Software:MiniSquadron
| MiniSquadron | |
|---|---|
| Developer(s) | Supermono Studios (iOS, PSP, PS3) Gray Fin Studios (Android, BlackBerry) MrFungLung (Windows Mobile) Advanced Mobile Application (Ouya) |
| Publisher(s) | Supermono Studios (iOS, PSP, PS3) Gray Fin Studios (Android, BlackBerry) MrFungLung (Windows Mobile) Advanced Mobile Application (Ouya) |
| Platform(s) | iOS, Android, PlayStation Portable, PlayStation 3, Windows Mobile, Ouya, BlackBerry |
| Release | |
MiniSquadron is a video game developed by Supermono Studios,[1][2] Gray Fin Studios, MrFungLung, and Advanced Mobile Application. It is a plane-based shooter game. Players can unlock multiple planes and battle with them.
Critical reception
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The iPhone version received "generally favorable reviews", while the PSP version received "mixed" reviews, according to the review aggregation website Metacritic.[3][4]
Christian Donlan of Eurogamer called the iPhone version "a simple game [...] but an extremely polished and engaging one."[5] Kristan Reed later said of the Android version, "Every bit as polished as the original, MiniSquadron is another sure sign of Android hitting its stride, and easily one of the best titles available right now."[13] Jon Mundy of Pocket Gamer said that the iOS version "Offers the pick-up-and-playability of the old skool shooter, combined with great graphics and surprising deep gameplay."[9] Joao Diniz Sanches later said that the PSP version "successfully lands on the Minis runway carrying its trademark intense and engaging flight combat frolics but misses an opportunity to deliver a little more content-related freight."[10]
The iPhone version was nominated for the "Best Mobile Game Design" award at the Independent Games Festival Mobile 2010 Awards,[14] which went to Glow Artisan.[15]
References
- ↑ "Home page". Archived from the original on October 11, 2014. https://web.archive.org/web/20141011230945/http://www.supermono-studios.com/. Retrieved May 28, 2023.
- ↑ "MiniSquadron". Archived from the original on October 11, 2014. https://web.archive.org/web/20141011231037/http://www.supermono-studios.com/games/minisquadron/. Retrieved May 28, 2023.
- ↑ 3.0 3.1 "MiniSquadron critic reviews (iOS)". Fandom. Archived from the original on December 8, 2020. https://web.archive.org/web/20201208043142/https://www.metacritic.com/game/ios/minisquadron. Retrieved December 29, 2023.
- ↑ 4.0 4.1 "MiniSquadron critic reviews (PSP)". Fandom. Archived from the original on May 15, 2019. https://web.archive.org/web/20190515084151/https://www.metacritic.com/game/psp/minisquadron. Retrieved December 29, 2023.
- ↑ 5.0 5.1 Donlan, Christian (January 13, 2010). "iPhone Roundup [developer mislabeled as "MrFungLung""]. Gamer Network. Archived from the original on January 28, 2023. https://web.archive.org/web/20230128045750/https://www.eurogamer.net/iphone-random-roundup-review. Retrieved December 29, 2023.
- ↑ "Review: MiniSquadron (PSP)". GamesMaster (Future plc): 83. June 2011.
- ↑ Mercer, Tim (January 1, 2010). "Mini Squadron [sic for iPhone [developer mislabeled as "Mr Fung Lung"]"]. Macworld (IDG Communications). Archived from the original on January 3, 2010. https://web.archive.org/web/20100103093119/http://www.macworld.com/appguide/app.html?id=340004. Retrieved December 29, 2023.
- ↑ "MiniSquadron (PSP)". PlayStation Official Magazine – UK (Future plc): 111. June 2011.
- ↑ 9.0 9.1 Mundy, Jon (September 20, 2010). "MiniSquadron (iPhone)". Steel Media. Archived from the original on December 29, 2023. https://archive.today/20231229165141/https://www.pocketgamer.com/minisquadron/minisquadron-review/. Retrieved December 29, 2023.
- ↑ 10.0 10.1 Sanches, Joao Diniz (March 30, 2011). "MiniSquadron (PSP)". Steel Media. Archived from the original on December 29, 2023. https://archive.today/20231229165408/https://www.pocketgamer.com/minisquadron/minisquadron-psp-review/. Retrieved December 29, 2023.
- ↑ Barker, Sammy (April 11, 2011). "MiniSquadron Review [Incomplete"]. Hookshot Media. Archived from the original on February 9, 2023. https://web.archive.org/web/20230209053459/https://www.pushsquare.com/reviews/psminis/minisquadron. Retrieved December 29, 2023.
- ↑ Lettieri, Peter (November 19, 2009). "'MiniSquadron' – Manic, Dog-Fighting Action". TouchArcade.com, LLC. Archived from the original on November 21, 2009. https://web.archive.org/web/20091121181734/https://toucharcade.com/2009/11/19/minisquadron-manic-dog-fighting-action/. Retrieved December 29, 2023.
- ↑ Reed, Kristan (October 4, 2010). "Mobile Games Roundup". Gamer Network. Archived from the original on March 24, 2023. https://web.archive.org/web/20230324145729/https://www.eurogamer.net/mobile-games-roundup-review-9. Retrieved December 29, 2023.
- ↑ Squires, Jim (January 27, 2010). "Independent Games Festival Mobile 2010 Finalists Announced". Archived from the original on December 29, 2023. https://archive.today/20231229195823/https://www.gamezebo.com/news/independent-games-festival-mobile-2010-finalists-announced/. Retrieved December 29, 2023.
- ↑ "2010 IGF Reveals Mobile Category Winners, Audience Voting, Award Hosts". February 8, 2010. Archived from the original on May 28, 2023. https://web.archive.org/web/20230528215232/https://gdconf.com/news/2010_igf_reveals_mobile_catego. Retrieved December 29, 2023.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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