Software:Jumper: Griffin's Story (video game)

From HandWiki
Jumper: Griffin's Story
Developer(s)Redtribe (Xbox 360), Collision Studios (PS2, Wii)
Publisher(s)Brash Entertainment
Composer(s)Chris Tilton
Platform(s)PlayStation 2, Wii, Xbox 360
Release
  • NA: February 12, 2008
  • EU: February 22, 2008 (PS2, X360)
  • AU: February 22, 2008 (X360)
  • AU: February 29, 2008 (PS2)
  • EU: March 14, 2008 (Wii)
  • AU: April 11, 2008 (Wii)
Genre(s)Action
Mode(s)Single-player

Jumper: Griffin's Story is a fighting video game based on the film of the same name. It was released for the PlayStation 2, Wii and Xbox 360 in 2008. It was developed by Redtribe for the Xbox 360, and Collision Studios for the PlayStation 2 and Wii, and was published by Brash Entertainment.

Plot

The game begins with a flashback to the night a child Griffin's parents were murdered by a man and a woman.

In the present, Griffin has the ability to "jump" and is searching for Roland Cox, the head of the Paladins, a secret society of religious fanatics who are sworn to trace and kill "Jumpers". He travels to Nepal where he learns that the Paladins have long since lost the support of the monks who first trained them to sense Jump Scars, wormholes that the Jumpers leave behind when they teleport. He then finds and nearly kills Roland, but reinforcements show up, forcing Griffin to flee.

Three years later, Griffin arrives at the Colosseum, where he helps David Rice, another Jumper, fight off a group of Paladins. After the fight, Griffin interrogates a Paladin who reveals that the Paladins are heading to Tokyo. After a failed attack on his base by the Paladins, Griffin heads to Tokyo.

In Tokyo, Griffin discovers that the Paladins are stealing a machine that permits others to follow Jumpers through Jump Scars. He tries to stop them and nearly kills the man and woman who killed his parents, but fails and the Paladins escape with the machine.

While nursing his wounds at his lair, the Paladins arrive using the machine to jump through one of David's past Jump Scars. After a country spanning duel, Roland escapes through a Jump Scar and leaves the man who killed Griffin's parents to deal with him.

After an intense fight in Nepal, he questions the high-ranking Paladin as to the identity of the woman who killed his parents. The Paladin laughs and says that David knows her. Griffin kills him and vows to destroy all the remaining Paladins and get revenge on the woman who killed his parents.

Critical reception

Reception
Review scores
PublicationScore
PS2WiiXbox 360
1Up.comN/AN/AD−[4]
Game InformerN/A1.75/10[5]1.75/10[5]
GamesRadar+StarHalf star[6]StarHalf star[7]Star[8]
GameZoneN/AN/A3.5/10[9]
IGN3.7/10[10]3.9/10[11]4.9/10[12]
Jeuxvideo.com8/20[13]6/20[14]4/20[15]
OXM (UK)N/AN/A2/10[16]
OXM (US)N/AN/A3/10[17]
PALGNN/A1/10[18]N/A
X-PlayN/AN/AStar[19]
USA TodayStarStarStarStar[20]StarStarStarStar[20]StarStarStarStar[20]
Aggregate scores
GameRankings35.00%[1]22.63%[3]26.75%[2]
Metacritic33/100[21]28/100[22]29/100[23]

The game received "generally unfavorable reviews" on all platforms, according to the review aggregation website Metacritic.[21][22][23]

In Game Informer's Andrew Reiner's short review, he referenced the burial site of thousands of cartridges of E.T. the Extra-Terrestrial, widely considered one of the worst games of all time, suggesting that "To all the truck drivers out there who are transporting copies of Jumper: Griffin's Story to retail, please redirect your shipments to Alamogordo, New Mexico. You'll know you are in the right location when you see thousands of E.T. cartridges moving out of the way to make room for your shipment."[5]

