Point-set triangulation
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A triangulation of a set of points in the Euclidean space is a simplicial complex that covers the convex hull of , and whose vertices belong to .Cite error: Closing </ref> missing for <ref> tag They are the geometric duals of Voronoi diagrams. The Delaunay triangulation of a set of points in the plane contains the Gabriel graph, the nearest neighbor graph and the minimal spanning tree of .[1]
Triangulations have a number of applications, and there is an interest to find the "good" triangulations of a given point set under some criteria as, for instance minimum-weight triangulations. Sometimes it is desirable to have a triangulation with special properties, e.g., in which all triangles have large angles (long and narrow ("splinter") triangles are avoided).[2]
Given a set of edges that connect points of the plane, the problem to determine whether they contain a triangulation is NP-complete.[3]
Regular triangulations
Some triangulations of a set of points can be obtained by lifting the points of into (which amounts to add a coordinate to each point of ), by computing the convex hull of the lifted set of points, and by projecting the lower faces of this convex hull back on . The triangulations built this way are referred to as the regular triangulations of . When the points are lifted to the paraboloid of equation , this construction results in the Delaunay triangulation of . Note that, in order for this construction to provide a triangulation, the lower convex hull of the lifted set of points needs to be simplicial. In the case of Delaunay triangulations, this amounts to require that no points of lie in the same sphere.[4]
Variants and extensions
In addition to classical Delaunay and regular triangulations, several other forms and problems related to point-set triangulations have been studied in computational geometry. The minimum-weight triangulation (MWT) seeks a triangulation of a point set that minimizes the total edge length; although this problem was shown to be NP-hard,[5] approximation algorithms and heuristics have been developed. A related heuristic, the greedy triangulation, constructs a triangulation by repeatedly adding the shortest edge that does not intersect existing edges, yielding good approximations in practice.[6] Another special type is the Pitteway triangulation, in which each edge connects a pair of points whose Voronoi cells share a boundary segment; such triangulations are closely related to the Delaunay and Gabriel graphs.[7] Point-set triangulations can also be viewed as maximal planar straight-line graphs, since no additional straight edges can be added without destroying planarity.[8] More recently, machine learning approaches have been proposed to generate triangulations directly from unstructured point clouds, such as PointTriNet, which uses neural networks to learn triangulation patterns for 2D and 3D data.[9] Advances in combinatorial geometry have also yielded new bounds on the number of distinct triangulations realizable on a fixed point set, highlighting the exponential complexity of these structures.[10]
Combinatorics in the plane
Every triangulation of any set of points in the plane has triangles and edges where is the number of points of in the boundary of the convex hull of . This follows from a straightforward Euler characteristic argument.[11]
Algorithms to build triangulations in the plane
Triangle Splitting Algorithm : Find the convex hull of the point set and triangulate this hull as a polygon. Choose an interior point and draw edges to the three vertices of the triangle that contains it. Continue this process until all interior points are exhausted.[12]
Incremental Algorithm : Sort the points of according to x-coordinates. The first three points determine a triangle. Consider the next point in the ordered set and connect it with all previously considered points which are visible to p. Continue this process of adding one point of at a time until all of has been processed.[13]
Time complexity of various algorithms
The following table reports time complexity results for the construction of triangulations of point sets in the plane, under different optimality criteria, where is the number of points.
| minimize | maximize | ||
|---|---|---|---|
| minimum | angle | (Delaunay triangulation) | |
| maximum | [14] [15] | ||
| minimum | area | [16] | [17] |
| maximum | [17] | ||
| maximum | degree | NP-complete for degree of 7 [18] |
|
| maximum | eccentricity | [15] | |
| minimum | edge length | (Closest pair of points problem) |
NP-complete [19] |
| maximum | [20] | (using the Convex hull) | |
| sum of | NP-hard (Minimum-weight triangulation) |
||
| minimum | height | [15] | |
| maximum | slope | [15] | |
See also
Notes
- ↑ Matula, David W.; Sokal, Robert R. (1980). "Properties of Gabriel Graphs Relevant to Geographic Variation Research and the Clustering of Points in the Plane" (in en). Geographical Analysis 12 (3): 205–222. doi:10.1111/j.1538-4632.1980.tb00031.x. ISSN 0016-7363. Bibcode: 1980GeoAn..12..205M. https://onlinelibrary.wiley.com/doi/10.1111/j.1538-4632.1980.tb00031.x.
- ↑ de Berg, Mark (2008). Computational Geometry: Algorithms and Applications. Springer-Verlag. http://www.cs.uu.nl/geobook/interpolation.pdf.
- ↑ Lloyd 1977.
