Software:Prodeus
Prodeus | |
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Developer(s) | Bounding Box Software[1] |
Publisher(s) | Humble Games |
Composer(s) | Andrew Hulshult James Paddock |
Engine | Unity |
Platform(s) | macOS Microsoft Windows Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S |
Release | September 23, 2022 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Prodeus is a first-person shooter game developed by Bounding Box Software and published by Humble Games.[1] The game was crowdfunded by a Kickstarter campaign in April 2019. An early access version was released on November 9, 2020.[2] The full game was released on macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in September 2022.[3] A DLC was announced for the game in 2023
Gameplay
The developers describe Prodeus as "the first-person shooter of old, re-imagined using modern rendering techniques."[1] The gameplay resembles that of classic 1990s first-person shooters such as Doom and Quake.[4] The player must explore complex levels, sometimes searching out keys to progress, while engaging enemies in fast-paced combat using a variety of weapons. To help the player find their way, and to aid in discovering secrets, the game features an automap similar in function to those featured in games such as Doom, Duke Nukem 3D, and Metroid Prime.
Prodeus employs a modern game engine to extend the experience of classic shooters with visuals such as dynamic lighting and particle effects, interactive levels, a gore system, and a dynamic soundtrack.[5] Though the game may be played entirely with modern visuals, the game allows the player to apply shaders that give the game a pixelated look, simulating resolutions down to 360p or even 216p. The game also has the option to dynamically convert enemy and item models to sprites, further simulating a retro experience.[citation needed]
Plot
The player assumes control of a corrupted agent of Prodeus, the mysterious creator of the player and the game world. The only goal is to destroy Prodeus and anything that gets in the way.[citation needed]
Development
Developers Mike Voeller and Jason Mojica met while working together at Raven Software on Singularity. By 2017, Voeller had decided to leave the industry to pursue an idea for a retro first-person shooter (that would become Prodeus). Around that time, Mojica reconnected with Voeller and decided to leave his job at Starbreeze Studios to join the project.[4][6] Later, the two recruited Andrew Hulshult for the soundtrack and Josh "Dragonfly" O'Sullivan from the Doom modding community to work on level design.[7]
Prodeus was announced in November 2018.[8] The launch trailer and later gameplay demos[9] were created with a pre-alpha version of the game showcasing a typical level.
The developers have stated that community engagement was considered a core principle of the game from the beginning.[6] Thus, Prodeus includes an integrated level editor from day one.[10] Anyone who owns the game on a PC will have the same tools used by the developers to make levels from scratch. The level editor is built specifically for Prodeus and is designed for speed and ease of use.[citation needed]
Despite originally promising a native Linux version,[11] it was announced on September 5, 2022 that the game would instead merely be tailored for the Proton compatibility layer, citing issues with platform support from the Unity game engine.[12]
Reception
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Prodeus received "generally favorable" reviews, according to review aggregator Metacritic.[13][14][15]
References
- ↑ 1.0 1.1 1.2 "Prodeus on Steam" (in en). https://store.steampowered.com/app/964800/Prodeus/.
- ↑ "In development: Prodeus". November 9, 2020. https://www.gog.com/news/in_development_prodeus.
- ↑ Romano, Sal (2022-09-16). "Prodeus launches September 23 for PS5, Xbox Series, PS4, Xbox One, Switch, and PC" (in en-US). https://www.gematsu.com/2022/09/prodeus-launches-september-23-for-ps5-xbox-series-ps4-xbox-one-switch-and-pc.
- ↑ 4.0 4.1 Newman, Ben (March 26, 2019). "Prodeus is Distinctly Old School, But its Developers Are Not Interested in Repeating the Past" (in en-US). https://www.onlysp.com/prodeus-interview/.
- ↑ Papadopoulos, John (March 28, 2019). "Kickstarter campaing [sic] launched for Prodeus; old-school first-person retro shooter using modern rendering techniques" (in en-US). https://www.dsogaming.com/news/kickstarter-campaing-launched-for-prodeus-old-school-first-person-retro-shooter-using-modern-rendering-techniques/.
- ↑ 6.0 6.1 "Quakecast #22: Jason Mojica of Bounding Box & Prodeus". QuakeCast (Podcast). Podbean. April 16, 2019. Retrieved April 26, 2019.
