Software:Last Call (video game)

From HandWiki
Last Call!
Developer(s)Cutler Creative
Publisher(s)Simon & Schuster Interactive
Platform(s)Microsoft Windows, Mac OS
Release
Mode(s)Single-player

Last Call! is a video game for Windows released in 2000 by publisher Simon & Schuster.[2] Those playing the game take on the role of a bartender attempting to maximize tips from customers.[3]

Development

The game was developed by Cutler Creative and supported Windows 95 and Windows 98. The game's creator, John Cutler, first got the idea for the game in 1995. He wanted to have a game that could teach people to mix drinks. Under the original title Bartender USA, the player would start at a Howard Johnson's and gradually work their way up to a trendy bar in New York City. At the time, Cutler had no video game experience, and didn't own a computer until he started development. He attended E3 and also worked as a bartender to better understand what he needed to do. He hired programmers and artists to put together a mockup of the game. The original concept included some live action animation, which was dropped from the final game. Simon & Schuster had recently published the comedy game Deer Avenger, and agreed to publish the game since it matched up with their business model at the time. This agreement gave Cutler's team funding to develop and complete the game. Due to Cutler's inexperience, many aspects of the game needed to be rethought during the development process. Cutler credited his choice to use Macromedia Director as making a mammoth task much easier. He struggled with feature creep and his relationship with the testing company.[4]

Gameplay

The setting of the game is a fictional bar in New York City. The player, as bartender, must learn to mix over one hundred drinks. They also have to ID all customers (serving an underage customer will get the player fired), charm customers, keep music playing, and keep customers from being too drunk. The game offers a recipe book for players, but players will score better if they don't use it. Also, without memorizing the recipes, the player will run out of time.[5] The ultimate goal of the game is to get the most tips. There are around 20 characters that the player needs to serve in the game. One of these characters is Vincent the Hedgehog, who is an actual hedgehog.[3]

Reception

Critical reviews

Reception
Aggregate score
AggregatorScore
GameRankings67%[6]
Review scores
PublicationScore
AllGame3.5/5 stars[7]
GameRevolutionC[2]
GameSpot6.7/10[9]
IGN7/10[5]

The game received average reviews according to the review aggregation website GameRankings.[6] Ben Silverman of GameRevolution described it as a casual game, and not one that a player would expect to play for hours. Silverman described it as a replacement for Solitaire that wouldn't hook players, but also stated that with its low price, it may be worth buying.[2] Lisa Karen Savignano of AllGame praised the creative characters, but noted that some of the graphics were poor.[7] Vincent Lopez of IGN appreciated the large library of drinks, but noted that the animation was often clunky.[5]

Sales

The game sold poorly and was a flop. Despite this, for the French and UK market under the name Happy Hour, and in Germany under the name On the Rocks. Cutler was surprised at the nearly even ratio of male to female purchasers.[4]

References

  1. Fudge, James (March 27, 2000). "Last Call Released". Strategy Plus, Inc.. Archived from the original on July 9, 2003. https://web.archive.org/web/20030709134711/http://www.cdmag.com/articles/027/024/lastc.html. Retrieved February 4, 2021. 
  2. 2.0 2.1 2.2 Silverman, Ben (March 2000). "Last Call Review". CraveOnline. Archived from the original on September 8, 2015. https://web.archive.org/web/20150908015004/http://www.gamerevolution.com/review/last-call. Retrieved February 4, 2021. 
  3. 3.0 3.1 Hernandez, Tara. "Last Call! - Overview". All Media Network. Archived from the original on December 11, 2014. https://web.archive.org/web/20141211112443/http://www.allgame.com/game.php?id=23852. Retrieved July 29, 2015. 
  4. 4.0 4.1 Cutler, John (May 11, 2001). "Postmortem: Cutler Creative's Last Call". Informa. https://www.gamedeveloper.com/design/postmortem-cutler-creative-s-i-last-call-i-. Retrieved December 17, 2021. 
  5. 5.0 5.1 5.2 Lopez, Vincent (April 4, 2000). "Last Call". Ziff Davis. https://www.ign.com/articles/2000/04/05/last-call. Retrieved July 29, 2015. 
  6. 6.0 6.1 "Last Call! for PC". CBS Interactive. Archived from the original on June 9, 2019. https://web.archive.org/web/20190609095051/https://www.gamerankings.com/pc/250541-last-call/index.html. Retrieved February 4, 2021. 
  7. 7.0 7.1 Savignano, Lisa Karen. "Last Call! - Review". All Media Network. Archived from the original on November 17, 2014. https://web.archive.org/web/20141117050219/http://www.allgame.com/game.php?id=23852&tab=review. Retrieved July 29, 2015. 
  8. Navarro, Alex (April 27, 2000). "Last Call". CNET. Archived from the original on August 16, 2000. https://web.archive.org/web/20000816093512/http://www.gamecenter.com/Reviews/Item/0,6,0-4056,00.html. Retrieved March 6, 2021. 
  9. Walker, Trey (April 5, 2000). "Last Call Review [date mislabeled as "May 1, 2000""]. Red Ventures. https://www.gamespot.com/reviews/last-call-review/1900-2558850/. Retrieved February 4, 2021. 
  10. Hudak, Chris (June 2000). "Last Call". PC Accelerator (Imagine Media) (22): 82. https://archive.org/details/PCXL22Jun2000/page/n83/mode/2up. Retrieved February 5, 2021. 

External links