Software:Brave: A Warrior's Tale

From HandWiki
Brave: A Warrior's Tale
US box art for Xbox 360 version
Developer(s)Collision Studios
Publisher(s)Evolved Games
SouthPeak Games
Platform(s)Xbox 360, Wii
ReleaseXbox 360
Wii
Genre(s)Action-adventure
Mode(s)Single-player

Brave: A Warrior's Tale is an action-adventure video game by American developer Collision Studios and published by Evolved Games and SouthPeak Games for the Xbox 360 (not compatible with Xbox One), and Wii. The Xbox 360 version came out on August 4,[1] and the Wii version on August 10.[citation needed]

Armed with Brave's stories and teachings, as well as various weapons including the Spirit Dancer's Tomahawk and the powerful Warrior's Bow, Courage battles dangerous creatures such as fierce wolves, fallen warriors and the Wendigo in order to protect his tribe.

Development

"Brave: A Warrior's Tale" is an HD Port of Brave, with 720p resolution and has 4x AA with V-sync turned on. The Wii version includes a changed control scheme. [citation needed].

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(Wii) 48/100[2]
(X360) 42/100[3]
Review scores
PublicationScore
GameSpot4.5/10[4]
GamesRadar+Star[5]
GameZone5.5/10[6]
IGN4.3/10[7][8]
Nintendo World Report5/10[9]
OXM (US)6/10[10]
TeamXbox2.5/10[11]

Brave: A Warrior's Tale has received generally negative reviews.[3][2]

Chris Watters of GameSpot stated, "A cruelly hijacked story makes this otherwise serviceable game a pale shadow of adventures past." Watters gave the Xbox 360 version a score of 4.5/10.[4]

Tom Price of TeamXbox called the game a "standard third-person action-adventure game" that "lacks all the charm of a Banjo-Kazooie type of world." Price also noticed several in-game bugs, stating, "I can’t tell you how many times I fell through solid objects or had the game completely freeze up on me." Price gave the game 2.5/10, accounting for its lowest rating.[11]

Dylan Platt of GameZone gave the same version 5.5/10, saying, "In bringing the game to the 360 [from the PlayStation 2], Collision Studios added some pretty terrible new content, and not a small number of bugs and glitches." Platt also stated that, "The moment-to-moment gameplay of Brave’s sequences are fairly fun (though bugs are far more frequent than they should be), but the beginning and ending Courage segments are frustrating, poorly designed, and ridiculously glitchy."[6]

References

  1. 1.0 1.1 "Brave: A Warrior's Tale Now Available for Xbox 360 and Wii". SouthPeak Games. 2009-08-11. http://www.southpeakgames.com/index.php?news=343. Retrieved 2009-11-05. 
  2. 2.0 2.1 "Brave: A Warrior's Tale Critic Reviews for Wii". Metacritic. https://www.metacritic.com/game/brave-a-warriors-tale/critic-reviews/?platform=wii. Retrieved 2014-05-24. 
  3. 3.0 3.1 "Brave: A Warrior's Tale Critic Reviews for Xbox 360". Metacritic. https://www.metacritic.com/game/brave-a-warriors-tale/critic-reviews/?platform=xbox-360. Retrieved 2014-05-24. 
  4. 4.0 4.1 Watters, Chris (2009-08-21). "Brave: A Warrior's Tale (X360)". GameSpot. http://www.gamespot.com/reviews/brave-a-warriors-tale-review/1900-6215981/. Retrieved 2014-05-24. 
  5. Hayward, Andrew (2009-08-25). "Brave: A Warrior's Tale review". GamesRadar. http://www.gamesradar.com/brave-a-warriors-tale-review/. Retrieved 2014-05-25. 
  6. 6.0 6.1 Platt, Dylan (2009-09-02). "Brave: A Warrior's Tale - 360 - Review". GameZone. http://www.gamezone.com/reviews/2009/09/02/brave_a_warrior_s_tale_360_review. Retrieved 2014-05-24. 
  7. Onyett, Charles (2009-08-11). "Brave: A Warrior's Tale Review (X360)". IGN. http://www.ign.com/articles/2009/08/11/brave-a-warriors-tale-review-2. Retrieved 2014-05-24. 
  8. Onyett, Charles (2009-08-13). "Brave: A Warrior's Tale Review (Wii)". IGN. http://www.ign.com/articles/2009/08/13/brave-a-warriors-tale-review. Retrieved 2014-05-24. 
  9. Goergen, Andy (2009-09-29). "Brave: A Warrior's Tale". Nintendo World Report. http://www.nintendoworldreport.com/review/20070/brave-a-warriors-tale-wii. Retrieved 2014-05-25. 
  10. "Brave: A Warrior's Tale". Official Xbox Magazine: 74. October 2009. 
  11. 11.0 11.1 Price, Tom (2009-08-07). "Brave: A Warrior's Tale Review (Xbox 360)". TeamXbox. http://reviews.teamxbox.com/xbox-360/1747/Brave-A-Warriors-Tale/p1. Retrieved 2014-05-24. 
  • Official web site
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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