Software:Rommel: Battles for Tobruk
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Short description: 1985 video game
Rommel: Battles for Tobruk | |
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Publisher(s) | Game Designers' Workshop |
Release | 1985 |
Genre(s) | Strategy |
Rommel: Battles for Tobruk is a 1985 video game published by Game Designers' Workshop.
Gameplay
Rommel: Battles for Tobruk is a game in which the four major World War II battles for the city of Tobruk (Operation Brevity, Operation Battleaxe, Operation Crusader and the Battle of Gazala) are simulated.[1]
Reception
M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "Overall, Rommel is an extremely detailed simulation. But the detail clutters playability to an unconscionable degree so that Rommel becomes an exercise in frustration."[1]
Reviews
- Computer Gaming World - Dec, 1991
- Current Notes[2]
References
- ↑ 1.0 1.1 Brooks, M. Evan (November 1986). "Rommel: Battles for Tobruk". Computer Gaming World 1 (32): 46–48.
- ↑ "Current Notes Volume 7 Number 1 February 1987". February 1987. https://archive.org/details/CurrentNotesVol7No1Feb1987/page/n15/mode/2up.
External links
- Review in ANALOG Computing
Original source: https://en.wikipedia.org/wiki/Rommel: Battles for Tobruk.
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