Software:Zeit²

From HandWiki
Zeit²
Developer(s)Brightside Games
Publisher(s)Ubisoft
Platform(s)Microsoft Windows, Xbox 360 (XBLA)
ReleaseJanuary 12, 2011
Genre(s)Shoot 'em up
Mode(s)Single-player

Zeit² (also known as Zeit Squared) is a scrolling shooter shoot 'em up made by German developer Brightside Games, which was released for Microsoft Windows and Xbox Live Arcade on January 12, 2011.[1] The word "Zeit" is German for time.

Gameplay

Zeit² is a traditional side-scrolling, 2D, shoot 'em up game with a unique gameplay mechanic that allows players to move forward and backward in time, making it possible for the player to combine shots and power, and even be assisted by a shadow version of the player.[1]

The game features seventy challenges and eight bosses, as well as six game modes, including Score Attack, Survival, Wave, Time Limit and Tactics.[1]

History

Zeit² was within the Top 20 of Microsoft Dream Build Play 2008, an Independent Games Festival 2009 Student Showcase Finalist and Indie Game Challenge 2010 Finalist.[citation needed]

Reception

Reception
Review scores
PublicationScore
PCXbox 360
DestructoidN/A8/10[2]
EurogamerN/A8/10[3]
GameSpot8/10[4]8/10[4]
IGN7/10[5]7/10[5]
OXM (UK)N/A6/10[7]
OXM (US)N/A7/10[6]
PC PowerPlay6/10[8]N/A
411ManiaN/A7.8/10[9]
MetroN/A6/10[10]
Aggregate score
Metacritic72/100[11]71/100[12]

Zeit² received "average" reviews on both platforms according to the review aggregation website Metacritic.[11][12]

See also

References

  1. 1.0 1.1 1.2 "Zeit 2". https://www.ubisoft.com/en-us/game/zeit-2. 
  2. Legarie, Destin (January 16, 2011). "Review: Zeit^2 (X360)". https://www.destructoid.com/review-zeit-2-191750.phtml. 
  3. Reed, Kristan (January 14, 2011). "Download Games Roundup (Page 2)". Gamer Network. https://www.eurogamer.net/articles/2011-01-14-download-games-roundup-review?page=2. 
  4. 4.0 4.1 Watters, Chris (January 21, 2011). "Zeit 2 Review". CBS Interactive. https://www.gamespot.com/reviews/zeit-2-review/1900-6286802/. 
  5. 5.0 5.1 DeVries, Jack (January 28, 2011). "Zeit Squared Review". Ziff Davis. https://www.ign.com/articles/2011/01/28/zeit-squared-review. 
  6. Lewis, Cameron (January 12, 2011). "Zeit2". Official Xbox Magazine (Future US). http://www.oxmonline.com/article/reviews/xbox-live-arcade/s-z/zeit2. Retrieved January 2, 2019. 
  7. OXMUK staff (February 22, 2011). "Zeit2 Review". Official Xbox Magazine UK (Future plc). http://www.oxm.co.uk/25807/reviews/zeit2-review/. Retrieved January 2, 2019. 
  8. "Review: Zeit2". PC PowerPlay (Next Media Pty Ltd) (188): 69. April 2011. 
  9. Chavez, Jimmy (January 20, 2011). "Zeit2 (XBLA) Review". http://www.411mania.com/games/reviews/170837. 
  10. Jenkins, David (January 13, 2011). "Zeit2 has got time on its side - game review (X360)". Metro (DMG Media). https://metro.co.uk/2011/01/13/zeit2-review-626855/. 
  11. 11.0 11.1 "Zeit Squared for PC Reviews". CBS Interactive. https://www.metacritic.com/game/zeit-squared/critic-reviews/?platform=pc. 
  12. 12.0 12.1 "Zeit Squared for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/zeit-squared/critic-reviews/?platform=xbox-360. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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