 3.1 Molenda, M. (2004). “Cone of experience. In A. Kovalchik & K. Dawson (Eds.), Education and Technology (161-165). California: ABCCLIO.
- ↑ 4.0 4.1 Lalley, J. P. & Miller, R.H. (2007): “The learning pyramid: Does it point teachers in the right direction?” Education 128(1):64-79.
Original source: https://en.wikipedia.org/wiki/Learning pyramid.
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