Pseudo-random number sampling

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Short description: Generating pseudo-random numbers that follow a probability distribution


Pseudo-random number sampling or non-uniform pseudo-random variate generation is the numerical practice of generating pseudo-random numbers that are distributed according to a given probability distribution.

Methods of sampling a non-uniform distribution are typically based on the availability of a pseudo-random number generator producing numbers X that are uniformly distributed. Computational algorithms are then used to manipulate a single random variate, X, or often several such variates, into a new random variate Y such that these values have the required distribution.

Historically, basic methods of pseudo-random number sampling were developed for Monte-Carlo simulations in the Manhattan project;[citation needed] they were first published by John von Neumann in the early 1950s.[1]

Finite discrete distributions

For a discrete probability distribution with a finite number n of indices at which the probability mass function f takes non-zero values, the basic sampling algorithm is straightforward. The interval [0, 1) is divided in n intervals [0, f(1)), [f(1), f(1) + f(2)), ... The width of interval i equals the probability f(i). One draws a uniformly distributed pseudo-random number X, and searches for the index i of the corresponding interval. The so determined i will have the distribution f(i).

Formalizing this idea becomes easier by using the cumulative distribution function

F(i)=∑j=1if(j).

It is convenient to set F(0) = 0. The n intervals are then simply [F(0), F(1)), [F(1), F(2)), ..., [F(n − 1), F(n)). The main computational task is then to determine i for which F(i − 1) ≤ X < F(i).

This can be done by different algorithms:

  • Linear search, computational time linear in n.
  • Binary search, computational time goes with log n.
  • Indexed search,[2] also called the cutpoint method.[3]
  • Alias method, computational time is constant, using some pre-computed tables.
  • There are other methods that cost constant time.[4]

Continuous distributions

Generic methods for generating independent samples:

Generic methods for generating correlated samples (often necessary for unusually-shaped or high-dimensional distributions):

For generating a normal distribution:

For generating a Poisson distribution:

Software libraries

GNU Scientific Library has a section entitled "Random Number Distributions" with routines for sampling under more than twenty different distributions.

Footnotes

  1. ↑ Von Neumann, John (1951). "Various Techniques Used in Connection with Random Digits". Monte Carlo Methods. National Bureau of Standards Applied Mathematics Series. 12. US Government Printing Office. pp. 36–38. https://mcnp.lanl.gov/pdf_files/nbs_vonneumann.pdf. "Any one who considers arithmetical methods of producing random digits is of course, in a state of sin."  Also online is a low-quality scan of the original publication.
  2. ↑ Ripley (1987) [page needed]
  3. ↑ Fishman (1996) [page needed]
  4. ↑ Fishman (1996) [page needed]

Literature