References

  1. "Jumper: Griffin's Story for PlayStation 2". https://www.gamerankings.com/ps2/943991-jumper-griffins-story/index.html. 
  2. "Jumper: Griffin's Story for Xbox 360". https://www.gamerankings.com/xbox360/943992-jumper-griffins-story/index.html. 
  3. "Jumper: Griffin's Story for Wii". https://www.gamerankings.com/wii/943993-jumper-griffins-story/index.html. 
  4. Bettenhausen, Shane (March 4, 2008). "Jumper: Griffin's Story (XBOX 360)". Ziff Davis. Archived from the original on June 3, 2016. https://web.archive.org/web/20160603083319/http://www.1up.com/reviews/jumper-gs. Retrieved October 30, 2019. 
  5. 5.0 5.1 5.2 Reiner, Andrew (April 2008). "Jumper: Griffin's Story (Wii, X360)". Game Informer (GameStop) (180): 88. Archived from the original on March 2, 2008. https://web.archive.org/web/20080302003910/http://www.gameinformer.com/NR/exeres/57A6302C-B84F-4365-9426-61F418F37751.htm. Retrieved February 27, 2008. 
  6. Hayward, Andrew (March 7, 2008). "Jumper: Griffin's Story review (PS2)". Future plc. https://www.gamesradar.com/jumper-griffins-story-12/. Retrieved October 30, 2019. 
  7. Hayward, Andrew (March 7, 2008). "Jumper: Griffin's Story review (Wii)". Future plc. https://www.gamesradar.com/jumper-griffins-story-10/. Retrieved October 30, 2019. 
  8. Hayward, Andrew (February 27, 2008). "Jumper: Griffin's Story review (X360)". Future plc. https://www.gamesradar.com/jumper-griffins-story-review/. Retrieved October 30, 2019. 
  9. Grabowski, Dakota (March 4, 2008). "Jumper: Griffin's Story - 360 - Review". Archived from the original on October 6, 2008. https://web.archive.org/web/20081006125408/http://xbox360.gamezone.com/gzreviews/r34139.htm. Retrieved October 30, 2019. 
  10. Hatfield, Daemon (February 29, 2008). "Jumper: Griffin's Story Review (PS2)". Ziff Davis. https://www.ign.com/articles/2008/03/01/jumper-griffins-story-review. Retrieved October 30, 2019. 
  11. Hatfield, Daemon (February 29, 2008). "Jumper: Griffin's Story Review (Wii)". Ziff Davis. https://www.ign.com/articles/2008/02/29/jumper-griffins-story-review-2. Retrieved October 30, 2019. 
  12. Hatfield, Daemon (February 26, 2008). "Jumper: Griffin's Story Review (X360)". Ziff Davis. https://www.ign.com/articles/2008/02/26/jumper-griffins-story-review-3. Retrieved October 30, 2019. 
  13. pixelpirate (February 25, 2008). "Test: Jumper: Griffin's Story (PS2)" (in French). Webedia. http://www.jeuxvideo.com/articles/0000/00008697-jumper-griffin-s-story-test.htm. Retrieved October 30, 2019. 
  14. pixelpirate (March 21, 2008). "Test: Jumper: Griffin's Story (Wii)" (in French). Webedia. http://www.jeuxvideo.com/articles/0000/00008810-jumper-griffin-s-story-test.htm. Retrieved October 30, 2019. 
  15. pixelpirate (February 22, 2008). "Test: Jumper: Griffin's Story (360)" (in French). Webedia. http://www.jeuxvideo.com/articles/0000/00008694-jumper-griffin-story-test.htm. Retrieved October 30, 2019. 
  16. Talbot, Ben (April 12, 2008). "Review: Jumper: Griffin's Story". Official Xbox Magazine UK (Future plc). Archived from the original on April 13, 2008. https://web.archive.org/web/20080413154409/http://www.oxm.co.uk/article.php?id=3713. Retrieved October 30, 2019. 
  17. Cohen, Corey (May 2008). "Jumper: Griffin's Story". Official Xbox Magazine (Future US): 72. Archived from the original on November 23, 2008. https://web.archive.org/web/20081123193930/http://www.oxmonline.com/article/reviews/xbox-360/g-l/jumper-griffins-story. Retrieved October 30, 2019. 
  18. van Leuveren, Luke (May 25, 2008). "Jumper: Griffin's Story Review - Nintendo Wii Video Game Review". Archived from the original on December 29, 2011. https://web.archive.org/web/20111229220724/http://palgn.com.au/nintendo-wii/11601/jumper-griffins-story-review/. Retrieved October 30, 2019. 
  19. Smith, D.F. (February 24, 2008). "Jumper: Griffin's Story (X360)". G4 Media. Archived from the original on November 22, 2008. https://web.archive.org/web/20081122003723/http://www.g4tv.com/xplay/reviews/1725/Jumper_Griffins_Story.html. Retrieved October 30, 2019. 
  20. 20.0 20.1 20.2 Saltzman, Marc (February 28, 2008). "Don't take leap with 'Jumper: Griffin's Story'". USA Today (Gannett Company). Archived from the original on March 6, 2008. https://web.archive.org/web/20080306134535/https://www.usatoday.com/tech/columnist/marcsaltzman/2008-02-28-jumper-griffins-tale_N.htm. Retrieved October 30, 2019. 
  21. 21.0 21.1 "Jumper: Griffin's Story for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/jumper-griffins-story/critic-reviews/?platform=playstation-2. Retrieved October 30, 2019. 
  22. 22.0 22.1 "Jumper: Griffin's Story for Wii Reviews". CBS Interactive. https://www.metacritic.com/game/jumper-griffins-story/critic-reviews/?platform=wii. Retrieved October 30, 2019. 
  23. 23.0 23.1 "Jumper: Griffin's Story for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/jumper-griffins-story/critic-reviews/?platform=xbox-360. Retrieved October 30, 2019. 
  • Official site
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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