List of game middleware
From HandWiki
Short description: Wikipedia list article
Middleware for games is a piece of software that is integrated into a game engine to handle some specialized aspect it, such as physics, graphics or networking.
Notable
This list has no precise inclusion criteria as described in the Manual of Style for standalone lists. (March 2017) |
- Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK
- SpeedTree - vegetation programming and modelling software products
- Nvidia GameWorks - visual FX, physics, particle and fluid simulations
- xaitment - customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more
- Bink Video - video file format, video compression tools and playback library from RAD Game Tools.
- Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views...
AI: Pathfinding, collisions
- AiLive - a suite of game AI middleware
- Mercuna - 3D navigation middleware
- Kythera AI - Complete AI Toolset Middleware
Physics & Animation
- Havok - 3D physics engine
- Euphoria - 3D human animation engine created by NaturalMotion based on Dynamic Motion Synthesis
Sound
- Wwise - audio engine and authoring tools from Audiokinetic.
- FMOD
- Miles Sound System - audio authoring tools and engine developed by RAD Game Tools.
Real-Time Rendering
- trueSKY - real-time sky & weather renderer by Simul Software.
See also