- ↑ "How to Convert a Point Cloud to a 3D Mesh in Python and C++" (in en-US). https://meshlib.io/feature/point-cloud-to-mesh/.
- ↑ Mulzer, Wolfgang; Rote, Günter (2008). "Minimum-weight triangulation is NP-hard". Journal of the ACM 55 (2): 1–29. doi:10.1145/1346330.1346336. https://doi.org/10.1145/1346330.1346336.
- ↑ Toussaint, Godfried T. (1980). "The relative neighbourhood graph of a finite planar set". Pattern Recognition 12 (4): 261–268. doi:10.1016/0031-3203(80)90066-7. Bibcode: 1980PatRe..12..261T. https://doi.org/10.1016/0031-3203(80)90066-7.
- ↑ Boulton, D. M. (1973). "Occupancy of a rectangular array". The Computer Journal 16: 57–63. doi:10.1093/comjnl/16.1.57. https://doi.org/10.1093/comjnl/16.1.57.
- ↑ Fáry, I. (1948). "On straight line representation of planar graphs". Acta Scientiarum Mathematicarum. 11: 229–233.
- ↑ Sharp, Nicholas; Ovsjanikov, Maks (2020). "PointTriNet: Learned Triangulation of 3D Point Sets". arXiv:2005.02138 [cs.CV].
- ↑ Cruces, Belén; Huemer, Clemens; Lara, Dolores (2025). "On the number of drawings of a combinatorial triangulation". arXiv:2504.17088 [math.CO].
- ↑ "An O(n2 log n) time algorithm for the minmax angle triangulation", SIAM Journal on Scientific and Statistical Computing 13 (4): 994–1008, 1992, doi:10.1137/0913058.
- ↑ Devadoss, O'Rourke Discrete and Computational Geometry. Princeton University Press, 2011, p. 60.
- ↑ Devadoss, O'Rourke Discrete and Computational Geometry. Princeton University Press, 2011, p. 62.
- ↑ Edelsbrunner, Tan & Waupotitsch 1990.
- ↑ 15.0 15.1 15.2 15.3 Bern et al. 1993.
- ↑ Chazelle, Guibas & Lee 1985.
- ↑ 17.0 17.1 Vassilev 2005.
- ↑ Jansen 1992.
- ↑ Fekete 2012.
- ↑ Edelsbrunner & Tan 1991.
References
- Bern, M. (1993), "Edge insertion for optimal triangulations", Discrete and Computational Geometry 10 (1): 47–65, doi:10.1007/BF02573962
- Chazelle, Bernard; Guibas, Leo J.; Lee, D. T. (1985). "The power of geometric duality". BIT (BIT Computer Science and Numerical Mathematics) 25 (1): 76–90. doi:10.1007/BF01934990. ISSN 0006-3835. http://www.cs.princeton.edu/~chazelle/pubs/PowerDuality.pdf.
- de Berg, Mark; van Kreveld, Marc; Overmars, Mark; Schwarzkopf, Otfried (2008). Computational Geometry: Algorithms and Applications (3 ed.). Springer-Verlag. http://www.cs.uu.nl/geobook/.
- O'Rourke, Joseph (2011). Discrete and Computational Geometry (1 ed.). Princeton University Press.
- Edelsbrunner, Herbert; Tan, Tiow Seng; Waupotitsch, Roman (1990). "An O(n2log n) time algorithm for the MinMax angle triangulation". Proceedings of the sixth annual symposium on Computational geometry. ACM. pp. 44–52. doi:10.1145/98524.98535. ISBN 0-89791-362-0.
- Edelsbrunner, Herbert; Tan, Tiow Seng (1991). "A quadratic time algorithm for the minmax length triangulation". 32nd Annual Symposium on Foundations of Computer Science. pp. 414–423. doi:10.1109/SFCS.1991.185400. ISBN 0-8186-2445-0.
- Fekete, Sándor P. (2012). "The Complexity of MaxMin Length Triangulation". arXiv:1208.0202v1 [cs.CG].
- Jansen, Klaus (1992). "The Complexity of the Min-max Degree Triangulation Problem". 9th European Workshop on Computational Geometry. pp. 40–43. http://tizian.cs.uni-bonn.de/EuroCG93/j-cmmdt-93.pdf.
- Lloyd, Errol Lynn (1977). "On triangulations of a set of points in the plane". 18th Annual Symposium on Foundations of Computer Science (SFCS 1977). pp. 228–240. doi:10.1109/SFCS.1977.21.
- Vassilev, Tzvetalin Simeonov (2005). Optimal Area Triangulation (PDF) (Ph.D.). University of Saskatchewan, Saskatoon. Archived from the original (PDF) on 2017-08-13. Retrieved 2013-06-15.
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