- ↑ "Prodeus - A New Retro-FPS In Development" (in en). April 6, 2019. https://www.dfdoom.com/prodeus-a-new-action-packed-retro-first-person-shooter/.
- ↑ Morse, Blake (November 26, 2018). "Prodeus reveal trailer mixes modern and classic FPS styles" (in en). https://www.shacknews.com/article/108708/prodeus-reveal-trailer-mixes-modern-and-classic-fps-styles.
- ↑ Prodeus : Pre-Alpha 12 mins of Gameplay. Prodeus Game. April 10, 2019. Retrieved April 26, 2019 – via YouTube.
- ↑ Tarason, Dominic (March 29, 2019). "Retro FPS Prodeus summons the demons of crowdfunding" (in en-US). Rock Paper Shotgun. https://www.rockpapershotgun.com/2019/03/29/prodeus-descends-into-the-crowdfunding-level-of-hell/.
- ↑ Dawe, Liam (April 26, 2019). "Retro-inspired bloody shooter Prodeus fully funded and coming to Linux" (in en). https://www.gamingonlinux.com/2019/04/retro-inspired-bloody-shooter-prodeus-fully-funded-and-coming-to-linux.
- ↑ Dawe, Liam (September 6, 2022). "Prodeus cancels the Native Linux version, focusing on Proton compatibility (updated)" (in en). https://www.gamingonlinux.com/2022/09/prodeus-cancels-the-native-linux-version-focusing-on-proton-compatibility/.
- ↑ 13.0 13.1 "Prodeus for Switch Reviews". https://www.metacritic.com/game/prodeus/critic-reviews/?platform=nintendo-switch. Retrieved 13 October 2022.
- ↑ 14.0 14.1 "Prodeus for PC Reviews". https://www.metacritic.com/game/prodeus/critic-reviews/?platform=pc. Retrieved 13 October 2022.
- ↑ 15.0 15.1 "Prodeus for PlayStation 5 Reviews". https://www.metacritic.com/game/prodeus/critic-reviews/?platform=playstation-5. Retrieved 13 October 2022.
- ↑ Lane, Rick (6 October 2022). "Prodeus review – a fearsome hybrid of old and new FPS ideas". https://www.eurogamer.net/prodeus-review-a-fearsome-hybrid-of-old-and-new-fps-ideas. Retrieved 13 October 2022.
- ↑ Jiikaa (7 March 2021). "Prodeus, le FPS rétro qui ressuscite l'esprit du Doom de 1993". https://www.jeuxvideo.com/test/1373534/prodeus-le-fps-retro-qui-ressuscite-l-esprit-du-doom-de-1993.htm. Retrieved 13 October 2022.
- ↑ Vogel, Mitch (3 November 2022). "Review: Prodeus - An Excellent DOOM-Style Shooter For Old-School FPS Fans". https://www.nintendolife.com/reviews/nintendo-switch/prodeus. Retrieved 6 June 2023.
- ↑ Rairdin, John (7 December 2022). "Prodeus (Switch) Review Mini". http://www.nintendoworldreport.com/reviewmini/62313/prodeus-switch-review-mini. Retrieved 6 June 2023.
- ↑ Tucker, Jake (10 October 2022). "Prodeus review: faster, more intense". https://www.nme.com/reviews/game-reviews/prodeus-review-faster-more-intense-3326010. Retrieved 13 October 2022.
- ↑ Ramsey, Robert (5 October 2022). "Mini Review: Prodeus (PS5) - Old School Shooter Is Derivative But So Damn Good". https://www.pushsquare.com/reviews/ps5/prodeus. Retrieved 13 October 2022.
- ↑ Musgrave, Shaun (4 November 2022). "SwitchArcade Round-Up: Reviews Featuring Prodeus & Ghost Song, Plus the Latest Releases and Sales". https://toucharcade.com/2022/11/04/ghost-song-switch-review-performance-prodeus-frame-rate-eastward-eshop-discount-price-deal-november/. Retrieved 6 June 2023.
External links
Original source: https://en.wikipedia.org/wiki/Prodeus.
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