Software:Roblox Studio

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Roblox Studio
Two blue polygons with a gap in between them.
Roblox Studio New UI.png
The Roblox Studio interface as of August 2024
Developer(s)Roblox Corporation
Initial releaseSeptember 1, 2006; 17 years ago (2006-09-01)[1]
Stable release
639 / August 22, 2024; 2 days ago (2024-08-22)[2]
Written in
PlatformWindows, macOS
TypeGame creation system
LicenseProprietary software
Website{{{1}}}

Roblox Studio is a game creation system developed by Roblox Corporation. It allows users to create and publish Roblox games, which can then be played by other users.[3] Games, officially referred to as "experiences" on the platform,[4][5] are made with Luau, a derivative of the programming language Lua.[6][7] Users are able to create purchasable content through one-time purchases, known as "game passes", as well as microtransactions which can be purchased more than once, known as "developer products" or "products".[8][9] The majority of games produced using Roblox Studio are developed by minors, and a total of 20 million games per year are produced using it.[10][11]

History

The logo used from 2017 to 2021 (left), and the logo used from 2021 to 2022 (right).

Roblox Studio was officially launched alongside Roblox on September 1, 2006.[1]

On October 1, 2013, Roblox released its Developer Exchange program, allowing developers to exchange virtual currencies earned from their games into real-world currencies.[12] On May 31, 2015, a feature called Smooth Terrain was added, increasing the graphical fidelity of in-game terrain and changing the Roblox physics engine from a block-oriented style to a smoother and more realistic one.[13] On November 20, Roblox Studio began rolling out support for the publishing of Xbox One games, subject to an approval process based on Entertainment Software Rating Board standards.[14][15]

In March 2024, two generative artificial intelligence tools were introduced to Roblox Studio in an effort to speed up content creation: automatic avatar customization and a texture generator. The avatar customization feature automatically converts three-dimensional body meshes into live-animated avatars, and the texture generator allows users to create textures of objects using text descriptions through a text-to-image model.[16][17]

Features

Scripting

A rotated blue square with a similarly rotated square hole near its top-right as well as similarly rotated text, "Luau", near its bottom.
The Luau logo

Roblox Studio uses Luau, a dialect of the language Lua, for scripting. A derivative of Lua 5.1, Luau supports gradual typing and is designed to maximize performance.[18][6][7][19] In November 2021, Roblox Corporation released Luau under the MIT License.[20]

Roblox Studio also uses C++ for background processes such as memory management.[21][22]

Templates

Roblox Studio provides multiple premade game templates.[7][19]

Toolbox

The Toolbox feature allows access to the Roblox Marketplace from within Roblox Studio. The Marketplace provides user-created models, plugins, audio, images, meshes, video, and fonts.[23][24]

Plugins

The Plugins mechanic of Roblox Studio allows users to install additional features into their workspaces. Plugins are user-created, listed on the Roblox Marketplace for free or for money. Formerly, plugins could be bought with Robux, Roblox's virtual currency. However, on April 10, 2024, Roblox announced that plugins would be purchased with real money, and that purchasing with Robux would be deprecated, effective immediately.[24]

Usage

All Roblox games are produced with Roblox Studio.[7][19] As of 2020, Roblox reported that more than 2 million developers used Roblox Studio to create more than 20 million games per year. A majority of developers were minors, and roughly 345,000 earned money through Roblox's Developer Exchange program.[10][11]

