Software:Massive Multiplayer Online Wargame Leveraging the Internet

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Short description: 2011 simulation by the U.S. government
Massive Multiplayer Online Wargame Leveraging the Internet
Mmowgli logo.png
Developer(s)US Navy Office of Naval Research
Publisher(s)US Navy Office of Naval Research
Genre(s)MMO
Mode(s)Multiplayer

Massive Multiplayer Online Wargame Leveraging the Internet (MMOWGLI) is an online multiplayer game used by the US Navy Office of Naval Research and other U.S. government agencies to perform online wargames in order to study various problems and hypothetical scenarios.[1][2][3]

Overview

MMOWGLI was launched by ONR and the Naval Postgraduate School in order to blend gaming and social media tools and to crowdsource solutions. It was initially launched with an application addressing a piracy scenario off the coast of Somalia. The idea received coverage from national news media.[4] More than 16,000 users registered from various national security communities, academia and the general public. Round one of MMOWGLI gameplay started on May 31, 2011 with 2,000 players, and resulted in over 800 players registering and exchanging ideas.[5]

See also

  • MMORPG
  • Government crowdsourcing
  • United States Navy

References

  1. About MMOWGLI , official website, accessed 2/11/14.
  2. ONR to Tackle Navy's Energy Challenges in Online Wargame, navy.mil, Story Number: NNS111014-19, 10/14/2011.
  3. Navy turns to online gaming to develop acquisition strategies, federalnewsradio.com, 9/10/2013.
  4. Navy Crowdsources Pirate Fight To Online Gamers, wired.com, accessed March 21, 2017
  5. Massive Multiplayer Online Wargame Leveraging the Internet , answer.org corporate news release, client: Office of Naval Research (ONR), Office of Innovation.

External links

Organizational websites

Articles and media coverage