Software:Everywhere (video game)
Everywhere | |
---|---|
Developer(s) | Build a Rocket Boy |
Designer(s) | Leslie Benzies |
Engine | Unreal Engine 5 |
Platform(s) | Windows |
Mode(s) | Single-player, multiplayer |
Everywhere is an upcoming video game developed by Build a Rocket Boy.
Gameplay
Multiple narratives will be presented for players to choose from. It is set in an open world environment,[1] and will feature seamless cooperative multiplayer.[2]
Development
Conceptualized in 2016, the game started development on Amazon Lumberyard with a team of three ex-Rockstar North employees—Leslie Benzies, Matthew Smith and Colin Entwistle—numbering about thirty staff by January 2017. Royal Circus Games (renamed Build a Rocket Boy in October 2018),[lower-alpha 1] is developing Everywhere from studios based in Edinburgh, Budapest and Los Angeles , with the intention of offering a less restrictive experience than that of other games. It draws most of its influences from real life, according to Benzies.[2][3][4] Staff worked from home during the COVID-19 pandemic.[5]
In November 2020, the studio announced that it had moved development to the Unreal Engine.[6]
In August 2022, a teaser trailer was shown at Gamescom 2022. The game was originally set to be released in 2023.[7] An invite-only alpha playable session ran on Windows from December 5 to 18, 2023. The game is set to launch for Windows before releasing on other platforms.[8]
Notes
- ↑ Take-Two Interactive levied a legal warning against Royal Circus Games, citing the similarity of its acronym (RCG) to Take-Two's subsidiary Rockstar Games (RSG) as infringement of intellectual property, while also decrying their employment of Rockstar North staff as a deceptive tactic to create an affiliation between them.[3]
References
- ↑ Takahashi, Dean (January 26, 2017). "Grand Theft Auto V veteran Leslie Benzies forms studio to make open-world game Everywhere". https://venturebeat.com/2017/01/26/ex-rockstar-north-lead-leslie-benzies-forms-studio-to-make-everywhere/.
- ↑ 2.0 2.1 Sarkar, Samit (January 26, 2017). "'Everywhere' is 'very different from GTA,' but still about freedom". http://www.polygon.com/2017/1/26/14398978/everywhere-interview-leslie-benzies-matthew-smith.
- ↑ 3.0 3.1 McLaughlin, Martyn (January 5, 2019). "Grand Theft Auto pioneer accused of poaching staff in court battle". https://www.scotsman.com/news/grand-theft-auto-pioneer-accused-of-poaching-staff-in-court-battle-1-4852324.
- ↑ Dring, Christopher (February 8, 2017). "Leslie Benzies opens Budapest studio and recruits former Crytek Hungary boss". http://www.gamesindustry.biz/articles/2017-02-08-leslie-benzies-opens-budapest-studio-and-recruits-former-crytek-hungary-boss.
- ↑ "COVID-19 crisis". https://www.buildarocketboy.com/news/covid-19-crisis.
- ↑ Borthwick, Ben (November 13, 2020). "Former Rockstar boss' open world game Everywhere to use Unreal Engine". https://www.videogamer.com/news/former-rockstar-boss-open-world-game-everywhere-to-use-unreal-engine.
- ↑ Good, Owen S. (2022-08-23). "Remember Everywhere? It's coming next year" (in en-US). https://www.polygon.com/23318555/everywhere-gta-developer-game-new-studio-gamescom-trailer.
- ↑ "FAQ". Build a Rocket Boy. Archived from the original on December 10, 2023. https://web.archive.org/web/20231210220709/https://www.everywhere.game/faq. Retrieved December 11, 2023.
External links
Original source: https://en.wikipedia.org/wiki/Everywhere (video game).
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