Software:Deathmaze 5000
Deathmaze 5000 | |
---|---|
Publisher(s) | Med Systems Software |
Programmer(s) | Frank Corr, Jr.[1] |
Series | Continuum[2] |
Platform(s) | Apple II, TRS-80 |
Release | 1980 |
Deathmaze 5000 is TRS-80 computer game written by Frank Corr, Jr. and published by Med Systems Software in 1980.[1] It was ported to the Apple II and followed by the second game in the Continuum series, Labyrinth.
Gameplay
Deathmaze 5000 is a first-person graphic adventure in which the player move through the labyrinthine hallways of a five-story building to escape and avoid starving to death.[3] The adventurer must fight monsters, collect objects, and solve puzzles.[2]
Reception
Russ Williams reviewed Deathmaze 5000 in The Space Gamer No. 47.[3] Williams commented that "Deathmaze 5000 is an excellent game which will not be solved in a few weeks. If you like the prospect of a game that could last you for a very long time, get it. It's better than many [more expensive] games I've seen, both in price and in gaming value."[3]
Reviews
- Computer and Video Games[4]
References
- ↑ 1.0 1.1 Deathmaze 5000 Manual. Med Systems Software. 1980. https://archive.org/details/Deathmaze_5000_19xx_Frank_Corr_Jr-Med_Systems_Software/page/n0.
- ↑ 2.0 2.1 Reed, Matthew. "Deathmaze 5000". http://www.trs-80.org/deathmaze-5000/.
- ↑ 3.0 3.1 3.2 Williams, Russ (January 1982). "Capsule Reviews". The Space Gamer (Steve Jackson Games) (47): 31–32.
- ↑ https://archive.org/details/Computer_and_Video_Games_Issue_0003/page/64/mode/2up
External links
- Review in 80 Micro
- Deathmaze 5000 disassembly and analysis
Original source: https://en.wikipedia.org/wiki/Deathmaze 5000.
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