Organization:Academy of Interactive Arts & Sciences

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Short description: Organization of the video game industry
Academy of Interactive Arts & Sciences
AIAS Logo.svg
Formation1991; 33 years ago (1991)
FounderAndrew S. Zucker
Headquarters3183 Wilshire Blvd.
Location
Membership
30,000[1] (2020)
President
Meggan Scavio (since 2017)
Websiteinteractive.org

The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards.

History

Andrew S. Zucker, an attorney in the entertainment industry, founded the Academy of Interactive Arts & Sciences in 1991 and served as its first president.[2] AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America and Women in Film. Their first awards show program, Cybermania '94, which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS in 1994.[3] While a second show was run in 1995, and was the first awards program to be streamed over the Web, it drew far fewer audiences as the first.[3]

Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the video game industry. The effort was backed by Peter Main of Nintendo, Tom Kalinske of Sega, and Doug Lowenstein, founder of the Entertainment Software Association (ESA), and with funding support from ESA.[3] The AIAS was formally reestablished on November 19, 1996, with Marc Teren as president, soon replaced by game developer Glenn Entis.[3][4] Initially, in 1998, AIAS' role was to handle the awards, originally known as the Interactive Achievement Awards. These awards were nominated and selected by game developers that are members of the organization themselves, mimicking the means by which the Academy Awards are voted by its members.[3]

Around 2000, the ESA pulled out of funding AIAS, leading AIAS members Richard Hilleman and Lorne Lanning to suggest that AIAS create the D.I.C.E. Summit (short for "Design Innovate Communicate Entertain"), a convention centered around the presentation of the awards as a means to providing funding for the organization. The Summit was aimed at industry executives and lead developers as a means to provide networking between various companies The D.I.C.E. Summit launched in 2002 in Las Vegas, Nevada and has been run on an annual basis since.[3] In addition to video games, AIAS saw these summits as a way to connect video games to other entertainment industries.[3]

Joseph Olin served as the AIAS president from 2004 to 2010; following his departure, Martin Rae was named president in 2012. Rae opted to implement a number of changes to the Summit, shorting talk times to give more attention to the speakers, and rebranding the awards as the D.I.C.E. Awards for the 2013 summit.[3][5][6] Mike Fischer replaced Rae as president in 2016.[3]

(As of 2017) AIAS's mission is "to promote and advance the worldwide interactive entertainment community, recognize outstanding achievements in the interactive arts and sciences, and host an annual awards show, the DICE Awards, to enhance awareness of games as an interactive art form".[3]

D.I.C.E. Summit

D.I.C.E. Summit
StatusActive
GenreVideo games
VenueMandalay Bay
Location(s)Las Vegas, Nevada, U.S.
CountryUnited States
Inaugurated2002; 22 years ago (2002)
Most recentFebruary 24, 2022 (2022-02-24)
Organized byAcademy of Interactive Arts & Sciences

The D.I.C.E. summit is an annual multi-day gathering of video game executives held in Las Vegas. Established in 2002 by AIAS, the conference is host to the annual Entertainment Software Association's Interactive Achievement Awards. The conference differs from other conferences in the industry in its emphasis on the business and production end of the industry, with a focus on trends and innovations in video game design.[7] The conference specializes in providing a more intimate, orderly venue for select industry leaders to network.[8]

Structure

In 2007, a keynote speaker was added to open the event, which had traditionally begun with recreation before the introduction of presentations and panels.

Year Speaker Occupation / role
2007 Landau Yair Landau


Vice-President of Sony Pictures Entertainment and President of Sony Pictures Digital[9]
2008 Verbinski Gore Verbinski


Film director
2009 Newell Gabe Newell


President, Valve
2010 Kotick Bobby Kotick


CEO of Activision Blizzard
2011 Morhaime Mike Morhaime


CEO & Co-Founder, Blizzard Entertainment
2012 Howard Todd Howard


Game Director & Executive Producer, Bethesda Game Studios
2013 Newell Gabe Newell