See also

References

  1. 1.0 1.1 Yaden, Joseph (May 4, 2020). "What is Roblox?". https://www.digitaltrends.com/gaming/what-is-roblox/. 
  2. "Latest Updates/Release Notes topics". https://devforum.roblox.com/c/updates/release-notes/62. 
  3. Dredge, Stuart (September 29, 2019). "All you need to know about Roblox". The Guardian. https://www.theguardian.com/games/2019/sep/28/roblox-guide-children-gaming-platform-developer-minecraft-fortnite. 
  4. Robertson, Adi (May 14, 2021). "Apple said Roblox developers don't make games, and now Roblox agrees". https://www.theverge.com/2021/5/14/22436014/apple-roblox-epic-fortnite-trial-what-is-game-name-change. 
  5. Peterson, Mike (May 14, 2021). "Roblox rebrands as 'experience' creation platform amid Epic Games v. Apple trial". https://appleinsider.com/articles/21/05/14/roblox-rebrands-as-experience-creation-platform-amid-epic-games-v-apple-trial. 
  6. 6.0 6.1 Vanbrocklin, Tyler (December 26, 2012). "How to Learn Roblox and Roblox Studio". https://gamedevelopment.tutsplus.com/articles/how-to-learn-roblox-and-roblox-studio--gamedev-2304. 
  7. 7.0 7.1 7.2 7.3 Haskins, Heath (September 16, 2021). "Roblox 101: How to Make Your First Game". https://www.pcmag.com/how-to/roblox-101-how-to-make-your-first-game. 
  8. Carter, Marcus; Mavoa, Jane (March 17, 2021). "Why is kids' video game Roblox worth $38 billion and what do parents need to know?". https://theconversation.com/why-is-kids-video-game-roblox-worth-38-billion-and-what-do-parents-need-to-know-157133. 
  9. Cao, Jing (March 14, 2017). "Roblox Unearths $92 Million to Challenge Microsoft's Minecraft". Bloomberg News. https://www.bloomberg.com/news/articles/2017-03-14/roblox-unearths-92-million-to-challenge-microsoft-s-minecraft. 
  10. 10.0 10.1 Douthwaite, Andrew; Warneford, Matthew; Pierce, Matt (2020). "Dubit Guide to Roblox for Brands". Dubit Limited. p. 5. https://docsend.com/view/yytafca42a83pbgq. 
  11. 11.0 11.1 Browning, Kellen (August 16, 2020). "You May Not Know This Pandemic Winner, but Your Tween Probably Does". The New York Times. https://www.nytimes.com/2020/08/16/technology/roblox-tweens-videogame-coronavirus.html. 
  12. Grubb, Jeff (June 6, 2014). "Roblox is gaming's quiet giant – and it's only getting bigger". https://venturebeat.com/2014/06/06/roblox-is-gamings-quiet-giant-and-its-only-getting-bigger/. 
  13. Takahashi, Dean (June 1, 2015). "Roblox user-generated world moves from blocky terrain to smooth 3D". https://venturebeat.com/2015/06/01/roblox-user-generated-world-moves-from-blocky-to-smooth-3d-terrain/. 
  14. Grubb, Jeff (September 24, 2015). "Roblox comes to Xbox One, joins Minecraft in the growing player-made content space on consoles". https://venturebeat.com/2015/09/24/roblox-comes-to-xbox-one/. 
  15. Grubb, Jeff (January 27, 2016). "Roblox launches on Xbox One with 15 player-created games – watch us play them". https://venturebeat.com/2016/01/27/roblox-launches-on-xbox-one-with-15-player-created-games-watch-us-play-them/. 
  16. Rousseau, Jeffrey (March 20, 2024). "Roblox unveils new AI-powered creation tools". https://www.gamesindustry.biz/roblox-unveils-new-ai-powered-creation-tools-news-in-brief. 
  17. Irwin, Kate (March 18, 2024). "Roblox Launches New Generative AI Texture and Avatar Tools for Creators". https://uk.pcmag.com/ai/151470/roblox-launches-new-generative-ai-texture-and-avatar-tools-for-creators. 
  18. "Why Luau?" (in en). https://luau-lang.org/why. "All of these motivated us to start reshaping Lua 5.1 that we started from into a new, derivative language that we call Luau. Our focus is on making the language more performant and feature-rich, and make it easier to write robust code through a combination of linting and type checking using a gradual type system." 
  19. 19.0 19.1 19.2 Leroux, Faith (January 11, 2024). "What is Roblox? Navigate the popular game creation platform with ease". https://www.androidpolice.com/roblox-game-platform-guide-explainer/. 
  20. "Luau Goes Open-Source" (in en). November 3, 2021. https://luau-lang.org/2021/11/03/luau-goes-open-source.html. 
  21. Wirtz, Bryan (September 29, 2023). "Getting Started With Roblox Scripting". https://www.gamedesigning.org/learn/roblox-coding/. 
  22. "What Code Does Roblox Use? (Lua, C++, Java, or Python)". https://funtech.co.uk/latest/what-code-does-roblox-use-lua-c-java-or-python. 
  23. Jagneaux, David (January 1, 2018). The Ultimate Roblox Book: An Unofficial Guide: Learn How to Build Your Own Worlds, Customize Your Games, and So Much More!. Simon & Schuster. p. 240. ISBN 978-1507205334. 
  24. 24.0 24.1 "Roblox Toolbox Full Guide". July 31, 2023. https://learnbuildplay.com/blog/roblox-toolbox-full-guide/. 

Template:Roblox Corporation