Software:Psytron
Psytron is a 1984 video game developed by Psy-Sci and published by Beyond Software.
Gameplay
Psytron is a game in which the player is the automated brain controlling the defense and maintenance aboard a space station that is currently under attack.[1]
Development
Psytron was programmed by Paul Voysey and Tayo Olowu.[2]
Reception
| Reception | ||||||||
|---|---|---|---|---|---|---|---|---|
| ||||||||
| ||||||||
Carol Hutchins reviewed Psytron for White Dwarf #56, giving it an overall rating of 9 out of 10, and stated that "I found it very exciting and thought that the addition of Freeze Time a very novel twist. I would strongly recommend it to anyone who finds playing wave after wave of identical, invincible opponents is tedious in the extreme."[1]
References
- ↑ 1.0 1.1 Hutchins, Carol (August 1984). "Microview". White Dwarf (Games Workshop) (56): 46.
- ↑ "Kerrash! News". Crash (5): 42. June 1984. https://archive.org/details/crash-magazine-05/page/n42/mode/2up.
- ↑ 3.0 3.1 "Reviews". Computer and Video Games (32): 28. June 1984. https://archive.org/details/computer-and-video-games-magazine/Computer%20and%20Video%20Games%20032/mode/2up.
- ↑ Game review, Crash magazine issue 5, Newsfield Publications June 1984
External links
- Psytron at MobyGames
- Text of additional reviews at Spectrum Computing