President, Valve
Abrams J. J. Abrams


Film director
2014 Pétursson Hilmar Veigar Pétursson


CEO, CCP Games
2015 Beck Brandon Beck


CEO, Riot Games[10]
2016 Kojima Hideo Kojima


Game creator/director[11]
del Toro Guillermo del Toro


Film director[11]
2017 Kaplan Jeff Kaplan


Vice-President, Blizzard Entertainment
2018 Spencer Phil Spencer


Executive Vice-President of Gaming, Microsoft
2019 Layden Shawn Layden


Chairman of SIE Worldwide Studios
2022 Howard Todd Howard


Director & Executive Producer, Bethesda Game Studios

Corporate members

Current list of corporate members (as of April 4, 2023):[12]


Former Corporate Members


References

  1. "About Academy of Interactive Arts & Sciences". https://www.interactive.org/about/. 
  2. "Andrew S. Zucker". Academy of Interactive Arts & Sciences. 1996. http://www.interactive.org/contact/asz.htm. 
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 Takahashi, Dean (February 21, 2017). "DICE Awards turn 20: How gaming's Academy Awards have grown". Venture Beat. https://venturebeat.com/2017/02/21/a-look-back-at-20-years-of-the-video-game-academy-and-its-dice-awards/. 
  4. Kaplan, Karen (1996-11-19). "Organization to Promote, Honor Interactive Arts" (in en-US). https://www.latimes.com/archives/la-xpm-1996-11-19-fi-754-story.html. 
  5. "Dice 2013 changes". Joystiq. http://www.joystiq.com/2012/10/24/dice-2013-changes/. 
  6. Takahashi, Dean (October 24, 2012). "DICE Summit shakes up its format for game creator talks and renames industry awards". Venture Beat. https://venturebeat.com/2012/10/24/dice-summit-shakes-up-its-format-for-game-creator-talks-and-renames-industry-awards/. 
  7. Gamasutra. D.I.C.E. Summit 2007 Live from Las Vegas gamasutra.com. Retrieved February 4, 2008.
  8. "Joseph Olin Talks 2007 DICE Summit - Features - Edge Online". January 15, 2013. http://www.edge-online.com/features/joseph-olin-talks-2007-dice-summit/. 
  9. Feldman, Curt and Tim Surette. (February 8, 2007) D.I.C.E. 07: Event kicks off on a serious note. GameSpot. Retrieved February 4, 2008.
  10. "D.I.C.E. Summit 2015 Keynote Speaker/Panelists Announced". GameFront. January 23, 2015. http://www.gamefront.com/d-i-c-e-summit-keynote-speakerpanelists-announced/. 
  11. 11.0 11.1 "Hideo Kojima and Guillermo Del Toro Confirmed as D.I.C.E. Summit Keynote Speakers". News Channel 10. February 3, 2016. http://www.newschannel10.com/story/31128682/hideo-kojima-and-guillermo-del-toro-confirmed-as-dice-summit-keynote-speakers. 
  12. "AIAS Corporate Members List". Academy of Interactive Arts & Sciences. https://www.interactive.org/about/corporate_links.asp. 
  13. 13.0 13.1 13.2 13.3 "AIAS Corporate Members List". https://www.interactive.org/about/corporate_links.asp. 
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 "AIAS Corporate Members List". Academy of Interactive Arts & Sciences. https://www.interactive.org/about/corporate_links.asp. 
  15. 15.0 15.1 "AIAS Corporate Members List". Academy of Interactive Arts & Sciences. https://www.interactive.org/about/corporate_links.asp. 
  16. 16.0 16.1 16.2 16.3 16.4 16.5 "AIAS Corporate Members List". Academy of Interactive Arts & Sciences. https://www.interactive.org/about/corporate_links.asp. 
  17. 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 "AIAS Corporate Members List". Academy of Interactive Arts & Sciences. https://www.interactive.org/about/corporate_links.asp. 
  18. 18.0 18.1 "AIAS Corporate Members List". Academy of Interactive Arts & Sciences. https://www.interactive.org/about/corporate_links.asp. 
  19. 19.0 19.1 "AIAS Corporate Members List". Academy of Interactive Arts & Sciences. https://www.interactive.org/about/corporate_links.asp. 

External links