Software:Gambonanza
Gambonanza is a 2026 turn-based chess roguelike video game developed by Blukulélé and copublished with Sidekick Publishing and Stray Fawn Publishing. The game's goal is to capture every single rival piece instead of just putting the king in checkmate. The game was chosen as part of the SXSW Sydney 2025 Game Festival official selection and was shortlisted for the festival's Game of the Year.
Gameplay

The game starts with a board smaller than the traditional chess 64 squares board, where the goal is to capture every single rival piece instead of just putting the king in checkmate. If the players wastes too many moves the board will start crumbling.[1][2]
Reception
The game was chosen as part of the SXSW Sydney 2025 Game Festival official selection and was shortlisted for the festival's Game of the Year.[4]
See also
Notes
- ↑ Based on 4 reviews
References
- ↑ Morris, Iwan (2026-01-26). "Gambonanza transforms chess into a bite-sized roguelike". https://www.pocketgamer.com/gambonanza/coming-soon-to-mobile/.
- ↑ Sheehan, Gavin (2026-02-20). "Gambonanza Releases Free Demo Ahead of Steam Next Fest". https://bleedingcool.com/games/gambonanza-releases-free-demo-ahead-of-steam-next-fest/.
- ↑ "Gambonanza" (in en). https://opencritic.com/game/20545/gambonanza. Retrieved May 17, 2026.
- ↑ Scheld, Casey (2026-05-07). "Gambonanza Interview - Grandmaster Blukulélé Talks Inspiration, Community & More". https://www.gamersheroes.com/game-interviews/gambonanza-interview/.
External links
- "Gambonanza". 2025-03-16. https://kotaku.com/games/gambonanza.
- Scheld, Casey (2026-05-07). "Gambonanza Interview - Grandmaster Blukulélé Talks Inspiration, Community & More". https://www.gamersheroes.com/game-interviews/gambonanza-interview/.
