Plain Old C++ Object
From HandWiki
Like the term POJO (Plain Old Java Object) in the Java world, the term Plain Old C++ object or its acronym POCO means a C++ artifact that is neither defined by nor coupled to the underlying C++ component framework that manipulates it.
Examples of such an artifact include, for instance, instances of C++ classes, K&R structs, unions, or even functions (as function pointers). This is contrast to component model in classic C++ component frameworks, such as OMG-CCM, JTRS-SCA core framework (CF), OpenSOA's SCA for C++. These classic component frameworks either dedicate a proprietary component programming model (a super class), or mandate component implementations to be tightly coupled to the underlying framework (calling its runtime).
See also
- Plain old data structure (POD)
- Plain Old Java Object (POJO)
- Plain Old CLR Object (another POCO term)
External links
- PocoCapsule/C++ An open source C++ component framework supporting plain old C++ objects.
Original source: https://en.wikipedia.org/wiki/Plain Old C++ Object.
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